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78fc36ca49
This makes the target location consistent with other auto-generated files like config_formats.h, config_core.h, and config_functions.h and simplifies the build of clickhouse_common.
70 lines
1.6 KiB
C++
70 lines
1.6 KiB
C++
#pragma once
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#include <optional>
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#include <base/types.h>
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#include <signal.h>
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#include <time.h>
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#include "config.h"
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namespace Poco
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{
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class Logger;
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}
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namespace DB
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{
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/**
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* Query profiler implementation for selected thread.
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*
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* This class installs timer and signal handler on creation to:
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* 1. periodically pause given thread
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* 2. collect thread's current stack trace
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* 3. write collected stack trace to trace_pipe for TraceCollector
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*
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* Destructor tries to unset timer and restore previous signal handler.
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* Note that signal handler implementation is defined by template parameter. See QueryProfilerReal and QueryProfilerCPU.
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*/
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template <typename ProfilerImpl>
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class QueryProfilerBase
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{
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public:
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QueryProfilerBase(UInt64 thread_id, int clock_type, UInt32 period, int pause_signal_);
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~QueryProfilerBase();
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private:
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void tryCleanup();
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Poco::Logger * log;
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#if USE_UNWIND
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/// Timer id from timer_create(2)
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std::optional<timer_t> timer_id;
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#endif
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/// Pause signal to interrupt threads to get traces
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int pause_signal;
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};
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/// Query profiler with timer based on real clock
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class QueryProfilerReal : public QueryProfilerBase<QueryProfilerReal>
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{
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public:
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QueryProfilerReal(UInt64 thread_id, UInt32 period); /// NOLINT
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static void signalHandler(int sig, siginfo_t * info, void * context);
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};
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/// Query profiler with timer based on CPU clock
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class QueryProfilerCPU : public QueryProfilerBase<QueryProfilerCPU>
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{
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public:
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QueryProfilerCPU(UInt64 thread_id, UInt32 period); /// NOLINT
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static void signalHandler(int sig, siginfo_t * info, void * context);
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};
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}
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