mirror of
https://github.com/ClickHouse/ClickHouse.git
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248 lines
7.6 KiB
C++
248 lines
7.6 KiB
C++
#pragma once
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#include <array>
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#include <Common/SipHash.h>
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#include <Common/Arena.h>
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#include <Common/UInt128.h>
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#include <Common/HashTable/Hash.h>
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#include <Common/memcpySmall.h>
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#include <Common/assert_cast.h>
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#include <Core/Defines.h>
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#include <common/StringRef.h>
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#include <Columns/IColumn.h>
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#include <Columns/ColumnsNumber.h>
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#include <Columns/ColumnFixedString.h>
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#include <Columns/ColumnLowCardinality.h>
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template <>
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struct DefaultHash<StringRef> : public StringRefHash {};
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namespace DB
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{
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using Sizes = std::vector<size_t>;
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/// When packing the values of nullable columns at a given row, we have to
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/// store the fact that these values are nullable or not. This is achieved
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/// by encoding this information as a bitmap. Let S be the size in bytes of
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/// a packed values binary blob and T the number of bytes we may place into
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/// this blob, the size that the bitmap shall occupy in the blob is equal to:
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/// ceil(T/8). Thus we must have: S = T + ceil(T/8). Below we indicate for
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/// each value of S, the corresponding value of T, and the bitmap size:
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///
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/// 32,28,4
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/// 16,14,2
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/// 8,7,1
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/// 4,3,1
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/// 2,1,1
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///
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namespace
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{
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template <typename T>
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constexpr auto getBitmapSize()
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{
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return
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(sizeof(T) == 32) ?
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4 :
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(sizeof(T) == 16) ?
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2 :
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((sizeof(T) == 8) ?
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1 :
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((sizeof(T) == 4) ?
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1 :
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((sizeof(T) == 2) ?
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1 :
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0)));
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}
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}
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template <typename T>
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using KeysNullMap = std::array<UInt8, getBitmapSize<T>()>;
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/// Pack into a binary blob of type T a set of fixed-size keys. Granted that all the keys fit into the
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/// binary blob, they are disposed in it consecutively.
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template <typename T, bool has_low_cardinality = false>
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static inline T ALWAYS_INLINE packFixed(
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size_t i, size_t keys_size, const ColumnRawPtrs & key_columns, const Sizes & key_sizes,
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const ColumnRawPtrs * low_cardinality_positions [[maybe_unused]] = nullptr,
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const Sizes * low_cardinality_sizes [[maybe_unused]] = nullptr)
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{
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union
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{
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T key;
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char bytes[sizeof(key)] = {};
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};
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size_t offset = 0;
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for (size_t j = 0; j < keys_size; ++j)
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{
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size_t index = i;
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const IColumn * column = key_columns[j];
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if constexpr (has_low_cardinality)
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{
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if (const IColumn * positions = (*low_cardinality_positions)[j])
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{
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switch ((*low_cardinality_sizes)[j])
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{
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case sizeof(UInt8): index = assert_cast<const ColumnUInt8 *>(positions)->getElement(i); break;
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case sizeof(UInt16): index = assert_cast<const ColumnUInt16 *>(positions)->getElement(i); break;
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case sizeof(UInt32): index = assert_cast<const ColumnUInt32 *>(positions)->getElement(i); break;
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case sizeof(UInt64): index = assert_cast<const ColumnUInt64 *>(positions)->getElement(i); break;
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default: throw Exception("Unexpected size of index type for low cardinality column.", ErrorCodes::LOGICAL_ERROR);
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}
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}
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}
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switch (key_sizes[j])
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{
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case 1:
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memcpy(bytes + offset, static_cast<const ColumnVectorHelper *>(column)->getRawDataBegin<1>() + index, 1);
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offset += 1;
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break;
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case 2:
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memcpy(bytes + offset, static_cast<const ColumnVectorHelper *>(column)->getRawDataBegin<2>() + index * 2, 2);
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offset += 2;
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break;
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case 4:
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memcpy(bytes + offset, static_cast<const ColumnVectorHelper *>(column)->getRawDataBegin<4>() + index * 4, 4);
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offset += 4;
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break;
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case 8:
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memcpy(bytes + offset, static_cast<const ColumnVectorHelper *>(column)->getRawDataBegin<8>() + index * 8, 8);
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offset += 8;
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break;
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default:
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memcpy(bytes + offset, static_cast<const ColumnVectorHelper *>(column)->getRawDataBegin<1>() + index * key_sizes[j], key_sizes[j]);
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offset += key_sizes[j];
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}
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}
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return key;
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}
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/// Similar as above but supports nullable values.
