ClickHouse/src/Access/AccessEntityIO.h
2022-04-20 22:57:44 -04:00

17 lines
321 B
C++

#pragma once
#include <base/types.h>
#include <memory>
namespace DB
{
struct IAccessEntity;
using AccessEntityPtr = std::shared_ptr<const IAccessEntity>;
String serializeAccessEntity(const IAccessEntity & entity);
AccessEntityPtr deserializeAccessEntity(const String & definition, const String & file_path = "");
}