ClickHouse/base/poco/Foundation/include/Poco/FunctionPriorityDelegate.h
Robert Schulze b79ead9c84
Move poco to base/poco/ (#46075)
* Replicate poco into base/poco/

* De-register poco submodule

* Build poco from ClickHouse

* Exclude poco from stylecheck

* Exclude poco from whitespace check

* Exclude poco from typo check

* Remove x bit from sources/headers (the style check complained)

* Exclude poco from duplicate include check

* Fix fasttest

* Remove contrib/poco-cmake/*

* Simplify poco build descriptions

* Remove poco stuff not used by ClickHouse

* Glob poco sources

* Exclude poco from clang-tidy
2023-02-08 12:04:11 +01:00

451 lines
9.3 KiB
C++

//
// FunctionPriorityDelegate.h
//
// Library: Foundation
// Package: Events
// Module: FunctionPriorityDelegate
//
// Implementation of the FunctionPriorityDelegate template.
//
// Copyright (c) 2006-2011, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// SPDX-License-Identifier: BSL-1.0
//
#ifndef Foundation_FunctionPriorityDelegate_INCLUDED
#define Foundation_FunctionPriorityDelegate_INCLUDED
#include "Poco/Foundation.h"
#include "Poco/AbstractPriorityDelegate.h"
#include "Poco/Mutex.h"
namespace Poco {
template <class TArgs, bool useSender = true, bool senderIsConst = true>
class FunctionPriorityDelegate: public AbstractPriorityDelegate<TArgs>
/// Wraps a freestanding function or static member function
/// for use as a PriorityDelegate.
{
public:
typedef void (*NotifyFunction)(const void*, TArgs&);
FunctionPriorityDelegate(NotifyFunction function, int prio):
AbstractPriorityDelegate<TArgs>(prio),
_function(function)
{
}
FunctionPriorityDelegate(const FunctionPriorityDelegate& delegate):
AbstractPriorityDelegate<TArgs>(delegate),
_function(delegate._function)
{
}
FunctionPriorityDelegate& operator = (const FunctionPriorityDelegate& delegate)
{
if (&delegate != this)
{
this->_function = delegate._function;
this->_priority = delegate._priority;
}
return *this;
}
~FunctionPriorityDelegate()
{
}
bool notify(const void* sender, TArgs& arguments)
{
Mutex::ScopedLock lock(_mutex);
if (_function)
{
(*_function)(sender, arguments);
return true;
}
else return false;
}
bool equals(const AbstractDelegate<TArgs>& other) const
{
const FunctionPriorityDelegate* pOtherDelegate = dynamic_cast<const FunctionPriorityDelegate*>(other.unwrap());
return pOtherDelegate && this->priority() == pOtherDelegate->priority() && _function == pOtherDelegate->_function;
}
AbstractDelegate<TArgs>* clone() const
{
return new FunctionPriorityDelegate(*this);
}
void disable()
{
Mutex::ScopedLock lock(_mutex);
_function = 0;
}
protected:
NotifyFunction _function;
Mutex _mutex;
private:
FunctionPriorityDelegate();
};
template <class TArgs>
class FunctionPriorityDelegate<TArgs, true, false>: public AbstractPriorityDelegate<TArgs>
{
public:
typedef void (*NotifyFunction)(void*, TArgs&);
FunctionPriorityDelegate(NotifyFunction function, int prio):
AbstractPriorityDelegate<TArgs>(prio),
_function(function)
{
}
FunctionPriorityDelegate(const FunctionPriorityDelegate& delegate):
AbstractPriorityDelegate<TArgs>(delegate),
_function(delegate._function)
{
}
FunctionPriorityDelegate& operator = (const FunctionPriorityDelegate& delegate)
{
if (&delegate != this)
{
this->_function = delegate._function;
this->_priority = delegate._priority;
}
return *this;
}
~FunctionPriorityDelegate()
{
}
bool notify(const void* sender, TArgs& arguments)
{
Mutex::ScopedLock lock(_mutex);
if (_function)
{
(*_function)(const_cast<void*>(sender), arguments);
return true;
}
else return false;
}
bool equals(const AbstractDelegate<TArgs>& other) const
{
const FunctionPriorityDelegate* pOtherDelegate = dynamic_cast<const FunctionPriorityDelegate*>(other.unwrap());
return pOtherDelegate && this->priority() == pOtherDelegate->priority() && _function == pOtherDelegate->_function;
}
AbstractDelegate<TArgs>* clone() const
{
return new FunctionPriorityDelegate(*this);
}
void disable()
{
Mutex::ScopedLock lock(_mutex);
_function = 0;
}
protected:
NotifyFunction _function;
Mutex _mutex;
private:
FunctionPriorityDelegate();
};
template <class TArgs>
class FunctionPriorityDelegate<TArgs, false>: public AbstractPriorityDelegate<TArgs>
{
public:
typedef void (*NotifyFunction)(TArgs&);
FunctionPriorityDelegate(NotifyFunction function, int prio):
AbstractPriorityDelegate<TArgs>(prio),
_function(function)
{
}
FunctionPriorityDelegate(const FunctionPriorityDelegate& delegate):
AbstractPriorityDelegate<TArgs>(delegate),
_function(delegate._function)
{
}
FunctionPriorityDelegate& operator = (const FunctionPriorityDelegate& delegate)
{
if (&delegate != this)
{
this->_function = delegate._function;
this->_priority = delegate._priority;
}
return *this;
}
~FunctionPriorityDelegate()
{
}
bool notify(const void* sender, TArgs& arguments)
