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232 lines
7.4 KiB
C++
232 lines
7.4 KiB
C++
#pragma once
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#include <Columns/ColumnArray.h>
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#include <Common/typeid_cast.h>
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#include <DataTypes/DataTypeArray.h>
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#include <AggregateFunctions/IAggregateFunction.h>
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#include <IO/WriteBuffer.h>
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#include <IO/ReadBuffer.h>
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#include <IO/WriteHelpers.h>
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#include <IO/ReadHelpers.h>
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namespace DB
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{
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namespace ErrorCodes
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{
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extern const int PARAMETER_OUT_OF_BOUND;
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extern const int NUMBER_OF_ARGUMENTS_DOESNT_MATCH;
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}
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struct AggregateFunctionForEachData
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{
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size_t dynamic_array_size = 0;
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char * array_of_aggregate_datas = nullptr;
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};
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/** Adaptor for aggregate functions.
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* Adding -ForEach suffix to aggregate function
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* will convert that aggregate function to a function, accepting arrays,
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* and applies aggregation for each corresponding elements of arrays independently,
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* returning arrays of aggregated values on corresponding positions.
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*
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* Example: sumForEach of:
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* [1, 2],
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* [3, 4, 5],
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* [6, 7]
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* will return:
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* [10, 13, 5]
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*
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* TODO Allow variable number of arguments.
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*/
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class AggregateFunctionForEach final : public IAggregateFunctionDataHelper<AggregateFunctionForEachData, AggregateFunctionForEach>
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{
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private:
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AggregateFunctionPtr nested_func;
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size_t nested_size_of_data = 0;
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AggregateFunctionForEachData & ensureAggregateData(AggregateDataPtr place, size_t new_size, Arena & arena) const
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{
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AggregateFunctionForEachData & state = data(place);
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/// Ensure we have aggreate states for new_size elements, allocate from arena if needed
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size_t old_size = state.dynamic_array_size;
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if (old_size < new_size)
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{
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state.array_of_aggregate_datas = arena.realloc(
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state.array_of_aggregate_datas,
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old_size * nested_size_of_data,
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new_size * nested_size_of_data);
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size_t i = old_size;
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char * nested_state = state.array_of_aggregate_datas + i * nested_size_of_data;
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try
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{
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for (; i < new_size; ++i)
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{
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nested_func->create(nested_state);
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nested_state += nested_size_of_data;
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}
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}
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catch (...)
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{
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size_t cleanup_size = i;
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nested_state = state.array_of_aggregate_datas + i * nested_size_of_data;
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for (i = 0; i < cleanup_size; ++i)
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{
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nested_func->destroy(nested_state);
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nested_state += nested_size_of_data;
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}
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throw;
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}
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state.dynamic_array_size = new_size;
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}
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return state;
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}
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public:
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AggregateFunctionForEach(AggregateFunctionPtr nested_, const DataTypes & arguments)
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: nested_func(nested_)
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{
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nested_size_of_data = nested_func->sizeOfData();
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if (arguments.empty())
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throw Exception("Aggregate function " + getName() + " require at least one argument", ErrorCodes::NUMBER_OF_ARGUMENTS_DOESNT_MATCH);
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for (const auto & type : arguments)
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if (!typeid_cast<const DataTypeArray *>(type.get()))
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throw Exception("All arguments for aggregate function " + getName() + " must be arrays", ErrorCodes::ILLEGAL_TYPE_OF_ARGUMENT);
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}
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String getName() const override
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{
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return nested_func->getName() + "ForEach";
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}
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DataTypePtr getReturnType() const override
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{
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return std::make_shared<DataTypeArray>(nested_func->getReturnType());
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}
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void destroy(AggregateDataPtr place) const noexcept override
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{
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AggregateFunctionForEachData & state = data(place);
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char * nested_state = state.array_of_aggregate_datas;
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for (size_t i = 0; i < state.dynamic_array_size; ++i)
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{
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nested_func->destroy(nested_state);
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nested_state += nested_size_of_data;
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}
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}
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bool hasTrivialDestructor() const override
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{
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return nested_func->hasTrivialDestructor();
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}
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void add(AggregateDataPtr place, const IColumn ** columns, size_t row_num, Arena * arena) const override
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{
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const ColumnArray & first_array_column = static_cast<const ColumnArray &>(*columns[0]);
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const IColumn::Offsets & offsets = first_array_column.getOffsets();
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const IColumn * array_data = &first_array_column.getData();
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size_t begin = row_num == 0 ? 0 : offsets[row_num - 1];
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size_t end = offsets[row_num];
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size_t array_size = end - begin;
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AggregateFunctionForEachData & state = ensureAggregateData(place, array_size, *arena);
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char * nested_state = state.array_of_aggregate_datas;
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for (size_t i = begin; i < end; ++i)
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{
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nested_func->add(nested_state, static_cast<const IColumn **>(&array_data), i, arena);
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nested_state += nested_size_of_data;
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}
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}
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void merge(AggregateDataPtr place, ConstAggregateDataPtr rhs, Arena * arena) const override
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{
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const AggregateFunctionForEachData & rhs_state = data(rhs);
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AggregateFunctionForEachData & state = ensureAggregateData(place, rhs_state.dynamic_array_size, *arena);
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const char * rhs_nested_state = rhs_state.array_of_aggregate_datas;
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char * nested_state = state.array_of_aggregate_datas;
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for (size_t i = 0; i < state.dynamic_array_size && i < rhs_state.dynamic_array_size; ++i)
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{
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nested_func->merge(nested_state, rhs_nested_state, arena);
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rhs_nested_state += nested_size_of_data;
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nested_state += nested_size_of_data;
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}
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}
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void serialize(ConstAggregateDataPtr place, WriteBuffer & buf) const override
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{
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const AggregateFunctionForEachData & state = data(place);
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writeBinary(state.dynamic_array_size, buf);
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const char * nested_state = state.array_of_aggregate_datas;
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for (size_t i = 0; i < state.dynamic_array_size; ++i)
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{
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nested_func->serialize(nested_state, buf);
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nested_state += nested_size_of_data;
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}
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}
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void deserialize(AggregateDataPtr place, ReadBuffer & buf, Arena * arena) const override
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{
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AggregateFunctionForEachData & state = data(place);
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size_t new_size = 0;
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readBinary(new_size, buf);
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ensureAggregateData(place, new_size, *arena);
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char * nested_state = state.array_of_aggregate_datas;
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for (size_t i = 0; i < new_size; ++i)
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{
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nested_func->deserialize(nested_state, buf, arena);
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nested_state += nested_size_of_data;
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}
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}
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void insertResultInto(ConstAggregateDataPtr place, IColumn & to) const override
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{
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const AggregateFunctionForEachData & state = data(place);
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ColumnArray & arr_to = static_cast<ColumnArray &>(to);
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ColumnArray::Offsets & offsets_to = arr_to.getOffsets();
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IColumn & elems_to = arr_to.getData();
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const char * nested_state = state.array_of_aggregate_datas;
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for (size_t i = 0; i < state.dynamic_array_size; ++i)
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{
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nested_func->insertResultInto(nested_state, elems_to);
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nested_state += nested_size_of_data;
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}
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offsets_to.push_back(offsets_to.empty() ? state.dynamic_array_size : offsets_to.back() + state.dynamic_array_size);
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}
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bool allocatesMemoryInArena() const override
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{
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return true;
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}
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const char * getHeaderFilePath() const override { return __FILE__; }
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};
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}
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