ClickHouse/base/poco
2023-02-19 23:30:05 +01:00
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Crypto Fixes for OpenSSL and s390x 2023-02-17 16:20:21 -05:00
Data Remove Windows 2023-02-14 22:13:11 +00:00
Foundation Remove PVS-Studio 2023-02-19 23:30:05 +01:00
JSON Remove Windows 2023-02-14 22:13:11 +00:00
MongoDB Remove Windows 2023-02-14 22:13:11 +00:00
Net Remove WinCE 2023-02-14 22:13:37 +00:00
NetSSL_OpenSSL Remove POCO_DLL 2023-02-15 09:29:37 +00:00
Redis Remove Windows 2023-02-14 22:13:11 +00:00
Util Remove POCO_WIN32_UTF8 2023-02-15 09:28:48 +00:00
XML Remove Windows 2023-02-14 22:13:11 +00:00
CMakeLists.txt More fine-granular warning relaxation 2023-02-08 11:21:59 +00:00
LICENSE
README.md

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Travis Build Status Build status CII Best Practices

POCO (Portable Components) C++ Libraries are:

  • A collection of C++ class libraries, conceptually similar to the Java Class Library, the .NET Framework or Apples Cocoa.
  • Focused on solutions to frequently-encountered practical problems.
  • Focused on internet-age network-centric applications.
  • Written in efficient, modern, 100% ANSI/ISO Standard C++.
  • Based on and complementing the C++ Standard Library/STL.
  • Highly portable and available on many different platforms, from embedded to server.
  • Open Source, licensed under the Boost Software License.

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To start using POCO, see the Guided Tour and Getting Started documents.


POCO has an active user and contributing community, please visit our web site and blog. Answers to POCO-related questions can also be found on Stack Overflow.

Please see CONTRIBUTING for submitting contributions, bugs reports, feature requests or security issues.


In regards to Boost, in spite of some functional overlapping, POCO is best thought of as a Boost complement (rather than replacement). Side-by-side use of Boost and POCO is a very common occurrence.