ClickHouse/src/IO/ReadBufferFromIStream.cpp
2024-03-10 10:00:18 +01:00

50 lines
1.1 KiB
C++

#include <IO/ReadBufferFromIStream.h>
#include <Common/Exception.h>
namespace DB
{
bool ReadBufferFromIStream::nextImpl()
{
if (eof)
return false;
chassert(internal_buffer.begin() != nullptr);
chassert(!internal_buffer.empty());
size_t bytes_read = 0;
char * read_to = internal_buffer.begin();
/// It is necessary to read in a loop, since socket usually returns only data available at the moment.
while (bytes_read < internal_buffer.size())
{
const auto bytes_read_last_time = stream_buf.readFromDevice(read_to, internal_buffer.size() - bytes_read);
if (bytes_read_last_time <= 0)
{
eof = true;
break;
}
bytes_read += bytes_read_last_time;
read_to += bytes_read_last_time;
}
if (bytes_read)
{
working_buffer = internal_buffer;
working_buffer.resize(bytes_read);
}
return bytes_read;
}
ReadBufferFromIStream::ReadBufferFromIStream(std::istream & istr_, size_t size)
: BufferWithOwnMemory<ReadBuffer>(size)
, istr(istr_)
, stream_buf(dynamic_cast<Poco::Net::HTTPBasicStreamBuf &>(*istr.rdbuf()))
{
}
}