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89 lines
3.1 KiB
C++
89 lines
3.1 KiB
C++
#pragma once
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#include <Storages/MergeTree/IMergedBlockOutputStream.h>
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#include <Columns/ColumnArray.h>
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#include <IO/WriteSettings.h>
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namespace DB
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{
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/** To write one part.
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* The data refers to one partition, and is written in one part.
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*/
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class MergedBlockOutputStream final : public IMergedBlockOutputStream
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{
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public:
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MergedBlockOutputStream(
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const MergeTreeMutableDataPartPtr & data_part,
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const StorageMetadataPtr & metadata_snapshot_,
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const NamesAndTypesList & columns_list_,
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const MergeTreeIndices & skip_indices,
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CompressionCodecPtr default_codec_,
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const MergeTreeTransactionPtr & txn,
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bool reset_columns_ = false,
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bool blocks_are_granules_size = false,
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const WriteSettings & write_settings = {});
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Block getHeader() const { return metadata_snapshot->getSampleBlock(); }
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/// If the data is pre-sorted.
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void write(const Block & block) override;
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/** If the data is not sorted, but we have previously calculated the permutation, that will sort it.
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* This method is used to save RAM, since you do not need to keep two blocks at once - the original one and the sorted one.
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*/
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void writeWithPermutation(const Block & block, const IColumn::Permutation * permutation);
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/// Finalizer is a structure which is returned from by finalizePart().
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/// Files from part may be written asynchronously, e.g. for blob storages.
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/// You should call finish() to wait until all data is written.
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struct Finalizer
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{
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struct Impl;
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std::unique_ptr<Impl> impl;
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explicit Finalizer(std::unique_ptr<Impl> impl_);
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~Finalizer();
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Finalizer(Finalizer &&) noexcept;
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Finalizer & operator=(Finalizer &&) noexcept;
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void finish();
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};
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/// Finalize writing part and fill inner structures
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/// If part is new and contains projections, they should be added before invoking this method.
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Finalizer finalizePartAsync(
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const MergeTreeMutableDataPartPtr & new_part,
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bool sync,
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const NamesAndTypesList * total_columns_list = nullptr,
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MergeTreeData::DataPart::Checksums * additional_column_checksums = nullptr);
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void finalizePart(
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const MergeTreeMutableDataPartPtr & new_part,
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bool sync,
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const NamesAndTypesList * total_columns_list = nullptr,
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MergeTreeData::DataPart::Checksums * additional_column_checksums = nullptr);
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private:
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/** If `permutation` is given, it rearranges the values in the columns when writing.
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* This is necessary to not keep the whole block in the RAM to sort it.
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*/
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void writeImpl(const Block & block, const IColumn::Permutation * permutation);
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using WrittenFiles = std::vector<std::unique_ptr<WriteBufferFromFileBase>>;
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WrittenFiles finalizePartOnDisk(
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const MergeTreeMutableDataPartPtr & new_part,
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MergeTreeData::DataPart::Checksums & checksums);
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NamesAndTypesList columns_list;
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IMergeTreeDataPart::MinMaxIndex minmax_idx;
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size_t rows_count = 0;
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CompressionCodecPtr default_codec;
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WriteSettings write_settings;
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};
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using MergedBlockOutputStreamPtr = std::shared_ptr<MergedBlockOutputStream>;
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}
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