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56 lines
1.3 KiB
C++
56 lines
1.3 KiB
C++
#pragma once
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#include <string.h>
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#include <city.h>
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#include <string>
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namespace DB
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{
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/// Штука, чтобы не создавать строки для поиска подстроки в хэш таблице.
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struct StringRef
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{
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const char * data;
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size_t size;
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StringRef(const char * data_, size_t size_) : data(data_), size(size_) {}
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StringRef(const unsigned char * data_, size_t size_) : data(reinterpret_cast<const char *>(data_)), size(size_) {}
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StringRef(const std::string & s) : data(s.data()), size(s.size()) {}
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StringRef() : data(NULL), size(0) {}
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};
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inline bool operator==(StringRef lhs, StringRef rhs)
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{
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/// Так почему-то быстрее, чем return lhs.size == rhs.size && 0 == memcmp(lhs.data, rhs.data, lhs.size);
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if (lhs.size != rhs.size)
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return false;
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for (size_t pos = 0; pos < lhs.size; ++pos)
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if (lhs.data[pos] != rhs.data[pos])
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return false;
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return true;
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}
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inline bool operator!=(StringRef lhs, StringRef rhs)
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{
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return !(lhs == rhs);
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}
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struct StringRefHash
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{
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inline size_t operator() (StringRef x) const
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{
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return CityHash64(x.data, x.size);
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}
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};
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struct StringRefZeroTraits
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{
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static inline bool check(DB::StringRef x) { return NULL == x.data; }
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static inline void set(DB::StringRef & x) { x.data = NULL; }
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};
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}
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