ClickHouse/base/poco/Foundation/include/Poco/FunctionPriorityDelegate.h

398 lines
10 KiB
C++

//
// FunctionPriorityDelegate.h
//
// Library: Foundation
// Package: Events
// Module: FunctionPriorityDelegate
//
// Implementation of the FunctionPriorityDelegate template.
//
// Copyright (c) 2006-2011, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// SPDX-License-Identifier: BSL-1.0
//
#ifndef Foundation_FunctionPriorityDelegate_INCLUDED
#define Foundation_FunctionPriorityDelegate_INCLUDED
#include "Poco/AbstractPriorityDelegate.h"
#include "Poco/Foundation.h"
#include "Poco/Mutex.h"
namespace Poco
{
template <class TArgs, bool useSender = true, bool senderIsConst = true>
class FunctionPriorityDelegate : public AbstractPriorityDelegate<TArgs>
/// Wraps a freestanding function or static member function
/// for use as a PriorityDelegate.
{
public:
typedef void (*NotifyFunction)(const void *, TArgs &);
FunctionPriorityDelegate(NotifyFunction function, int prio) : AbstractPriorityDelegate<TArgs>(prio), _function(function) { }
FunctionPriorityDelegate(const FunctionPriorityDelegate & delegate)
: AbstractPriorityDelegate<TArgs>(delegate), _function(delegate._function)
{
}
FunctionPriorityDelegate & operator=(const FunctionPriorityDelegate & delegate)
{
if (&delegate != this)
{
this->_function = delegate._function;
this->_priority = delegate._priority;
}
return *this;
}
~FunctionPriorityDelegate() { }
bool notify(const void * sender, TArgs & arguments)
{
Mutex::ScopedLock lock(_mutex);
if (_function)
{
(*_function)(sender, arguments);
return true;
}
else
return false;
}
bool equals(const AbstractDelegate<TArgs> & other) const
{
const FunctionPriorityDelegate * pOtherDelegate = dynamic_cast<const FunctionPriorityDelegate *>(other.unwrap());
return pOtherDelegate && this->priority() == pOtherDelegate->priority() && _function == pOtherDelegate->_function;
}
AbstractDelegate<TArgs> * clone() const { return new FunctionPriorityDelegate(*this); }
void disable()
{
Mutex::ScopedLock lock(_mutex);
_function = 0;
}
protected:
NotifyFunction _function;
Mutex _mutex;
private:
FunctionPriorityDelegate();
};
template <class TArgs>
class FunctionPriorityDelegate<TArgs, true, false> : public AbstractPriorityDelegate<TArgs>
{
public:
typedef void (*NotifyFunction)(void *, TArgs &);
FunctionPriorityDelegate(NotifyFunction function, int prio) : AbstractPriorityDelegate<TArgs>(prio), _function(function) { }
FunctionPriorityDelegate(const FunctionPriorityDelegate & delegate)
: AbstractPriorityDelegate<TArgs>(delegate), _function(delegate._function)
{
}
FunctionPriorityDelegate & operator=(const FunctionPriorityDelegate & delegate)
{
if (&delegate != this)
{
this->_function = delegate._function;
this->_priority = delegate._priority;
}
return *this;
}
~FunctionPriorityDelegate() { }
bool notify(const void * sender, TArgs & arguments)
{
Mutex::ScopedLock lock(_mutex);
if (_function)
{
(*_function)(const_cast<void *>(sender), arguments);
return true;
}
else
return false;
}
bool equals(const AbstractDelegate<TArgs> & other) const
{
const FunctionPriorityDelegate * pOtherDelegate = dynamic_cast<const FunctionPriorityDelegate *>(other.unwrap());
return pOtherDelegate && this->priority() == pOtherDelegate->priority() && _function == pOtherDelegate->_function;
}
AbstractDelegate<TArgs> * clone() const { return new FunctionPriorityDelegate(*this); }
void disable()
{
Mutex::ScopedLock lock(_mutex);
_function = 0;
}
protected:
NotifyFunction _function;
Mutex _mutex;
private:
FunctionPriorityDelegate();
};
template <class TArgs>
class FunctionPriorityDelegate<TArgs, false> : public AbstractPriorityDelegate<TArgs>
{
public:
typedef void (*NotifyFunction)(TArgs &);
FunctionPriorityDelegate(NotifyFunction function, int prio) : AbstractPriorityDelegate<TArgs>(prio), _function(function) { }
FunctionPriorityDelegate(const FunctionPriorityDelegate & delegate)
: AbstractPriorityDelegate<TArgs>(delegate), _function(delegate._function)
{
}
FunctionPriorityDelegate & operator=(const FunctionPriorityDelegate & delegate)
{
if (&delegate != this)
{
this->_function = delegate._function;
this->_priority = delegate._priority;
}
return *this;
}
~FunctionPriorityDelegate() { }
bool notify(const void * sender, TArgs & arguments)
{
Mutex::ScopedLock lock(_mutex);
if (_function)
{
(*_function)(arguments);
return true;
}
else
return false;
}
bool equals(const AbstractDelegate<TArgs> & other) const
{
const FunctionPriorityDelegate * pOtherDelegate = dynamic_cast<const FunctionPriorityDelegate *>(other.unwrap());
return pOtherDelegate && this->priority() == pOtherDelegate->priority() && _function == pOtherDelegate->_function;
}
AbstractDelegate<TArgs> * clone() const { return new FunctionPriorityDelegate(*this); }
void disable()
{
Mutex::ScopedLock lock(_mutex);
_function = 0;
}
protected:
NotifyFunction _function;
Mutex _mutex;
private:
FunctionPriorityDelegate();
};
template <>
class FunctionPriorityDelegate<void, true, true> : public AbstractPriorityDelegate<void>
/// Wraps a freestanding function or static member function
/// for use as a PriorityDelegate.
