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97f2a2213e
* Move some code outside dbms/src folder * Fix paths
324 lines
12 KiB
C++
324 lines
12 KiB
C++
#pragma once
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#include <Core/Block.h>
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#include <DataStreams/BlockStreamProfileInfo.h>
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#include <DataStreams/IBlockStream_fwd.h>
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#include <DataStreams/SizeLimits.h>
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#include <DataStreams/ExecutionSpeedLimits.h>
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#include <IO/Progress.h>
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#include <Storages/TableStructureLockHolder.h>
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#include <Common/TypePromotion.h>
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#include <atomic>
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#include <shared_mutex>
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namespace DB
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{
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namespace ErrorCodes
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{
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}
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class ProcessListElement;
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class EnabledQuota;
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class QueryStatus;
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struct SortColumnDescription;
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using SortDescription = std::vector<SortColumnDescription>;
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/** Callback to track the progress of the query.
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* Used in IBlockInputStream and Context.
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* The function takes the number of rows in the last block, the number of bytes in the last block.
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* Note that the callback can be called from different threads.
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*/
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using ProgressCallback = std::function<void(const Progress & progress)>;
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/** The stream interface for reading data by blocks from the database.
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* Relational operations are supposed to be done also as implementations of this interface.
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* Watches out at how the source of the blocks works.
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* Lets you get information for profiling: rows per second, blocks per second, megabytes per second, etc.
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* Allows you to stop reading data (in nested sources).
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*/
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class IBlockInputStream : public TypePromotion<IBlockInputStream>
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{
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friend struct BlockStreamProfileInfo;
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public:
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IBlockInputStream() { info.parent = this; }
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virtual ~IBlockInputStream() {}
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IBlockInputStream(const IBlockInputStream &) = delete;
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IBlockInputStream & operator=(const IBlockInputStream &) = delete;
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/// To output the data stream transformation tree (query execution plan).
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virtual String getName() const = 0;
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/** Get data structure of the stream in a form of "header" block (it is also called "sample block").
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* Header block contains column names, data types, columns of size 0. Constant columns must have corresponding values.
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* It is guaranteed that method "read" returns blocks of exactly that structure.
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*/
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virtual Block getHeader() const = 0;
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virtual const BlockMissingValues & getMissingValues() const
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{
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static const BlockMissingValues none;
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return none;
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}
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/// If this stream generates data in order by some keys, return true.
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virtual bool isSortedOutput() const { return false; }
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/// In case of isSortedOutput, return corresponding SortDescription
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virtual const SortDescription & getSortDescription() const;
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/** Read next block.
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* If there are no more blocks, return an empty block (for which operator `bool` returns false).
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* NOTE: Only one thread can read from one instance of IBlockInputStream simultaneously.
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* This also applies for readPrefix, readSuffix.
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*/
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Block read();
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/** Read something before starting all data or after the end of all data.
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* In the `readSuffix` function, you can implement a finalization that can lead to an exception.
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* readPrefix() must be called before the first call to read().
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* readSuffix() should be called after read() returns an empty block, or after a call to cancel(), but not during read() execution.
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*/
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/** The default implementation calls readPrefixImpl() on itself, and then readPrefix() recursively for all children.
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* There are cases when you do not want `readPrefix` of children to be called synchronously, in this function,
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* but you want them to be called, for example, in separate threads (for parallel initialization of children).
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* Then overload `readPrefix` function.
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*/
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virtual void readPrefix();
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/** The default implementation calls recursively readSuffix() on all children, and then readSuffixImpl() on itself.
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* If this stream calls read() in children in a separate thread, this behavior is usually incorrect:
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* readSuffix() of the child can not be called at the moment when the same child's read() is executed in another thread.
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* In this case, you need to override this method so that readSuffix() in children is called, for example, after connecting streams.
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*/
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virtual void readSuffix();
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/// Must be called before `read()` and `readPrefix()`.
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void dumpTree(std::ostream & ostr, size_t indent = 0, size_t multiplier = 1) const;
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/** Check the depth of the pipeline.
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* If max_depth is specified and the `depth` is greater - throw an exception.
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* Must be called before `read()` and `readPrefix()`.
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*/
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size_t checkDepth(size_t max_depth) const { return checkDepthImpl(max_depth, max_depth); }
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/// Do not allow to change the table while the blocks stream and its children are alive.
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void addTableLock(const TableStructureReadLockHolder & lock) { table_locks.push_back(lock); }
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/// Get information about execution speed.
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const BlockStreamProfileInfo & getProfileInfo() const { return info; }
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/** Get "total" values.
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* The default implementation takes them from itself or from the first child source in which they are.
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* The overridden method can perform some calculations. For example, apply an expression to the `totals` of the child source.
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* There can be no total values - then an empty block is returned.
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*
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* Call this method only after all the data has been retrieved with `read`,
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* otherwise there will be problems if any data at the same time is computed in another thread.
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*/
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virtual Block getTotals();
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/// The same for minimums and maximums.
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virtual Block getExtremes();
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/** Set the execution progress bar callback.
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* The callback is passed to all child sources.
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* By default, it is called for leaf sources, after each block.
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* (But this can be overridden in the progress() method)
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* The function takes the number of rows in the last block, the number of bytes in the last block.
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* Note that the callback can be called from different threads.
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*/
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virtual void setProgressCallback(const ProgressCallback & callback);
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/** In this method:
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* - the progress callback is called;
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* - the status of the query execution in ProcessList is updated;
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* - checks restrictions and quotas that should be checked not within the same source,
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* but over the total amount of resources spent in all sources at once (information in the ProcessList).
