ClickHouse/contrib/libtcmalloc/include/base/logging.h

260 lines
11 KiB
C++

// -*- Mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*-
// Copyright (c) 2005, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// ---
// This file contains #include information about logging-related stuff.
// Pretty much everybody needs to #include this file so that they can
// log various happenings.
//
#ifndef _LOGGING_H_
#define _LOGGING_H_
#include "../config.h"
#include <stdarg.h>
#include <stdlib.h>
#include <stdio.h>
#ifdef HAVE_UNISTD_H
#include <unistd.h> // for write()
#endif
#include <string.h> // for strlen(), strcmp()
#include <assert.h>
#include <errno.h> // for errno
#include "base/commandlineflags.h"
// On some systems (like freebsd), we can't call write() at all in a
// global constructor, perhaps because errno hasn't been set up.
// (In windows, we can't call it because it might call malloc.)
// Calling the write syscall is safer (it doesn't set errno), so we
// prefer that. Note we don't care about errno for logging: we just
// do logging on a best-effort basis.
#if defined(_MSC_VER)
#define WRITE_TO_STDERR(buf, len) WriteToStderr(buf, len); // in port.cc
#elif defined(HAVE_SYS_SYSCALL_H)
#include <sys/syscall.h>
#define WRITE_TO_STDERR(buf, len) syscall(SYS_write, STDERR_FILENO, buf, len)
#else
#define WRITE_TO_STDERR(buf, len) write(STDERR_FILENO, buf, len)
#endif
// MSVC and mingw define their own, safe version of vnsprintf (the
// windows one in broken) in port.cc. Everyone else can use the
// version here. We had to give it a unique name for windows.
#ifndef _WIN32
# define perftools_vsnprintf vsnprintf
#endif
// We log all messages at this log-level and below.
// INFO == -1, WARNING == -2, ERROR == -3, FATAL == -4
DECLARE_int32(verbose);
// CHECK dies with a fatal error if condition is not true. It is *not*
// controlled by NDEBUG, so the check will be executed regardless of
// compilation mode. Therefore, it is safe to do things like:
// CHECK(fp->Write(x) == 4)
// Note we use write instead of printf/puts to avoid the risk we'll
// call malloc().
#define CHECK(condition) \
do { \
if (!(condition)) { \
WRITE_TO_STDERR("Check failed: " #condition "\n", \
sizeof("Check failed: " #condition "\n")-1); \
abort(); \
} \
} while (0)
// This takes a message to print. The name is historical.
#define RAW_CHECK(condition, message) \
do { \
if (!(condition)) { \
WRITE_TO_STDERR("Check failed: " #condition ": " message "\n", \
sizeof("Check failed: " #condition ": " message "\n")-1);\
abort(); \
} \
} while (0)
// This is like RAW_CHECK, but only in debug-mode
#ifdef NDEBUG
enum { DEBUG_MODE = 0 };
#define RAW_DCHECK(condition, message)
#else
enum { DEBUG_MODE = 1 };
#define RAW_DCHECK(condition, message) RAW_CHECK(condition, message)
#endif
// This prints errno as well. Note we use write instead of printf/puts to
// avoid the risk we'll call malloc().
#define PCHECK(condition) \
do { \
if (!(condition)) { \
const int err_no = errno; \
WRITE_TO_STDERR("Check failed: " #condition ": ", \
sizeof("Check failed: " #condition ": ")-1); \
WRITE_TO_STDERR(strerror(err_no), strlen(strerror(err_no))); \
WRITE_TO_STDERR("\n", sizeof("\n")-1); \
abort(); \
} \
} while (0)
// Helper macro for binary operators; prints the two values on error
// Don't use this macro directly in your code, use CHECK_EQ et al below
// WARNING: These don't compile correctly if one of the arguments is a pointer
// and the other is NULL. To work around this, simply static_cast NULL to the
// type of the desired pointer.
// TODO(jandrews): Also print the values in case of failure. Requires some
// sort of type-sensitive ToString() function.
#define CHECK_OP(op, val1, val2) \
do { \
if (!((val1) op (val2))) { \
fprintf(stderr, "Check failed: %s %s %s\n", #val1, #op, #val2); \
abort(); \
} \
} while (0)
#define CHECK_EQ(val1, val2) CHECK_OP(==, val1, val2)
#define CHECK_NE(val1, val2) CHECK_OP(!=, val1, val2)
#define CHECK_LE(val1, val2) CHECK_OP(<=, val1, val2)
#define CHECK_LT(val1, val2) CHECK_OP(< , val1, val2)
#define CHECK_GE(val1, val2) CHECK_OP(>=, val1, val2)
#define CHECK_GT(val1, val2) CHECK_OP(> , val1, val2)
// Synonyms for CHECK_* that are used in some unittests.
