ClickHouse/dbms/src/Storages/PartitionCommands.cpp
2019-09-04 16:24:55 +03:00

147 lines
4.8 KiB
C++

#include <Storages/PartitionCommands.h>
#include <Storages/IStorage.h>
#include <Parsers/ASTAlterQuery.h>
#include <Parsers/ASTIdentifier.h>
namespace DB
{
namespace ErrorCodes
{
extern const int BAD_ARGUMENTS;
extern const int ILLEGAL_COLUMN;
}
std::optional<PartitionCommand> PartitionCommand::parse(const ASTAlterCommand * command_ast)
{
if (command_ast->type == ASTAlterCommand::DROP_PARTITION)
{
PartitionCommand res;
res.type = DROP_PARTITION;
res.partition = command_ast->partition;
res.detach = command_ast->detach;
return res;
}
else if (command_ast->type == ASTAlterCommand::DROP_DETACHED_PARTITION)
{
PartitionCommand res;
res.type = DROP_DETACHED_PARTITION;
res.partition = command_ast->partition;
res.part = command_ast->part;
return res;
}
else if (command_ast->type == ASTAlterCommand::ATTACH_PARTITION)
{
PartitionCommand res;
res.type = ATTACH_PARTITION;
res.partition = command_ast->partition;
res.part = command_ast->part;
return res;
}
else if (command_ast->type == ASTAlterCommand::MOVE_PARTITION)
{
PartitionCommand res;
res.type = MOVE_PARTITION;
res.partition = command_ast->partition;
res.part = command_ast->part;
switch (command_ast->move_destination_type)
{
case ASTAlterCommand::MoveDestinationType::DISK:
res.move_destination_type = PartitionCommand::MoveDestinationType::DISK;
break;
case ASTAlterCommand::MoveDestinationType::VOLUME:
res.move_destination_type = PartitionCommand::MoveDestinationType::VOLUME;
break;
}
res.move_destination_name = command_ast->move_destination_name;
return res;
}
else if (command_ast->type == ASTAlterCommand::REPLACE_PARTITION)
{
PartitionCommand res;
res.type = REPLACE_PARTITION;
res.partition = command_ast->partition;
res.replace = command_ast->replace;
res.from_database = command_ast->from_database;
res.from_table = command_ast->from_table;
return res;
}
else if (command_ast->type == ASTAlterCommand::FETCH_PARTITION)
{
PartitionCommand res;
res.type = FETCH_PARTITION;
res.partition = command_ast->partition;
res.from_zookeeper_path = command_ast->from;
return res;
}
else if (command_ast->type == ASTAlterCommand::FREEZE_PARTITION)
{
PartitionCommand res;
res.type = FREEZE_PARTITION;
res.partition = command_ast->partition;
res.with_name = command_ast->with_name;
return res;
}
else if (command_ast->type == ASTAlterCommand::DROP_COLUMN && command_ast->partition)
{
if (!command_ast->clear_column)
throw Exception("Can't DROP COLUMN from partition. It is possible only to CLEAR COLUMN in partition", ErrorCodes::BAD_ARGUMENTS);
PartitionCommand res;
res.type = CLEAR_COLUMN;
res.partition = command_ast->partition;
res.column_name = getIdentifierName(command_ast->column);
return res;
}
else if (command_ast->type == ASTAlterCommand::DROP_INDEX && command_ast->partition)
{
if (!command_ast->clear_index)
throw Exception("Can't DROP INDEX from partition. It is possible only to CLEAR INDEX in partition", ErrorCodes::BAD_ARGUMENTS);
PartitionCommand res;
res.type = CLEAR_INDEX;
res.partition = command_ast->partition;
res.index_name = getIdentifierName(command_ast->index);
return res;
}
else if (command_ast->type == ASTAlterCommand::FREEZE_ALL)
{
PartitionCommand command;
command.type = PartitionCommand::FREEZE_ALL_PARTITIONS;
command.with_name = command_ast->with_name;
return command;
}
else
return {};
}
void PartitionCommands::validate(const IStorage & table)
{
for (const PartitionCommand & command : *this)
{
if (command.type == PartitionCommand::CLEAR_COLUMN)
{
String column_name = command.column_name.safeGet<String>();
if (!table.getColumns().hasPhysical(column_name))
{
throw Exception("Wrong column name. Cannot find column " + column_name + " to clear it from partition",
DB::ErrorCodes::ILLEGAL_COLUMN);
}
}
else if (command.type == PartitionCommand::CLEAR_INDEX)
{
String index_name = command.index_name.safeGet<String>();
if (!table.getIndices().has(index_name))
{
throw Exception("Wrong index name. Cannot find index " + index_name + " to clear it from partition",
DB::ErrorCodes::BAD_ARGUMENTS);
}
}
}
}
}