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93 lines
3.5 KiB
C++
93 lines
3.5 KiB
C++
#include <Functions/FunctionFactory.h>
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#include <Functions/registerFunctions.h>
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#include <Common/config.h>
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namespace DB
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{
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/** These functions are defined in a separate translation units.
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* This is done in order to reduce the consumption of RAM during build, and to speed up the parallel build.
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*/
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void registerFunctionsArithmetic(FunctionFactory &);
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void registerFunctionsArray(FunctionFactory &);
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void registerFunctionsTuple(FunctionFactory &);
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void registerFunctionsBitmap(FunctionFactory &);
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void registerFunctionsCoding(FunctionFactory &);
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void registerFunctionsComparison(FunctionFactory &);
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void registerFunctionsConditional(FunctionFactory &);
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void registerFunctionsConversion(FunctionFactory &);
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void registerFunctionsDateTime(FunctionFactory &);
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void registerFunctionsEmbeddedDictionaries(FunctionFactory &);
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void registerFunctionsExternalDictionaries(FunctionFactory &);
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void registerFunctionsExternalModels(FunctionFactory &);
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void registerFunctionsFormatting(FunctionFactory &);
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void registerFunctionsHashing(FunctionFactory &);
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void registerFunctionsConsistentHashing(FunctionFactory &);
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void registerFunctionsHigherOrder(FunctionFactory &);
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void registerFunctionsLogical(FunctionFactory &);
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void registerFunctionsMiscellaneous(FunctionFactory &);
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void registerFunctionsRandom(FunctionFactory &);
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void registerFunctionsReinterpret(FunctionFactory &);
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void registerFunctionsRound(FunctionFactory &);
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void registerFunctionsString(FunctionFactory &);
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void registerFunctionsStringArray(FunctionFactory &);
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void registerFunctionsStringSearch(FunctionFactory &);
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void registerFunctionsStringRegex(FunctionFactory &);
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void registerFunctionsStringSimilarity(FunctionFactory &);
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void registerFunctionsURL(FunctionFactory &);
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void registerFunctionsVisitParam(FunctionFactory &);
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void registerFunctionsMath(FunctionFactory &);
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void registerFunctionsGeo(FunctionFactory &);
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void registerFunctionsNull(FunctionFactory &);
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void registerFunctionsFindCluster(FunctionFactory &);
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void registerFunctionTransform(FunctionFactory &);
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#if USE_ICU
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void registerFunctionConvertCharset(FunctionFactory &);
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#endif
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void registerFunctions()
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{
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auto & factory = FunctionFactory::instance();
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registerFunctionsArithmetic(factory);
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registerFunctionsArray(factory);
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registerFunctionsTuple(factory);
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registerFunctionsBitmap(factory);
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registerFunctionsCoding(factory);
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registerFunctionsComparison(factory);
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registerFunctionsConditional(factory);
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registerFunctionsConversion(factory);
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registerFunctionsDateTime(factory);
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registerFunctionsEmbeddedDictionaries(factory);
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registerFunctionsExternalDictionaries(factory);
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registerFunctionsExternalModels(factory);
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registerFunctionsFormatting(factory);
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registerFunctionsHashing(factory);
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registerFunctionsConsistentHashing(factory);
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registerFunctionsHigherOrder(factory);
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registerFunctionsLogical(factory);
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registerFunctionsMiscellaneous(factory);
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registerFunctionsRandom(factory);
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registerFunctionsReinterpret(factory);
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registerFunctionsRound(factory);
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registerFunctionsString(factory);
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registerFunctionsStringArray(factory);
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registerFunctionsStringSearch(factory);
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registerFunctionsStringRegex(factory);
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registerFunctionsStringSimilarity(factory);
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registerFunctionsURL(factory);
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registerFunctionsVisitParam(factory);
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registerFunctionsMath(factory);
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registerFunctionsGeo(factory);
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registerFunctionsNull(factory);
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registerFunctionsFindCluster(factory);
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registerFunctionTransform(factory);
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#if USE_ICU
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registerFunctionConvertCharset(factory);
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#endif
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}
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}
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