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443 lines
19 KiB
C++
443 lines
19 KiB
C++
#pragma once
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#include <optional>
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#include <Common/ActionBlocker.h>
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#include <Storages/MergeTree/ReplicatedMergeTreeLogEntry.h>
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#include <Storages/MergeTree/ReplicatedMergeTreeMutationEntry.h>
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#include <Storages/MergeTree/ActiveDataPartSet.h>
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#include <Storages/MergeTree/MergeTreeData.h>
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#include <Storages/MergeTree/MergeTreeMutationStatus.h>
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#include <Storages/MergeTree/ReplicatedMergeTreeQuorumAddedParts.h>
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#include <Storages/MergeTree/ReplicatedMergeTreeAltersSequence.h>
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#include <Common/ZooKeeper/ZooKeeper.h>
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#include <Core/BackgroundSchedulePool.h>
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namespace DB
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{
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class StorageReplicatedMergeTree;
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class MergeTreeDataMergerMutator;
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class ReplicatedMergeTreeMergePredicate;
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class ReplicatedMergeTreeQueue
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{
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private:
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friend class CurrentlyExecuting;
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friend class ReplicatedMergeTreeMergePredicate;
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using LogEntry = ReplicatedMergeTreeLogEntry;
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using LogEntryPtr = LogEntry::Ptr;
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using Queue = std::list<LogEntryPtr>;
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using StringSet = std::set<String>;
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struct ByTime
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{
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bool operator()(const LogEntryPtr & lhs, const LogEntryPtr & rhs) const
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{
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return std::forward_as_tuple(lhs->create_time, lhs.get())
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< std::forward_as_tuple(rhs->create_time, rhs.get());
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}
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};
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/// To calculate min_unprocessed_insert_time, max_processed_insert_time, for which the replica lag is calculated.
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using InsertsByTime = std::set<LogEntryPtr, ByTime>;
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StorageReplicatedMergeTree & storage;
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MergeTreeDataFormatVersion format_version;
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String zookeeper_path;
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String replica_path;
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String logger_name;
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Logger * log = nullptr;
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/// Protects the queue, future_parts and other queue state variables.
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mutable std::mutex state_mutex;
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/// A set of parts that should be on this replica according to the queue entries that have been done
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/// up to this point. The invariant holds: `virtual_parts` = `current_parts` + `queue`.
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/// Note: it can be different from the actual set of parts because the replica can decide to fetch
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/// a bigger part instead of the part mentioned in the log entry.
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ActiveDataPartSet current_parts;
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/** The queue of what you need to do on this line to catch up. It is taken from ZooKeeper (/replicas/me/queue/).
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* In ZK records in chronological order. Here they are executed in parallel and reorder after entry execution.
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* Order of execution is not "queue" at all. Look at selectEntryToProcess.
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*/
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Queue queue;
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InsertsByTime inserts_by_time;
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time_t min_unprocessed_insert_time = 0;
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time_t max_processed_insert_time = 0;
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time_t last_queue_update = 0;
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/// parts that will appear as a result of actions performed right now by background threads (these actions are not in the queue).
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/// Used to block other actions on parts in the range covered by future_parts.
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using FuturePartsSet = std::map<String, LogEntryPtr>;
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FuturePartsSet future_parts;
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/// Index of the first log entry that we didn't see yet.
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Int64 log_pointer = 0;
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/** What will be the set of active parts after executing all log entries up to log_pointer.
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* Used to determine which merges can be assigned (see ReplicatedMergeTreeMergePredicate)
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*/
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ActiveDataPartSet virtual_parts;
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/// A set of mutations loaded from ZooKeeper.
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/// mutations_by_partition is an index partition ID -> block ID -> mutation into this set.
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/// Note that mutations are updated in such a way that they are always more recent than
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/// log_pointer (see pullLogsToQueue()).
