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57 lines
1.3 KiB
C++
57 lines
1.3 KiB
C++
#pragma once
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#include <memory>
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#include <cstddef>
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#include <Core/Types.h>
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#include <DataTypes/Serializations/ISerialization.h>
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namespace DB
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{
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class ReadBuffer;
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class WriteBuffer;
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struct FormatSettings;
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class IColumn;
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/** Allow to customize an existing data type and set a different name and/or text serialization/deserialization methods.
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* See use in IPv4 and IPv6 data types, and also in SimpleAggregateFunction.
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*/
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class IDataTypeCustomName
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{
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public:
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virtual ~IDataTypeCustomName() = default;
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virtual String getName() const = 0;
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};
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using DataTypeCustomNamePtr = std::unique_ptr<const IDataTypeCustomName>;
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/** Describe a data type customization
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*/
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struct DataTypeCustomDesc
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{
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DataTypeCustomNamePtr name;
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SerializationPtr serialization;
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explicit DataTypeCustomDesc(
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DataTypeCustomNamePtr name_,
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SerializationPtr serialization_ = nullptr)
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: name(std::move(name_))
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, serialization(std::move(serialization_)) {}
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};
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using DataTypeCustomDescPtr = std::unique_ptr<DataTypeCustomDesc>;
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/** A simple implementation of IDataTypeCustomName
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*/
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class DataTypeCustomFixedName : public IDataTypeCustomName
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{
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private:
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String name;
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public:
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explicit DataTypeCustomFixedName(String name_) : name(name_) {}
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String getName() const override { return name; }
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};
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}
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