#define EXPECT_EQ(val1, val2) CHECK_EQ(val1, val2)
#define EXPECT_NE(val1, val2) CHECK_NE(val1, val2)
#define EXPECT_LE(val1, val2) CHECK_LE(val1, val2)
#define EXPECT_LT(val1, val2) CHECK_LT(val1, val2)
#define EXPECT_GE(val1, val2) CHECK_GE(val1, val2)
#define EXPECT_GT(val1, val2) CHECK_GT(val1, val2)
#define ASSERT_EQ(val1, val2) EXPECT_EQ(val1, val2)
#define ASSERT_NE(val1, val2) EXPECT_NE(val1, val2)
#define ASSERT_LE(val1, val2) EXPECT_LE(val1, val2)
#define ASSERT_LT(val1, val2) EXPECT_LT(val1, val2)
#define ASSERT_GE(val1, val2) EXPECT_GE(val1, val2)
#define ASSERT_GT(val1, val2) EXPECT_GT(val1, val2)
// As are these variants.
#define EXPECT_TRUE(cond) CHECK(cond)
#define EXPECT_FALSE(cond) CHECK(!(cond))
#define EXPECT_STREQ(a, b) CHECK(strcmp(a, b) == 0)
#define ASSERT_TRUE(cond) EXPECT_TRUE(cond)
#define ASSERT_FALSE(cond) EXPECT_FALSE(cond)
#define ASSERT_STREQ(a, b) EXPECT_STREQ(a, b)
// Used for (libc) functions that return -1 and set errno
#define CHECK_ERR(invocation) PCHECK((invocation) != -1)
// A few more checks that only happen in debug mode
#ifdef NDEBUG
#define DCHECK_EQ(val1, val2)
#define DCHECK_NE(val1, val2)
#define DCHECK_LE(val1, val2)
#define DCHECK_LT(val1, val2)
#define DCHECK_GE(val1, val2)
#define DCHECK_GT(val1, val2)
#else
#define DCHECK_EQ(val1, val2) CHECK_EQ(val1, val2)
#define DCHECK_NE(val1, val2) CHECK_NE(val1, val2)
#define DCHECK_LE(val1, val2) CHECK_LE(val1, val2)
#define DCHECK_LT(val1, val2) CHECK_LT(val1, val2)
#define DCHECK_GE(val1, val2) CHECK_GE(val1, val2)
#define DCHECK_GT(val1, val2) CHECK_GT(val1, val2)
#endif
#ifdef ERROR
#undef ERROR // may conflict with ERROR macro on windows
#endif
enum LogSeverity {INFO = -1, WARNING = -2, ERROR = -3, FATAL = -4};
// NOTE: we add a newline to the end of the output if it's not there already
inline void LogPrintf(int severity, const char* pat, va_list ap) {
// We write directly to the stderr file descriptor and avoid FILE
// buffering because that may invoke malloc()
char buf[600];
perftools_vsnprintf(buf, sizeof(buf)-1, pat, ap);
if (buf[0] != '\0' && buf[strlen(buf)-1] != '\n') {
assert(strlen(buf)+1 < sizeof(buf));
strcat(buf, "\n");
}
WRITE_TO_STDERR(buf, strlen(buf));
if ((severity) == FATAL)
abort(); // LOG(FATAL) indicates a big problem, so don't run atexit() calls
}
// Note that since the order of global constructors is unspecified,
// global code that calls RAW_LOG may execute before FLAGS_verbose is set.
// Such code will run with verbosity == 0 no matter what.
#define VLOG_IS_ON(severity) (FLAGS_verbose >= severity)
// In a better world, we'd use __VA_ARGS__, but VC++ 7 doesn't support it.
#define LOG_PRINTF(severity, pat) do { \
if (VLOG_IS_ON(severity)) { \
va_list ap; \
va_start(ap, pat); \
LogPrintf(severity, pat, ap); \
va_end(ap); \
} \
} while (0)
// RAW_LOG is the main function; some synonyms are used in unittests.
inline void RAW_LOG(int lvl, const char* pat, ...) { LOG_PRINTF(lvl, pat); }
inline void RAW_VLOG(int lvl, const char* pat, ...) { LOG_PRINTF(lvl, pat); }
inline void LOG(int lvl, const char* pat, ...) { LOG_PRINTF(lvl, pat); }
inline void VLOG(int lvl, const char* pat, ...) { LOG_PRINTF(lvl, pat); }
inline void LOG_IF(int lvl, bool cond, const char* pat, ...) {
if (cond) LOG_PRINTF(lvl, pat);
}
// This isn't technically logging, but it's also IO and also is an
// attempt to be "raw" -- that is, to not use any higher-level libc
// routines that might allocate memory or (ideally) try to allocate
// locks. We use an opaque file handle (not necessarily an int)
// to allow even more low-level stuff in the future.
// Like other "raw" routines, these functions are best effort, and
// thus don't return error codes (except RawOpenForWriting()).
#if defined(_WIN32) || defined(__CYGWIN__) || defined(__CYGWIN32__)
#ifndef NOMINMAX
#define NOMINMAX // @#!$& windows
#endif
#include <windows.h>
typedef HANDLE RawFD;
const RawFD kIllegalRawFD = INVALID_HANDLE_VALUE;
#else
typedef int RawFD;
const RawFD kIllegalRawFD = -1; // what open returns if it fails
#endif // defined(_WIN32) || defined(__CYGWIN__) || defined(__CYGWIN32__)
RawFD RawOpenForWriting(const char* filename); // uses default permissions
void RawWrite(RawFD fd, const char* buf, size_t len);
void RawClose(RawFD fd);
#endif // _LOGGING_H_