ClickHouse/base/poco/Foundation/include/Poco/BufferedStreamBuf.h
Robert Schulze b79ead9c84
Move poco to base/poco/ (#46075)
* Replicate poco into base/poco/

* De-register poco submodule

* Build poco from ClickHouse

* Exclude poco from stylecheck

* Exclude poco from whitespace check

* Exclude poco from typo check

* Remove x bit from sources/headers (the style check complained)

* Exclude poco from duplicate include check

* Fix fasttest

* Remove contrib/poco-cmake/*

* Simplify poco build descriptions

* Remove poco stuff not used by ClickHouse

* Glob poco sources

* Exclude poco from clang-tidy
2023-02-08 12:04:11 +01:00

174 lines
4.0 KiB
C++

//
// BufferedStreamBuf.h
//
// Library: Foundation
// Package: Streams
// Module: StreamBuf
//
// Definition of template BasicBufferedStreamBuf and class BufferedStreamBuf.
//
// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// SPDX-License-Identifier: BSL-1.0
//
#ifndef Foundation_BufferedStreamBuf_INCLUDED
#define Foundation_BufferedStreamBuf_INCLUDED
#include "Poco/Foundation.h"
#include "Poco/BufferAllocator.h"
#include "Poco/StreamUtil.h"
#include <streambuf>
#include <iosfwd>
#include <ios>
namespace Poco {
template <typename ch, typename tr, typename ba = BufferAllocator<ch> >
class BasicBufferedStreamBuf: public std::basic_streambuf<ch, tr>
/// This is an implementation of a buffered streambuf
/// that greatly simplifies the implementation of
/// custom streambufs of various kinds.
/// Derived classes only have to override the methods
/// readFromDevice() or writeToDevice().
///
/// This streambuf only supports unidirectional streams.
/// In other words, the BasicBufferedStreamBuf can be
/// used for the implementation of an istream or an
/// ostream, but not for an iostream.
{
protected:
typedef std::basic_streambuf<ch, tr> Base;
typedef std::basic_ios<ch, tr> IOS;
typedef ch char_type;
typedef tr char_traits;
typedef ba Allocator;
typedef typename Base::int_type int_type;
typedef typename Base::pos_type pos_type;
typedef typename Base::off_type off_type;
typedef typename IOS::openmode openmode;
public:
BasicBufferedStreamBuf(std::streamsize bufferSize, openmode mode):
_bufsize(bufferSize),
_pBuffer(Allocator::allocate(_bufsize)),
_mode(mode)
{
this->setg(_pBuffer + 4, _pBuffer + 4, _pBuffer + 4);
this->setp(_pBuffer, _pBuffer + _bufsize);
}
~BasicBufferedStreamBuf()
{
Allocator::deallocate(_pBuffer, _bufsize);
}
virtual int_type overflow(int_type c)
{
if (!(_mode & IOS::out)) return char_traits::eof();
if (flushBuffer() == std::streamsize(-1)) return char_traits::eof();
if (c != char_traits::eof())
{
*this->pptr() = char_traits::to_char_type(c);
this->pbump(1);
}
return c;
}
virtual int_type underflow()
{
if (!(_mode & IOS::in)) return char_traits::eof();
if (this->gptr() && (this->gptr() < this->egptr()))
return char_traits::to_int_type(*this->gptr());
int putback = int(this->gptr() - this->eback());
if (putback > 4) putback = 4;
char_traits::move(_pBuffer + (4 - putback), this->gptr() - putback, putback);
int n = readFromDevice(_pBuffer + 4, _bufsize - 4);
if (n <= 0) return char_traits::eof();
this->setg(_pBuffer + (4 - putback), _pBuffer + 4, _pBuffer + 4 + n);
// return next character
return char_traits::to_int_type(*this->gptr());
}
virtual int sync()
{
if (this->pptr() && this->pptr() > this->pbase())
{
if (flushBuffer() == -1) return -1;
}
return 0;
}
protected:
void setMode(openmode mode)
{
_mode = mode;
}
openmode getMode() const
{
return _mode;
}
private:
virtual int readFromDevice(char_type* /*buffer*/, std::streamsize /*length*/)
{
return 0;
}
virtual int writeToDevice(const char_type* /*buffer*/, std::streamsize /*length*/)
{
return 0;
}
int flushBuffer()
{
int n = int(this->pptr() - this->pbase());
if (writeToDevice(this->pbase(), n) == n)
{
this->pbump(-n);
return n;
}
return -1;
}
std::streamsize _bufsize;
char_type* _pBuffer;
openmode _mode;
BasicBufferedStreamBuf(const BasicBufferedStreamBuf&);
BasicBufferedStreamBuf& operator = (const BasicBufferedStreamBuf&);
};
//
// We provide an instantiation for char.
//
// Visual C++ needs a workaround - explicitly importing the template
// instantiation - to avoid duplicate symbols due to multiple
// instantiations in different libraries.
//
#if defined(_MSC_VER) && defined(POCO_DLL) && !defined(Foundation_EXPORTS)
template class Foundation_API BasicBufferedStreamBuf<char, std::char_traits<char> >;
#endif
typedef BasicBufferedStreamBuf<char, std::char_traits<char> > BufferedStreamBuf;
} // namespace Poco
#endif // Foundation_BufferedStreamBuf_INCLUDED