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template <typename T>
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static inline T ALWAYS_INLINE packFixed(
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size_t i, size_t keys_size, const ColumnRawPtrs & key_columns, const Sizes & key_sizes,
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const KeysNullMap<T> & bitmap)
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{
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union
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{
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T key;
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char bytes[sizeof(key)] = {};
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};
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size_t offset = 0;
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static constexpr auto bitmap_size = std::tuple_size<KeysNullMap<T>>::value;
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static constexpr bool has_bitmap = bitmap_size > 0;
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if (has_bitmap)
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{
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memcpy(bytes + offset, bitmap.data(), bitmap_size * sizeof(UInt8));
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offset += bitmap_size;
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}
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for (size_t j = 0; j < keys_size; ++j)
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{
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bool is_null;
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if (!has_bitmap)
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is_null = false;
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else
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{
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size_t bucket = j / 8;
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size_t off = j % 8;
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is_null = ((bitmap[bucket] >> off) & 1) == 1;
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}
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if (is_null)
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continue;
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switch (key_sizes[j])
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{
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case 1:
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memcpy(bytes + offset, static_cast<const ColumnVectorHelper *>(key_columns[j])->getRawDataBegin<1>() + i, 1);
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offset += 1;
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break;
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case 2:
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memcpy(bytes + offset, static_cast<const ColumnVectorHelper *>(key_columns[j])->getRawDataBegin<2>() + i * 2, 2);
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offset += 2;
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break;
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case 4:
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memcpy(bytes + offset, static_cast<const ColumnVectorHelper *>(key_columns[j])->getRawDataBegin<4>() + i * 4, 4);
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offset += 4;
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break;
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case 8:
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memcpy(bytes + offset, static_cast<const ColumnVectorHelper *>(key_columns[j])->getRawDataBegin<8>() + i * 8, 8);
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offset += 8;
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break;
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default:
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memcpy(bytes + offset, static_cast<const ColumnVectorHelper *>(key_columns[j])->getRawDataBegin<1>() + i * key_sizes[j], key_sizes[j]);
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offset += key_sizes[j];
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}
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}
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return key;
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}
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/// Hash a set of keys into a UInt128 value.
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static inline UInt128 ALWAYS_INLINE hash128(
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size_t i, size_t keys_size, const ColumnRawPtrs & key_columns)
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{
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UInt128 key;
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SipHash hash;
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for (size_t j = 0; j < keys_size; ++j)
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key_columns[j]->updateHashWithValue(i, hash);
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hash.get128(key.low, key.high);
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return key;
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}
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/// Copy keys to the pool. Then put into pool StringRefs to them and return the pointer to the first.
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static inline StringRef * ALWAYS_INLINE placeKeysInPool(
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size_t keys_size, StringRefs & keys, Arena & pool)
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{
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for (size_t j = 0; j < keys_size; ++j)
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{
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char * place = pool.alloc(keys[j].size);
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memcpySmallAllowReadWriteOverflow15(place, keys[j].data, keys[j].size);
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keys[j].data = place;
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}
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/// Place the StringRefs on the newly copied keys in the pool.
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char * res = pool.alignedAlloc(keys_size * sizeof(StringRef), alignof(StringRef));
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memcpySmallAllowReadWriteOverflow15(res, keys.data(), keys_size * sizeof(StringRef));
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return reinterpret_cast<StringRef *>(res);
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}
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/** Serialize keys into a continuous chunk of memory.
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*/
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static inline StringRef ALWAYS_INLINE serializeKeysToPoolContiguous(
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size_t i, size_t keys_size, const ColumnRawPtrs & key_columns, Arena & pool)
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{
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const char * begin = nullptr;
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size_t sum_size = 0;
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for (size_t j = 0; j < keys_size; ++j)
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sum_size += key_columns[j]->serializeValueIntoArena(i, pool, begin).size;
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return {begin, sum_size};
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}
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}
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