ClickHouse/dbms/Access/AccessRightsElement.h
Ivan 97f2a2213e
Move all folders inside /dbms one level up (#9974)
* Move some code outside dbms/src folder
* Fix paths
2020-04-02 02:51:21 +03:00

101 lines
3.2 KiB
C++

#pragma once
#include <Access/AccessFlags.h>
namespace DB
{
/// An element of access rights which can be represented by single line
/// GRANT ... ON ...
struct AccessRightsElement
{
AccessFlags access_flags;
String database;
String table;
Strings columns;
bool any_database = true;
bool any_table = true;
bool any_column = true;
AccessRightsElement() = default;
AccessRightsElement(const AccessRightsElement &) = default;
AccessRightsElement & operator=(const AccessRightsElement &) = default;
AccessRightsElement(AccessRightsElement &&) = default;
AccessRightsElement & operator=(AccessRightsElement &&) = default;
AccessRightsElement(AccessFlags access_flags_) : access_flags(access_flags_) {}
AccessRightsElement(AccessFlags access_flags_, const std::string_view & database_)
: access_flags(access_flags_), database(database_), any_database(false)
{
}
AccessRightsElement(AccessFlags access_flags_, const std::string_view & database_, const std::string_view & table_)
: access_flags(access_flags_), database(database_), table(table_), any_database(false), any_table(false)
{
}
AccessRightsElement(
AccessFlags access_flags_, const std::string_view & database_, const std::string_view & table_, const std::string_view & column_)
: access_flags(access_flags_)
, database(database_)
, table(table_)
, columns({String{column_}})
, any_database(false)
, any_table(false)
, any_column(false)
{
}
AccessRightsElement(
AccessFlags access_flags_,
const std::string_view & database_,
const std::string_view & table_,
const std::vector<std::string_view> & columns_)
: access_flags(access_flags_), database(database_), table(table_), any_database(false), any_table(false), any_column(false)
{
columns.resize(columns_.size());
for (size_t i = 0; i != columns_.size(); ++i)
columns[i] = String{columns_[i]};
}
AccessRightsElement(
AccessFlags access_flags_, const std::string_view & database_, const std::string_view & table_, const Strings & columns_)
: access_flags(access_flags_)
, database(database_)
, table(table_)
, columns(columns_)
, any_database(false)
, any_table(false)
, any_column(false)
{
}
/// Sets the database.
void setDatabase(const String & new_database);
/// If the database is empty, replaces it with `new_database`. Otherwise does nothing.
void replaceEmptyDatabase(const String & new_database);
bool isEmptyDatabase() const;
/// Returns a human-readable representation like "SELECT, UPDATE(x, y) ON db.table".
/// The returned string isn't prefixed with the "GRANT" keyword.
String toString() const;
};
/// Multiple elements of access rights.
class AccessRightsElements : public std::vector<AccessRightsElement>
{
public:
/// Replaces the empty database with `new_database`.
void replaceEmptyDatabase(const String & new_database);
/// Returns a human-readable representation like "SELECT, UPDATE(x, y) ON db.table".
/// The returned string isn't prefixed with the "GRANT" keyword.
String toString() const;
};
}