ClickHouse/dbms/Compression/CachedCompressedReadBuffer.h
Ivan 97f2a2213e
Move all folders inside /dbms one level up (#9974)
* Move some code outside dbms/src folder
* Fix paths
2020-04-02 02:51:21 +03:00

53 lines
1.6 KiB
C++

#pragma once
#include <memory>
#include <time.h>
#include <IO/ReadBufferFromFileBase.h>
#include "CompressedReadBufferBase.h"
#include <IO/UncompressedCache.h>
namespace DB
{
/** A buffer for reading from a compressed file using the cache of decompressed blocks.
* The external cache is passed as an argument to the constructor.
* Allows you to increase performance in cases where the same blocks are often read.
* Disadvantages:
* - in case you need to read a lot of data in a row, but of them only a part is cached, you have to do seek-and.
*/
class CachedCompressedReadBuffer : public CompressedReadBufferBase, public ReadBuffer
{
private:
std::function<std::unique_ptr<ReadBufferFromFileBase>()> file_in_creator;
UncompressedCache * cache;
std::unique_ptr<ReadBufferFromFileBase> file_in;
const std::string path;
size_t file_pos;
/// A piece of data from the cache, or a piece of read data that we put into the cache.
UncompressedCache::MappedPtr owned_cell;
void initInput();
bool nextImpl() override;
/// Passed into file_in.
ReadBufferFromFileBase::ProfileCallback profile_callback;
clockid_t clock_type {};
public:
CachedCompressedReadBuffer(const std::string & path, std::function<std::unique_ptr<ReadBufferFromFileBase>()> file_in_creator, UncompressedCache * cache_);
void seek(size_t offset_in_compressed_file, size_t offset_in_decompressed_block);
void setProfileCallback(const ReadBufferFromFileBase::ProfileCallback & profile_callback_, clockid_t clock_type_ = CLOCK_MONOTONIC_COARSE)
{
profile_callback = profile_callback_;
clock_type = clock_type_;
}
};
}