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struct MutationStatus
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{
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MutationStatus(const ReplicatedMergeTreeMutationEntryPtr & entry_, MergeTreeDataFormatVersion format_version_)
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: entry(entry_)
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, parts_to_do(format_version_)
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{
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}
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ReplicatedMergeTreeMutationEntryPtr entry;
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/// Parts we have to mutate to complete mutation. We use ActiveDataPartSet structure
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/// to be able to manage covering and covered parts.
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ActiveDataPartSet parts_to_do;
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/// Note that is_done is not equivalent to parts_to_do.size() == 0
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/// (even if parts_to_do.size() == 0 some relevant parts can still commit in the future).
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/// Also we can jump over mutation when we dowload mutated part from other replica.
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bool is_done = false;
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String latest_failed_part;
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MergeTreePartInfo latest_failed_part_info;
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time_t latest_fail_time = 0;
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String latest_fail_reason;
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};
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/// Mapping from znode path to Mutations Status
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std::map<String, MutationStatus> mutations_by_znode;
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/// Partition -> (block_number -> MutationStatus)
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std::unordered_map<String, std::map<Int64, MutationStatus *>> mutations_by_partition;
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/// Znode ID of the latest mutation that is done.
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String mutation_pointer;
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/// Provides only one simultaneous call to pullLogsToQueue.
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std::mutex pull_logs_to_queue_mutex;
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/// This sequence control ALTERs execution in replication queue.
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/// We need it because alters have to be executed sequentially (one by one).
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ReplicatedMergeTreeAltersSequence alter_sequence;
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/// List of subscribers
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/// A subscriber callback is called when an entry queue is deleted
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mutable std::mutex subscribers_mutex;
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using SubscriberCallBack = std::function<void(size_t /* queue_size */)>;
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using Subscribers = std::list<SubscriberCallBack>;
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using SubscriberIterator = Subscribers::iterator;
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friend class SubscriberHandler;
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struct SubscriberHandler : public boost::noncopyable
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{
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SubscriberHandler(SubscriberIterator it_, ReplicatedMergeTreeQueue & queue_) : it(it_), queue(queue_) {}
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~SubscriberHandler();
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private:
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SubscriberIterator it;
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ReplicatedMergeTreeQueue & queue;
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};
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Subscribers subscribers;
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/// Notify subscribers about queue change
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void notifySubscribers(size_t new_queue_size);
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/// Check that entry_ptr is REPLACE_RANGE entry and can be removed from queue because current entry covers it
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bool checkReplaceRangeCanBeRemoved(const MergeTreePartInfo & part_info, const LogEntryPtr entry_ptr, const ReplicatedMergeTreeLogEntryData & current) const;
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/// Ensures that only one thread is simultaneously updating mutations.
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std::mutex update_mutations_mutex;
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/// Put a set of (already existing) parts in virtual_parts.
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void addVirtualParts(const MergeTreeData::DataParts & parts);
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/// Insert new entry from log into queue
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void insertUnlocked(
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const LogEntryPtr & entry, std::optional<time_t> & min_unprocessed_insert_time_changed,
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std::lock_guard<std::mutex> & state_lock);
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void removeProcessedEntry(zkutil::ZooKeeperPtr zookeeper, LogEntryPtr & entry);
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/** Can I now try this action. If not, you need to leave it in the queue and try another one.
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* Called under the state_mutex.
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*/
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bool shouldExecuteLogEntry(
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const LogEntry & entry, String & out_postpone_reason,
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MergeTreeDataMergerMutator & merger_mutator, MergeTreeData & data,
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std::lock_guard<std::mutex> & state_lock) const;
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Int64 getCurrentMutationVersionImpl(const String & partition_id, Int64 data_version, std::lock_guard<std::mutex> & /* state_lock */) const;
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/** Check that part isn't in currently generating parts and isn't covered by them.
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* Should be called under state_mutex.
