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90 lines
1.6 KiB
C++
90 lines
1.6 KiB
C++
#include <Common/SharedMutex.h>
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#ifdef OS_LINUX /// Because of futex
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#include <bit>
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#include <Common/futex.h>
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namespace DB
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{
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SharedMutex::SharedMutex()
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: state(0)
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, waiters(0)
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{}
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void SharedMutex::lock()
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{
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UInt64 value = state.load();
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while (true)
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{
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if (value & writers)
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{
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waiters++;
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futexWaitUpperFetch(state, value);
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waiters--;
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}
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else if (state.compare_exchange_strong(value, value | writers))
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break;
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}
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value |= writers;
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while (value & readers)
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futexWaitLowerFetch(state, value);
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}
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bool SharedMutex::try_lock()
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{
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UInt64 value = 0;
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return state.compare_exchange_strong(value, writers);
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}
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void SharedMutex::unlock()
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{
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state.store(0);
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if (waiters)
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futexWakeUpperAll(state);
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}
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void SharedMutex::lock_shared()
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{
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UInt64 value = state.load();
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while (true)
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{
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if (value & writers)
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{
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waiters++;
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futexWaitUpperFetch(state, value);
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waiters--;
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}
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else if (state.compare_exchange_strong(value, value + 1))
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break;
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}
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}
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bool SharedMutex::try_lock_shared()
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{
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UInt64 value = state.load();
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while (true)
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{
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if (value & writers)
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return false;
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if (state.compare_exchange_strong(value, value + 1))
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break;
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// Concurrent try_lock_shared() should not fail, so we have to retry CAS, but avoid blocking wait
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}
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return true;
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}
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void SharedMutex::unlock_shared()
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{
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UInt64 value = state.fetch_sub(1) - 1;
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if (value == writers)
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futexWakeLowerOne(state); // Wake writer
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}
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}
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#endif
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