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400 lines
14 KiB
C++
400 lines
14 KiB
C++
// -*- Mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*-
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// Copyright (c) 2006, Google Inc.
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived from
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// this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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// ---
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// Author: Sanjay Ghemawat
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// Maxim Lifantsev (refactoring)
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//
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#ifndef BASE_HEAP_PROFILE_TABLE_H_
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#define BASE_HEAP_PROFILE_TABLE_H_
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#include "addressmap-inl.h"
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#include "base/basictypes.h"
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#include "base/logging.h" // for RawFD
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#include "heap-profile-stats.h"
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// Table to maintain a heap profile data inside,
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// i.e. the set of currently active heap memory allocations.
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// thread-unsafe and non-reentrant code:
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// each instance object must be used by one thread
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// at a time w/o self-recursion.
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//
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// TODO(maxim): add a unittest for this class.
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class HeapProfileTable {
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public:
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// Extension to be used for heap pforile files.
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static const char kFileExt[];
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// Longest stack trace we record.
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static const int kMaxStackDepth = 32;
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// data types ----------------------------
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// Profile stats.
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typedef HeapProfileStats Stats;
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// Info we can return about an allocation.
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struct AllocInfo {
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size_t object_size; // size of the allocation
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const void* const* call_stack; // call stack that made the allocation call
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int stack_depth; // depth of call_stack
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bool live;
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bool ignored;
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};
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// Info we return about an allocation context.
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// An allocation context is a unique caller stack trace
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// of an allocation operation.
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struct AllocContextInfo : public Stats {
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int stack_depth; // Depth of stack trace
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const void* const* call_stack; // Stack trace
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};
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// Memory (de)allocator interface we'll use.
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typedef void* (*Allocator)(size_t size);
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typedef void (*DeAllocator)(void* ptr);
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// interface ---------------------------
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HeapProfileTable(Allocator alloc, DeAllocator dealloc, bool profile_mmap);
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~HeapProfileTable();
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// Collect the stack trace for the function that asked to do the
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// allocation for passing to RecordAlloc() below.
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//
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// The stack trace is stored in 'stack'. The stack depth is returned.
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//
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// 'skip_count' gives the number of stack frames between this call
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// and the memory allocation function.
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static int GetCallerStackTrace(int skip_count, void* stack[kMaxStackDepth]);
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// Record an allocation at 'ptr' of 'bytes' bytes. 'stack_depth'
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// and 'call_stack' identifying the function that requested the
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// allocation. They can be generated using GetCallerStackTrace() above.
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void RecordAlloc(const void* ptr, size_t bytes,
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int stack_depth, const void* const call_stack[]);
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// Record the deallocation of memory at 'ptr'.
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void RecordFree(const void* ptr);
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// Return true iff we have recorded an allocation at 'ptr'.
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// If yes, fill *object_size with the allocation byte size.
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bool FindAlloc(const void* ptr, size_t* object_size) const;
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// Same as FindAlloc, but fills all of *info.
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bool FindAllocDetails(const void* ptr, AllocInfo* info) const;
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// Return true iff "ptr" points into a recorded allocation
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// If yes, fill *object_ptr with the actual allocation address
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// and *object_size with the allocation byte size.
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// max_size specifies largest currently possible allocation size.
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bool FindInsideAlloc(const void* ptr, size_t max_size,
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const void** object_ptr, size_t* object_size) const;
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// If "ptr" points to a recorded allocation and it's not marked as live
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// mark it as live and return true. Else return false.
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// All allocations start as non-live.
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bool MarkAsLive(const void* ptr);
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// If "ptr" points to a recorded allocation, mark it as "ignored".
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// Ignored objects are treated like other objects, except that they
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// are skipped in heap checking reports.
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void MarkAsIgnored(const void* ptr);
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// Return current total (de)allocation statistics. It doesn't contain
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// mmap'ed regions.
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const Stats& total() const { return total_; }
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// Allocation data iteration callback: gets passed object pointer and
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// fully-filled AllocInfo.
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typedef void (*AllocIterator)(const void* ptr, const AllocInfo& info);
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// Iterate over the allocation profile data calling "callback"
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// for every allocation.
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void IterateAllocs(AllocIterator callback) const {
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address_map_->Iterate(MapArgsAllocIterator, callback);
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}
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// Allocation context profile data iteration callback
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typedef void (*AllocContextIterator)(const AllocContextInfo& info);
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// Iterate over the allocation context profile data calling "callback"
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// for every allocation context. Allocation contexts are ordered by the
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// size of allocated space.