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*/
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bool isNotCoveredByFuturePartsImpl(
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const String & new_part_name, String & out_reason,
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std::lock_guard<std::mutex> & state_lock) const;
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/// After removing the queue element, update the insertion times in the RAM. Running under state_mutex.
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/// Returns information about what times have changed - this information can be passed to updateTimesInZooKeeper.
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void updateStateOnQueueEntryRemoval(const LogEntryPtr & entry,
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bool is_successful,
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std::optional<time_t> & min_unprocessed_insert_time_changed,
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std::optional<time_t> & max_processed_insert_time_changed,
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std::unique_lock<std::mutex> & state_lock);
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/// Add part for mutations with block_number > part.getDataVersion()
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void addPartToMutations(const String & part_name);
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/// Remove part from mutations which were assigned to mutate it
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/// with block_number > part.getDataVersion()
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/// and block_number == part.getDataVersion()
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/// ^ (this may happen if we downloaded mutated part from other replica)
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void removePartFromMutations(const String & part_name);
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/// Update the insertion times in ZooKeeper.
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void updateTimesInZooKeeper(zkutil::ZooKeeperPtr zookeeper,
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std::optional<time_t> min_unprocessed_insert_time_changed,
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std::optional<time_t> max_processed_insert_time_changed) const;
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/// Returns list of currently executing parts blocking execution a command modifying specified range
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size_t getConflictsCountForRange(
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const MergeTreePartInfo & range, const LogEntry & entry, String * out_description,
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std::lock_guard<std::mutex> & state_lock) const;
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/// Marks the element of the queue as running.
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class CurrentlyExecuting
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{
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private:
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ReplicatedMergeTreeQueue::LogEntryPtr entry;
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ReplicatedMergeTreeQueue & queue;
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friend class ReplicatedMergeTreeQueue;
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/// Created only in the selectEntryToProcess function. It is called under mutex.
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CurrentlyExecuting(const ReplicatedMergeTreeQueue::LogEntryPtr & entry_, ReplicatedMergeTreeQueue & queue_);
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/// In case of fetch, we determine actual part during the execution, so we need to update entry. It is called under state_mutex.
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static void setActualPartName(ReplicatedMergeTreeQueue::LogEntry & entry, const String & actual_part_name,
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ReplicatedMergeTreeQueue & queue);
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public:
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~CurrentlyExecuting();
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};
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public:
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ReplicatedMergeTreeQueue(StorageReplicatedMergeTree & storage_);
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~ReplicatedMergeTreeQueue();
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void initialize(const String & zookeeper_path_, const String & replica_path_, const String & logger_name_,
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const MergeTreeData::DataParts & parts);
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/** Inserts an action to the end of the queue.
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* To restore broken parts during operation.
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* Do not insert the action itself into ZK (do it yourself).
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*/
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void insert(zkutil::ZooKeeperPtr zookeeper, LogEntryPtr & entry);
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/** Delete the action with the specified part (as new_part_name) from the queue.
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* Called for unreachable actions in the queue - old lost parts.
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*/
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bool remove(zkutil::ZooKeeperPtr zookeeper, const String & part_name);
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/** Load (initialize) a queue from ZooKeeper (/replicas/me/queue/).
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* If queue was not empty load() would not load duplicate records.
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* return true, if we update queue.
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*/
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bool load(zkutil::ZooKeeperPtr zookeeper);
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bool removeFromVirtualParts(const MergeTreePartInfo & part_info);
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/** Copy the new entries from the shared log to the queue of this replica. Set the log_pointer to the appropriate value.
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* If watch_callback is not empty, will call it when new entries appear in the log.
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* If there were new entries, notifies storage.queue_task_handle.
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* Additionally loads mutations (so that the set of mutations is always more recent than the queue).
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*/
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void pullLogsToQueue(zkutil::ZooKeeperPtr zookeeper, Coordination::WatchCallback watch_callback = {});
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/// Load new mutation entries. If something new is loaded, schedule storage.merge_selecting_task.