{
public:
typedef void (*NotifyFunction)(const void *);
FunctionPriorityDelegate(NotifyFunction function, int prio) : AbstractPriorityDelegate<void>(prio), _function(function) { }
FunctionPriorityDelegate(const FunctionPriorityDelegate & delegate)
: AbstractPriorityDelegate<void>(delegate), _function(delegate._function)
{
}
FunctionPriorityDelegate & operator=(const FunctionPriorityDelegate & delegate)
{
if (&delegate != this)
{
this->_function = delegate._function;
this->_priority = delegate._priority;
}
return *this;
}
~FunctionPriorityDelegate() { }
bool notify(const void * sender)
{
Mutex::ScopedLock lock(_mutex);
if (_function)
{
(*_function)(sender);
return true;
}
else
return false;
}
bool equals(const AbstractDelegate<void> & other) const
{
const FunctionPriorityDelegate * pOtherDelegate = dynamic_cast<const FunctionPriorityDelegate *>(other.unwrap());
return pOtherDelegate && this->priority() == pOtherDelegate->priority() && _function == pOtherDelegate->_function;
}
AbstractDelegate<void> * clone() const { return new FunctionPriorityDelegate(*this); }
void disable()
{
Mutex::ScopedLock lock(_mutex);
_function = 0;
}
protected:
NotifyFunction _function;
Mutex _mutex;
private:
FunctionPriorityDelegate();
};
template <>
class FunctionPriorityDelegate<void, true, false> : public AbstractPriorityDelegate<void>
{
public:
typedef void (*NotifyFunction)(void *);
FunctionPriorityDelegate(NotifyFunction function, int prio) : AbstractPriorityDelegate<void>(prio), _function(function) { }
FunctionPriorityDelegate(const FunctionPriorityDelegate & delegate)
: AbstractPriorityDelegate<void>(delegate), _function(delegate._function)
{
}
FunctionPriorityDelegate & operator=(const FunctionPriorityDelegate & delegate)
{
if (&delegate != this)
{
this->_function = delegate._function;
this->_priority = delegate._priority;
}
return *this;
}
~FunctionPriorityDelegate() { }
bool notify(const void * sender)
{
Mutex::ScopedLock lock(_mutex);
if (_function)
{
(*_function)(const_cast<void *>(sender));
return true;
}
else
return false;
}
bool equals(const AbstractDelegate<void> & other) const
{
const FunctionPriorityDelegate * pOtherDelegate = dynamic_cast<const FunctionPriorityDelegate *>(other.unwrap());
return pOtherDelegate && this->priority() == pOtherDelegate->priority() && _function == pOtherDelegate->_function;
}
AbstractDelegate<void> * clone() const { return new FunctionPriorityDelegate(*this); }
void disable()
{
Mutex::ScopedLock lock(_mutex);
_function = 0;
}
protected:
NotifyFunction _function;
Mutex _mutex;
private:
FunctionPriorityDelegate();
};
template <>
class FunctionPriorityDelegate<void, false> : public AbstractPriorityDelegate<void>
{
public:
typedef void (*NotifyFunction)();
FunctionPriorityDelegate(NotifyFunction function, int prio) : AbstractPriorityDelegate<void>(prio), _function(function) { }
FunctionPriorityDelegate(const FunctionPriorityDelegate & delegate)
: AbstractPriorityDelegate<void>(delegate), _function(delegate._function)
{
}
FunctionPriorityDelegate & operator=(const FunctionPriorityDelegate & delegate)
{
if (&delegate != this)
{
this->_function = delegate._function;
this->_priority = delegate._priority;
}
return *this;
}
~FunctionPriorityDelegate() { }
bool notify(const void * sender)
{
Mutex::ScopedLock lock(_mutex);
if (_function)
{
(*_function)();
return true;
}
else
return false;
}
bool equals(const AbstractDelegate<void> & other) const
{
const FunctionPriorityDelegate * pOtherDelegate = dynamic_cast<const FunctionPriorityDelegate *>(other.unwrap());
return pOtherDelegate && this->priority() == pOtherDelegate->priority() && _function == pOtherDelegate->_function;
}
AbstractDelegate<void> * clone() const { return new FunctionPriorityDelegate(*this); }
void disable()
{
Mutex::ScopedLock lock(_mutex);
_function = 0;
}
protected:
NotifyFunction _function;
Mutex _mutex;
private:
FunctionPriorityDelegate();
};
} // namespace Poco
#endif // Foundation_FunctionPriorityDelegate_INCLUDED