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void IterateOrderedAllocContexts(AllocContextIterator callback) const;
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// Fill profile data into buffer 'buf' of size 'size'
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// and return the actual size occupied by the dump in 'buf'.
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// The profile buckets are dumped in the decreasing order
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// of currently allocated bytes.
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// We do not provision for 0-terminating 'buf'.
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int FillOrderedProfile(char buf[], int size) const;
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// Cleanup any old profile files matching prefix + ".*" + kFileExt.
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static void CleanupOldProfiles(const char* prefix);
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// Return a snapshot of the current contents of *this.
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// Caller must call ReleaseSnapshot() on result when no longer needed.
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// The result is only valid while this exists and until
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// the snapshot is discarded by calling ReleaseSnapshot().
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class Snapshot;
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Snapshot* TakeSnapshot();
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// Release a previously taken snapshot. snapshot must not
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// be used after this call.
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void ReleaseSnapshot(Snapshot* snapshot);
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// Return a snapshot of every non-live, non-ignored object in *this.
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// If "base" is non-NULL, skip any objects present in "base".
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// As a side-effect, clears the "live" bit on every live object in *this.
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// Caller must call ReleaseSnapshot() on result when no longer needed.
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Snapshot* NonLiveSnapshot(Snapshot* base);
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private:
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// data types ----------------------------
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// Hash table bucket to hold (de)allocation stats
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// for a given allocation call stack trace.
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typedef HeapProfileBucket Bucket;
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// Info stored in the address map
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struct AllocValue {
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// Access to the stack-trace bucket
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Bucket* bucket() const {
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return reinterpret_cast<Bucket*>(bucket_rep & ~uintptr_t(kMask));
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}
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// This also does set_live(false).
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void set_bucket(Bucket* b) { bucket_rep = reinterpret_cast<uintptr_t>(b); }
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size_t bytes; // Number of bytes in this allocation
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// Access to the allocation liveness flag (for leak checking)
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bool live() const { return bucket_rep & kLive; }
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void set_live(bool l) {
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bucket_rep = (bucket_rep & ~uintptr_t(kLive)) | (l ? kLive : 0);
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}
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// Should this allocation be ignored if it looks like a leak?
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bool ignore() const { return bucket_rep & kIgnore; }
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void set_ignore(bool r) {
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bucket_rep = (bucket_rep & ~uintptr_t(kIgnore)) | (r ? kIgnore : 0);
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}
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private:
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// We store a few bits in the bottom bits of bucket_rep.
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// (Alignment is at least four, so we have at least two bits.)
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static const int kLive = 1;
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static const int kIgnore = 2;
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static const int kMask = kLive | kIgnore;
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uintptr_t bucket_rep;
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};
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// helper for FindInsideAlloc
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static size_t AllocValueSize(const AllocValue& v) { return v.bytes; }
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typedef AddressMap<AllocValue> AllocationMap;
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// Arguments that need to be passed DumpBucketIterator callback below.
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struct BufferArgs {
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BufferArgs(char* buf_arg, int buflen_arg, int bufsize_arg)
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: buf(buf_arg),
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buflen(buflen_arg),
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bufsize(bufsize_arg) {
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}
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char* buf;
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int buflen;
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int bufsize;
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DISALLOW_COPY_AND_ASSIGN(BufferArgs);
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};
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// Arguments that need to be passed DumpNonLiveIterator callback below.
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struct DumpArgs {
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DumpArgs(RawFD fd_arg, Stats* profile_stats_arg)
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: fd(fd_arg),
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profile_stats(profile_stats_arg) {
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}
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RawFD fd; // file to write to
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Stats* profile_stats; // stats to update (may be NULL)
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};
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// helpers ----------------------------
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// Unparse bucket b and print its portion of profile dump into buf.
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// We return the amount of space in buf that we use. We start printing
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// at buf + buflen, and promise not to go beyond buf + bufsize.
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// We do not provision for 0-terminating 'buf'.
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//
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// If profile_stats is non-NULL, we update *profile_stats by
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// counting bucket b.
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//
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// "extra" is appended to the unparsed bucket. Typically it is empty,
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// but may be set to something like " heapprofile" for the total
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// bucket to indicate the type of the profile.
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static int UnparseBucket(const Bucket& b,
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char* buf, int buflen, int bufsize,
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const char* extra,
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Stats* profile_stats);
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// Get the bucket for the caller stack trace 'key' of depth 'depth'
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// creating the bucket if needed.