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/// If watch_callback is not empty, will call it when new mutations appear in ZK.
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void updateMutations(zkutil::ZooKeeperPtr zookeeper, Coordination::WatchCallback watch_callback = {});
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/// Remove a mutation from ZooKeeper and from the local set. Returns the removed entry or nullptr
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/// if it could not be found. Called during KILL MUTATION query execution.
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ReplicatedMergeTreeMutationEntryPtr removeMutation(zkutil::ZooKeeperPtr zookeeper, const String & mutation_id);
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/** Remove the action from the queue with the parts covered by part_name (from ZK and from the RAM).
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* And also wait for the completion of their execution, if they are now being executed.
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*/
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void removePartProducingOpsInRange(zkutil::ZooKeeperPtr zookeeper, const MergeTreePartInfo & part_info, const ReplicatedMergeTreeLogEntryData & current);
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/** Throws and exception if there are currently executing entries in the range .
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*/
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void checkThereAreNoConflictsInRange(const MergeTreePartInfo & range, const LogEntry & entry);
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/** In the case where there are not enough parts to perform the merge in part_name
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* - move actions with merged parts to the end of the queue
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* (in order to download a already merged part from another replica).
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*/
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StringSet moveSiblingPartsForMergeToEndOfQueue(const String & part_name);
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/** Select the next action to process.
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* merger_mutator is used only to check if the merges are not suspended.
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*/
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using SelectedEntry = std::pair<ReplicatedMergeTreeQueue::LogEntryPtr, std::unique_ptr<CurrentlyExecuting>>;
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SelectedEntry selectEntryToProcess(MergeTreeDataMergerMutator & merger_mutator, MergeTreeData & data);
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/** Execute `func` function to handle the action.
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* In this case, at runtime, mark the queue element as running
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* (add into future_parts and more).
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* If there was an exception during processing, it saves it in `entry`.
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* Returns true if there were no exceptions during the processing.
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*/
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bool processEntry(std::function<zkutil::ZooKeeperPtr()> get_zookeeper, LogEntryPtr & entry, const std::function<bool(LogEntryPtr &)> func);
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/// Count the number of merges and mutations of single parts in the queue.
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std::pair<size_t, size_t> countMergesAndPartMutations() const;
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/// Count the total number of active mutations.
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size_t countMutations() const;
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/// Count the total number of active mutations that are finished (is_done = true).
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size_t countFinishedMutations() const;
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/// Returns functor which used by MergeTreeMergerMutator to select parts for merge
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ReplicatedMergeTreeMergePredicate getMergePredicate(zkutil::ZooKeeperPtr & zookeeper);
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/// Return the version (block number) of the last mutation that we don't need to apply to the part
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/// with getDataVersion() == data_version. (Either this mutation was already applied or the part
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/// was created after the mutation).
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/// If there is no such mutation or it has already been executed and deleted, return 0.
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Int64 getCurrentMutationVersion(const String & partition_id, Int64 data_version) const;
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MutationCommands getMutationCommands(const MergeTreeData::DataPartPtr & part, Int64 desired_mutation_version) const;
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/// TODO(alesap)
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MutationCommands getFirstAlterMutationCommandsForPart(const MergeTreeData::DataPartPtr & part) const;
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/// Mark finished mutations as done. If the function needs to be called again at some later time
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/// (because some mutations are probably done but we are not sure yet), returns true.
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bool tryFinalizeMutations(zkutil::ZooKeeperPtr zookeeper);
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/// Prohibit merges in the specified blocks range.
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/// Add part to virtual_parts, which means that part must exist
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/// after processing replication log up to log_pointer.
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/// Part maybe fake (look at ReplicatedMergeTreeMergePredicate).
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void disableMergesInBlockRange(const String & part_name);
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/// Cheks that part is already in virtual parts
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bool isVirtualPart(const MergeTreeData::DataPartPtr & data_part) const;
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/// Check that part isn't in currently generating parts and isn't covered by them and add it to future_parts.
