ClickHouse/src/Storages/MergeTree/BackgroundProcessingPool.cpp

244 lines
7.1 KiB
C++

#include <Common/Exception.h>
#include <Common/setThreadName.h>
#include <Common/MemoryTracker.h>
#include <Common/randomSeed.h>
#include <IO/WriteHelpers.h>
#include <common/logger_useful.h>
#include <Storages/MergeTree/BackgroundProcessingPool.h>
#include <Common/CurrentThread.h>
#include <Interpreters/DNSCacheUpdater.h>
#include <ext/scope_guard.h>
#include <pcg_random.hpp>
#include <random>
namespace DB
{
void BackgroundProcessingPoolTaskInfo::signalReadyToRun()
{
Poco::Timestamp current_time;
{
std::unique_lock lock(pool.tasks_mutex);
/// This check ensures that the iterator is valid. Must be performed under the same mutex as invalidation.
if (removed)
return;
/// If this task did nothing the previous time and still should sleep, then reschedule to cancel the sleep.
const auto & scheduled_time = iterator->first;
if (scheduled_time > current_time)
pool.rescheduleTask(iterator, current_time);
/// Note that if all threads are currently busy doing their work, this call will not wakeup any thread.
pool.wake_event.notify_one();
}
}
BackgroundProcessingPool::BackgroundProcessingPool(int size_,
const PoolSettings & pool_settings,
const char * log_name,
const char * thread_name_)
: size(size_)
, thread_name(thread_name_)
, settings(pool_settings)
{
logger = &Poco::Logger::get(log_name);
LOG_INFO(logger, "Create {} with {} threads", log_name, size);
threads.resize(size);
for (auto & thread : threads)
thread = ThreadFromGlobalPool([this] { workLoopFunc(); });
}
BackgroundProcessingPool::TaskHandle BackgroundProcessingPool::createTask(const Task & task)
{
return std::make_shared<TaskInfo>(*this, task);
}
void BackgroundProcessingPool::startTask(const TaskHandle & task, bool allow_execute_in_parallel)
{
Poco::Timestamp current_time;
task->allow_execute_in_parallel = allow_execute_in_parallel;
{
std::unique_lock lock(tasks_mutex);
task->iterator = tasks.emplace(current_time, task);
wake_event.notify_all();
}
}
BackgroundProcessingPool::TaskHandle BackgroundProcessingPool::addTask(const Task & task)
{
TaskHandle res = createTask(task);
startTask(res);
return res;
}
void BackgroundProcessingPool::removeTask(const TaskHandle & task)
{
if (task->removed.exchange(true))
return;
/// Wait for all executions of this task.
{
std::unique_lock wlock(task->rwlock);
}
{
std::unique_lock lock(tasks_mutex);
tasks.erase(task->iterator);
/// Note that the task may be still accessible through TaskHandle (shared_ptr).
}
}
BackgroundProcessingPool::~BackgroundProcessingPool()
{
try
{
{
std::lock_guard lock(tasks_mutex);
shutdown = true;
wake_event.notify_all();
}
for (auto & thread : threads)
thread.join();
}
catch (...)
{
tryLogCurrentException(__PRETTY_FUNCTION__);
}
}
void BackgroundProcessingPool::workLoopFunc()
{
setThreadName(thread_name);
{
std::lock_guard lock(tasks_mutex);
if (thread_group)
{
/// Put all threads to one thread pool
CurrentThread::attachTo(thread_group);
}
else
{
CurrentThread::initializeQuery();
thread_group = CurrentThread::getGroup();
}
}
SCOPE_EXIT({ CurrentThread::detachQueryIfNotDetached(); });
pcg64 rng(randomSeed());
std::this_thread::sleep_for(std::chrono::duration<double>(std::uniform_real_distribution<double>(0, settings.thread_sleep_seconds_random_part)(rng)));
Poco::Timestamp scheduled_task_start_time;
while (true)
{
TaskResult task_result = TaskResult::ERROR;
TaskHandle task;
{
std::unique_lock lock(tasks_mutex);
while (!task && !shutdown)
{
for (const auto & [time, handle] : tasks)
{
if (!handle->removed
&& (handle->allow_execute_in_parallel || handle->concurrent_executors == 0))
{
task = handle;
scheduled_task_start_time = time;
++task->concurrent_executors;
break;
}
}
if (task)
{
Poco::Timestamp current_time;
if (scheduled_task_start_time <= current_time)
continue;
wake_event.wait_for(lock,
std::chrono::microseconds(scheduled_task_start_time - current_time
+ std::uniform_int_distribution<uint64_t>(0, settings.thread_sleep_seconds_random_part * 1000000)(rng)));
}
else
{
wake_event.wait_for(lock,
std::chrono::duration<double>(settings.thread_sleep_seconds
+ std::uniform_real_distribution<double>(0, settings.thread_sleep_seconds_random_part)(rng)));
}
}
if (shutdown)
break;
}
std::shared_lock rlock(task->rwlock);
if (task->removed)
continue;
try
{
CurrentMetrics::Increment metric_increment{settings.tasks_metric};
task_result = task->task_function();
}
catch (...)
{
tryLogCurrentException(__PRETTY_FUNCTION__);
}
{
std::unique_lock lock(tasks_mutex);
if (shutdown)
break;
--task->concurrent_executors;
if (task->removed)
continue;
if (task_result == TaskResult::SUCCESS)
task->count_no_work_done = 0;
else if (task_result == TaskResult::ERROR)
++task->count_no_work_done;
/// NOTHING_TO_DO should not increment count_no_work_done
/// otherwise error after period of inactivity (lot of NOTHING_TO_DO)
/// leads to 5-10 min replication hang
/// If task has done work, it could be executed again immediately.
/// If not, add delay before next run.
Poco::Timestamp next_time_to_execute; /// current time
if (task_result == TaskResult::ERROR)
next_time_to_execute += 1000000 * (std::min(
settings.task_sleep_seconds_when_no_work_max,
settings.task_sleep_seconds_when_no_work_min * std::pow(settings.task_sleep_seconds_when_no_work_multiplier, task->count_no_work_done))
+ std::uniform_real_distribution<double>(0, settings.task_sleep_seconds_when_no_work_random_part)(rng));
else if (task_result == TaskResult::NOTHING_TO_DO)
next_time_to_execute += 1000000 * settings.thread_sleep_seconds_if_nothing_to_do;
rescheduleTask(task->iterator, next_time_to_execute);
}
}
}
}