{
Mutex::ScopedLock lock(_mutex);
if (_function)
{
(*_function)(arguments);
return true;
}
else return false;
}
bool equals(const AbstractDelegate<TArgs>& other) const
{
const FunctionPriorityDelegate* pOtherDelegate = dynamic_cast<const FunctionPriorityDelegate*>(other.unwrap());
return pOtherDelegate && this->priority() == pOtherDelegate->priority() && _function == pOtherDelegate->_function;
}
AbstractDelegate<TArgs>* clone() const
{
return new FunctionPriorityDelegate(*this);
}
void disable()
{
Mutex::ScopedLock lock(_mutex);
_function = 0;
}
protected:
NotifyFunction _function;
Mutex _mutex;
private:
FunctionPriorityDelegate();
};
template <>
class FunctionPriorityDelegate<void, true, true>: public AbstractPriorityDelegate<void>
/// Wraps a freestanding function or static member function
/// for use as a PriorityDelegate.
{
public:
typedef void (*NotifyFunction)(const void*);
FunctionPriorityDelegate(NotifyFunction function, int prio):
AbstractPriorityDelegate<void>(prio),
_function(function)
{
}
FunctionPriorityDelegate(const FunctionPriorityDelegate& delegate):
AbstractPriorityDelegate<void>(delegate),
_function(delegate._function)
{
}
FunctionPriorityDelegate& operator = (const FunctionPriorityDelegate& delegate)
{
if (&delegate != this)
{
this->_function = delegate._function;
this->_priority = delegate._priority;
}
return *this;
}
~FunctionPriorityDelegate()
{
}
bool notify(const void* sender)
{
Mutex::ScopedLock lock(_mutex);
if (_function)
{
(*_function)(sender);
return true;
}
else return false;
}
bool equals(const AbstractDelegate<void>& other) const
{
const FunctionPriorityDelegate* pOtherDelegate = dynamic_cast<const FunctionPriorityDelegate*>(other.unwrap());
return pOtherDelegate && this->priority() == pOtherDelegate->priority() && _function == pOtherDelegate->_function;
}
AbstractDelegate<void>* clone() const
{
return new FunctionPriorityDelegate(*this);
}
void disable()
{
Mutex::ScopedLock lock(_mutex);
_function = 0;
}
protected:
NotifyFunction _function;
Mutex _mutex;
private:
FunctionPriorityDelegate();
};
template <>
class FunctionPriorityDelegate<void, true, false>: public AbstractPriorityDelegate<void>
{
public:
typedef void (*NotifyFunction)(void*);
FunctionPriorityDelegate(NotifyFunction function, int prio):
AbstractPriorityDelegate<void>(prio),
_function(function)
{
}
FunctionPriorityDelegate(const FunctionPriorityDelegate& delegate):
AbstractPriorityDelegate<void>(delegate),
_function(delegate._function)
{
}
FunctionPriorityDelegate& operator = (const FunctionPriorityDelegate& delegate)
{
if (&delegate != this)
{
this->_function = delegate._function;
this->_priority = delegate._priority;
}
return *this;
}
~FunctionPriorityDelegate()
{
}
bool notify(const void* sender)
{
Mutex::ScopedLock lock(_mutex);
if (_function)
{
(*_function)(const_cast<void*>(sender));
return true;
}
else return false;
}
bool equals(const AbstractDelegate<void>& other) const
{
const FunctionPriorityDelegate* pOtherDelegate = dynamic_cast<const FunctionPriorityDelegate*>(other.unwrap());
return pOtherDelegate && this->priority() == pOtherDelegate->priority() && _function == pOtherDelegate->_function;
}
AbstractDelegate<void>* clone() const
{
return new FunctionPriorityDelegate(*this);
}
void disable()
{
Mutex::ScopedLock lock(_mutex);
_function = 0;
}
protected:
NotifyFunction _function;
Mutex _mutex;
private:
FunctionPriorityDelegate();
};
template <>
class FunctionPriorityDelegate<void, false>: public AbstractPriorityDelegate<void>
{
public:
typedef void (*NotifyFunction)();
FunctionPriorityDelegate(NotifyFunction function, int prio):
AbstractPriorityDelegate<void>(prio),
_function(function)
{
}
FunctionPriorityDelegate(const FunctionPriorityDelegate& delegate):
AbstractPriorityDelegate<void>(delegate),
_function(delegate._function)
{
}
FunctionPriorityDelegate& operator = (const FunctionPriorityDelegate& delegate)
{
if (&delegate != this)
{
this->_function = delegate._function;
this->_priority = delegate._priority;
}
return *this;
}
~FunctionPriorityDelegate()
{
}
bool notify(const void* sender)
{
Mutex::ScopedLock lock(_mutex);
if (_function)
{
(*_function)();
return true;
}
else return false;
}
bool equals(const AbstractDelegate<void>& other) const
{
const FunctionPriorityDelegate* pOtherDelegate = dynamic_cast<const FunctionPriorityDelegate*>(other.unwrap());
return pOtherDelegate && this->priority() == pOtherDelegate->priority() && _function == pOtherDelegate->_function;
}
AbstractDelegate<void>* clone() const
{
return new FunctionPriorityDelegate(*this);
}
void disable()
{
Mutex::ScopedLock lock(_mutex);
_function = 0;
}
protected:
NotifyFunction _function;
Mutex _mutex;
private:
FunctionPriorityDelegate();
};
} // namespace Poco
#endif // Foundation_FunctionPriorityDelegate_INCLUDED