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Bucket* GetBucket(int depth, const void* const key[]);
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// Helper for IterateAllocs to do callback signature conversion
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// from AllocationMap::Iterate to AllocIterator.
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static void MapArgsAllocIterator(const void* ptr, AllocValue* v,
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AllocIterator callback) {
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AllocInfo info;
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info.object_size = v->bytes;
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info.call_stack = v->bucket()->stack;
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info.stack_depth = v->bucket()->depth;
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info.live = v->live();
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info.ignored = v->ignore();
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callback(ptr, info);
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}
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// Helper to dump a bucket.
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inline static void DumpBucketIterator(const Bucket* bucket,
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BufferArgs* args);
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// Helper for DumpNonLiveProfile to do object-granularity
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// heap profile dumping. It gets passed to AllocationMap::Iterate.
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inline static void DumpNonLiveIterator(const void* ptr, AllocValue* v,
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const DumpArgs& args);
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// Helper for IterateOrderedAllocContexts and FillOrderedProfile.
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// Creates a sorted list of Buckets whose length is num_buckets_.
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// The caller is responsible for deallocating the returned list.
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Bucket** MakeSortedBucketList() const;
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// Helper for TakeSnapshot. Saves object to snapshot.
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static void AddToSnapshot(const void* ptr, AllocValue* v, Snapshot* s);
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// Arguments passed to AddIfNonLive
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struct AddNonLiveArgs {
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Snapshot* dest;
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Snapshot* base;
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};
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// Helper for NonLiveSnapshot. Adds the object to the destination
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// snapshot if it is non-live.
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static void AddIfNonLive(const void* ptr, AllocValue* v,
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AddNonLiveArgs* arg);
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// Write contents of "*allocations" as a heap profile to
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// "file_name". "total" must contain the total of all entries in
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// "*allocations".
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static bool WriteProfile(const char* file_name,
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const Bucket& total,
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AllocationMap* allocations);
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// data ----------------------------
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// Memory (de)allocator that we use.
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Allocator alloc_;
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DeAllocator dealloc_;
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// Overall profile stats; we use only the Stats part,
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// but make it a Bucket to pass to UnparseBucket.
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Bucket total_;
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bool profile_mmap_;
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// Bucket hash table for malloc.
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// We hand-craft one instead of using one of the pre-written
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// ones because we do not want to use malloc when operating on the table.
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// It is only few lines of code, so no big deal.
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Bucket** bucket_table_;
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int num_buckets_;
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// Map of all currently allocated objects and mapped regions we know about.
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AllocationMap* address_map_;
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DISALLOW_COPY_AND_ASSIGN(HeapProfileTable);
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};
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class HeapProfileTable::Snapshot {
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public:
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const Stats& total() const { return total_; }
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// Report anything in this snapshot as a leak.
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// May use new/delete for temporary storage.
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// If should_symbolize is true, will fork (which is not threadsafe)
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// to turn addresses into symbol names. Set to false for maximum safety.
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// Also writes a heap profile to "filename" that contains
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// all of the objects in this snapshot.
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void ReportLeaks(const char* checker_name, const char* filename,
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bool should_symbolize);
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// Report the addresses of all leaked objects.
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// May use new/delete for temporary storage.
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void ReportIndividualObjects();
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bool Empty() const {
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return (total_.allocs == 0) && (total_.alloc_size == 0);
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}
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private:
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friend class HeapProfileTable;
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// Total count/size are stored in a Bucket so we can reuse UnparseBucket
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Bucket total_;
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// We share the Buckets managed by the parent table, but have our
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// own object->bucket map.
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AllocationMap map_;
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Snapshot(Allocator alloc, DeAllocator dealloc) : map_(alloc, dealloc) {
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memset(&total_, 0, sizeof(total_));
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}
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// Callback used to populate a Snapshot object with entries found
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// in another allocation map.
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inline void Add(const void* ptr, const AllocValue& v) {
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map_.Insert(ptr, v);
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total_.allocs++;
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total_.alloc_size += v.bytes;
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}
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// Helpers for sorting and generating leak reports
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struct Entry;
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struct ReportState;
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static void ReportCallback(const void* ptr, AllocValue* v, ReportState*);
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static void ReportObject(const void* ptr, AllocValue* v, char*);
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DISALLOW_COPY_AND_ASSIGN(Snapshot);
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};
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#endif // BASE_HEAP_PROFILE_TABLE_H_
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