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90 lines
2.4 KiB
C++
90 lines
2.4 KiB
C++
#include <IO/LZMAInflatingReadBuffer.h>
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namespace DB
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{
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namespace ErrorCodes
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{
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extern const int LZMA_STREAM_DECODER_FAILED;
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}
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LZMAInflatingReadBuffer::LZMAInflatingReadBuffer(std::unique_ptr<ReadBuffer> in_, size_t buf_size, char * existing_memory, size_t alignment)
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: BufferWithOwnMemory<ReadBuffer>(buf_size, existing_memory, alignment), in(std::move(in_)), eof(false)
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{
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lstr = LZMA_STREAM_INIT;
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lstr.allocator = nullptr;
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lstr.next_in = nullptr;
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lstr.avail_in = 0;
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lstr.next_out = nullptr;
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lstr.avail_out = 0;
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// 500 mb
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uint64_t memlimit = 500ULL << 20;
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lzma_ret ret = lzma_stream_decoder(&lstr, memlimit, LZMA_CONCATENATED);
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// lzma does not provide api for converting error code to string unlike zlib
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if (ret != LZMA_OK)
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throw Exception(
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ErrorCodes::LZMA_STREAM_DECODER_FAILED,
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"lzma_stream_decoder initialization failed: error code: {}; lzma version: {}",
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ret,
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LZMA_VERSION_STRING);
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}
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LZMAInflatingReadBuffer::~LZMAInflatingReadBuffer()
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{
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lzma_end(&lstr);
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}
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bool LZMAInflatingReadBuffer::nextImpl()
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{
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if (eof)
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return false;
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lzma_action action = LZMA_RUN;
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if (!lstr.avail_in)
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{
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in->nextIfAtEnd();
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lstr.next_in = reinterpret_cast<unsigned char *>(in->position());
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lstr.avail_in = in->buffer().end() - in->position();
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}
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if (in->eof())
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{
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action = LZMA_FINISH;
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}
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lstr.next_out = reinterpret_cast<unsigned char *>(internal_buffer.begin());
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lstr.avail_out = internal_buffer.size();
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lzma_ret ret = lzma_code(&lstr, action);
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in->position() = in->buffer().end() - lstr.avail_in;
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working_buffer.resize(internal_buffer.size() - lstr.avail_out);
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if (ret == LZMA_STREAM_END)
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{
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if (in->eof())
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{
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eof = true;
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return !working_buffer.empty();
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}
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else
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{
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throw Exception(
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ErrorCodes::LZMA_STREAM_DECODER_FAILED,
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"lzma decoder finished, but input stream has not exceeded: error code: {}; lzma version: {}",
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ret,
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LZMA_VERSION_STRING);
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}
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}
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if (ret != LZMA_OK)
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throw Exception(
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ErrorCodes::LZMA_STREAM_DECODER_FAILED,
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"lzma_stream_decoder failed: error code: error codeL {}; lzma version: {}",
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ret,
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LZMA_VERSION_STRING);
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return true;
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}
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}
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