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*/
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virtual void progress(const Progress & value)
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{
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/// The data for progress is taken from leaf sources.
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if (children.empty())
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progressImpl(value);
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}
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void progressImpl(const Progress & value);
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/** Set the pointer to the process list item.
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* It is passed to all child sources.
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* General information about the resources spent on the request will be written into it.
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* Based on this information, the quota and some restrictions will be checked.
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* This information will also be available in the SHOW PROCESSLIST request.
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*/
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virtual void setProcessListElement(QueryStatus * elem);
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/** Set the approximate total number of rows to read.
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*/
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virtual void addTotalRowsApprox(size_t value) { total_rows_approx += value; }
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/** Ask to abort the receipt of data as soon as possible.
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* By default - just sets the flag is_cancelled and asks that all children be interrupted.
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* This function can be called several times, including simultaneously from different threads.
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* Have two modes:
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* with kill = false only is_cancelled is set - streams will stop silently with returning some processed data.
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* with kill = true also is_killed set - queries will stop with exception.
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*/
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virtual void cancel(bool kill);
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bool isCancelled() const;
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bool isCancelledOrThrowIfKilled() const;
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/** What limitations and quotas should be checked.
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* LIMITS_CURRENT - checks amount of data returned by current stream only (BlockStreamProfileInfo is used for check).
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* Currently it is used in root streams to check max_result_{rows,bytes} limits.
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* LIMITS_TOTAL - checks total amount of read data from leaf streams (i.e. data read from disk and remote servers).
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* It is checks max_{rows,bytes}_to_read in progress handler and use info from ProcessListElement::progress_in for this.
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* Currently this check is performed only in leaf streams.
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*/
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enum LimitsMode
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{
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LIMITS_CURRENT,
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LIMITS_TOTAL,
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};
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/// It is a subset of limitations from Limits.
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struct LocalLimits
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{
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LimitsMode mode = LIMITS_CURRENT;
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SizeLimits size_limits;
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ExecutionSpeedLimits speed_limits;
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OverflowMode timeout_overflow_mode = OverflowMode::THROW;
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};
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/** Set limitations that checked on each block. */
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virtual void setLimits(const LocalLimits & limits_)
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{
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limits = limits_;
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}
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const LocalLimits & getLimits() const
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{
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return limits;
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}
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/** Set the quota. If you set a quota on the amount of raw data,
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* then you should also set mode = LIMITS_TOTAL to LocalLimits with setLimits.
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*/
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virtual void setQuota(const std::shared_ptr<const EnabledQuota> & new_quota)
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{
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quota = new_quota;
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}
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/// Enable calculation of minimums and maximums by the result columns.
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void enableExtremes() { enabled_extremes = true; }
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protected:
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/// Order is important: `table_locks` must be destroyed after `children` so that tables from
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/// which child streams read are protected by the locks during the lifetime of the child streams.
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std::vector<TableStructureReadLockHolder> table_locks;
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BlockInputStreams children;
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std::shared_mutex children_mutex;
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BlockStreamProfileInfo info;
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std::atomic<bool> is_cancelled{false};
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std::atomic<bool> is_killed{false};
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ProgressCallback progress_callback;
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QueryStatus * process_list_elem = nullptr;
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/// According to total_stopwatch in microseconds
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UInt64 last_profile_events_update_time = 0;
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/// Additional information that can be generated during the work process.
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/// Total values during aggregation.
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Block totals;
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/// Minimums and maximums. The first row of the block - minimums, the second - the maximums.
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Block extremes;
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void addChild(const BlockInputStreamPtr & child)
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{
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std::unique_lock lock(children_mutex);
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children.push_back(child);
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}
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/** Check limits.
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* But only those that can be checked within each separate stream.
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*/
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bool checkTimeLimit();
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#ifndef NDEBUG
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bool read_prefix_is_called = false;
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bool read_suffix_is_called = false;
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#endif
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private:
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bool enabled_extremes = false;
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/// The limit on the number of rows/bytes has been exceeded, and you need to stop execution on the next `read` call, as if the thread has run out.
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bool limit_exceeded_need_break = false;
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/// Limitations and quotas.
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LocalLimits limits;
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std::shared_ptr<const EnabledQuota> quota; /// If nullptr - the quota is not used.
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UInt64 prev_elapsed = 0;
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/// The approximate total number of rows to read. For progress bar.
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size_t total_rows_approx = 0;
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/// Derived classes must implement this function.
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virtual Block readImpl() = 0;
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/// Here you can do a preliminary initialization.
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virtual void readPrefixImpl() {}
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/// Here you need to do a finalization, which can lead to an exception.
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virtual void readSuffixImpl() {}
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void updateExtremes(Block & block);
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/** Check quotas.
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* But only those that can be checked within each separate stream.
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*/
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void checkQuota(Block & block);
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size_t checkDepthImpl(size_t max_depth, size_t level) const;
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/// Get text with names of this source and the entire subtree.
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String getTreeID() const;
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template <typename F>
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void forEachChild(F && f)
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{
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/// NOTE: Acquire a read lock, therefore f() should be thread safe
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std::shared_lock lock(children_mutex);
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// Reduce lock scope and avoid recursive locking since that is undefined for shared_mutex.
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const auto children_copy = children;
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lock.unlock();
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for (auto & child : children_copy)
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if (f(*child))
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return;
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}
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};
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}
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