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/// Locks queue's mutex.
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bool addFuturePartIfNotCoveredByThem(const String & part_name, LogEntry & entry, String & reject_reason);
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/// A blocker that stops selects from the queue
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ActionBlocker actions_blocker;
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/// Adds a subscriber
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SubscriberHandler addSubscriber(SubscriberCallBack && callback);
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struct Status
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{
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UInt32 future_parts;
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UInt32 queue_size;
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UInt32 inserts_in_queue;
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UInt32 merges_in_queue;
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UInt32 part_mutations_in_queue;
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UInt32 queue_oldest_time;
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UInt32 inserts_oldest_time;
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UInt32 merges_oldest_time;
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UInt32 part_mutations_oldest_time;
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String oldest_part_to_get;
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String oldest_part_to_merge_to;
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String oldest_part_to_mutate_to;
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UInt32 last_queue_update;
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};
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/// Get information about the queue.
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Status getStatus() const;
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/// Get the data of the queue elements.
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using LogEntriesData = std::vector<ReplicatedMergeTreeLogEntryData>;
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void getEntries(LogEntriesData & res) const;
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/// Get information about the insertion times.
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void getInsertTimes(time_t & out_min_unprocessed_insert_time, time_t & out_max_processed_insert_time) const;
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std::vector<MergeTreeMutationStatus> getMutationsStatus() const;
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void removeCurrentPartsFromMutations();
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using QueueLocks = std::scoped_lock<std::mutex, std::mutex, std::mutex>;
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/// This method locks all important queue mutexes: state_mutex,
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/// pull_logs_to_queue and update_mutations_mutex. It should be used only
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/// once while we want to shutdown our queue and remove it's task from pool.
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/// It's needed because queue itself can trigger it's task handler and in
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/// this case race condition is possible.
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QueueLocks lockQueue();
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};
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class ReplicatedMergeTreeMergePredicate
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{
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public:
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ReplicatedMergeTreeMergePredicate(ReplicatedMergeTreeQueue & queue_, zkutil::ZooKeeperPtr & zookeeper);
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/// Can we assign a merge with these two parts?
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/// (assuming that no merge was assigned after the predicate was constructed)
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/// If we can't and out_reason is not nullptr, set it to the reason why we can't merge.
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bool operator()(
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const MergeTreeData::DataPartPtr & left, const MergeTreeData::DataPartPtr & right,
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String * out_reason = nullptr) const;
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/// Return nonempty optional of desired mutation version and alter version.
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/// If we have no alter (modify/drop) mutations in mutations queue, than we return biggest possible
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/// mutation version (and -1 as alter version). In other case, we return biggest mutation version with
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/// smallest alter version. This required, because we have to execute alter mutations sequentially and
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/// don't glue them together. Alter is rare operation, so it shouldn't affect performance.
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std::optional<std::pair<Int64, int>> getDesiredMutationVersion(const MergeTreeData::DataPartPtr & part) const;
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bool isMutationFinished(const ReplicatedMergeTreeMutationEntry & mutation) const;
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private:
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const ReplicatedMergeTreeQueue & queue;
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/// A snapshot of active parts that would appear if the replica executes all log entries in its queue.
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ActiveDataPartSet prev_virtual_parts;
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/// partition ID -> block numbers of the inserts and mutations that are about to commit
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/// (loaded at some later time than prev_virtual_parts).
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std::unordered_map<String, std::set<Int64>> committing_blocks;
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/// Quorum state taken at some later time than prev_virtual_parts.
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String inprogress_quorum_part;
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};
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/** Convert a number to a string in the format of the suffixes of auto-incremental nodes in ZooKeeper.
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* Negative numbers are also supported - for them the name of the node looks somewhat silly
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* and does not match any auto-incremented node in ZK.
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*/
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String padIndex(Int64 index);
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}
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