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https://github.com/ClickHouse/ClickHouse.git
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aab7c79220
change supportsPrewhere() of Buffer and return its destination_table supportsPrewhere
150 lines
6.0 KiB
C++
150 lines
6.0 KiB
C++
#pragma once
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#include <mutex>
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#include <thread>
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#include <ext/shared_ptr_helper.h>
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#include <Core/NamesAndTypes.h>
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#include <Common/ThreadPool.h>
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#include <Storages/IStorage.h>
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#include <DataStreams/IBlockOutputStream.h>
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#include <Poco/Event.h>
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namespace Poco { class Logger; }
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namespace DB
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{
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class Context;
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/** During insertion, buffers the data in the RAM until certain thresholds are exceeded.
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* When thresholds are exceeded, flushes the data to another table.
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* When reading, it reads both from its buffers and from the subordinate table.
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*
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* The buffer is a set of num_shards blocks.
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* When writing, select the block number by the remainder of the `ThreadNumber` division by `num_shards` (or one of the others),
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* and add rows to the corresponding block.
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* When using a block, it is locked by some mutex. If during write the corresponding block is already occupied
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* - try to lock the next block in a round-robin fashion, and so no more than `num_shards` times (then wait for lock).
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* Thresholds are checked on insertion, and, periodically, in the background thread (to implement time thresholds).
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* Thresholds act independently for each shard. Each shard can be flushed independently of the others.
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* If a block is inserted into the table, which itself exceeds the max-thresholds, it is written directly to the subordinate table without buffering.
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* Thresholds can be exceeded. For example, if max_rows = 1 000 000, the buffer already had 500 000 rows,
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* and a part of 800 000 rows is added, then there will be 1 300 000 rows in the buffer, and then such a block will be written to the subordinate table.
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*
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* When you destroy a Buffer table, all remaining data is flushed to the subordinate table.
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* The data in the buffer is not replicated, not logged to disk, not indexed. With a rough restart of the server, the data is lost.
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*/
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class StorageBuffer : public ext::shared_ptr_helper<StorageBuffer>, public IStorage
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{
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friend class BufferBlockInputStream;
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friend class BufferBlockOutputStream;
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public:
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/// Thresholds.
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struct Thresholds
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{
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time_t time; /// The number of seconds from the insertion of the first row into the block.
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size_t rows; /// The number of rows in the block.
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size_t bytes; /// The number of (uncompressed) bytes in the block.
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};
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std::string getName() const override { return "Buffer"; }
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std::string getTableName() const override { return name; }
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QueryProcessingStage::Enum getQueryProcessingStage(const Context & context) const override;
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BlockInputStreams read(
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const Names & column_names,
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const SelectQueryInfo & query_info,
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const Context & context,
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QueryProcessingStage::Enum processed_stage,
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size_t max_block_size,
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unsigned num_streams) override;
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BlockOutputStreamPtr write(const ASTPtr & query, const Context & context) override;
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void startup() override;
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/// Flush all buffers into the subordinate table and stop background thread.
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void shutdown() override;
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bool optimize(const ASTPtr & query, const ASTPtr & partition, bool final, bool deduplicate, const Context & context) override;
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void rename(const String & /*new_path_to_db*/, const String & /*new_database_name*/, const String & new_table_name) override { name = new_table_name; }
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bool supportsSampling() const override { return true; }
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bool supportsPrewhere() const override
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{
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if (no_destination)
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return false;
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auto dest = global_context.tryGetTable(destination_database, destination_table);
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if (dest && dest.get() != this)
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return dest->supportsPrewhere();
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return false;
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}
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bool supportsFinal() const override { return true; }
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bool supportsIndexForIn() const override { return true; }
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bool mayBenefitFromIndexForIn(const ASTPtr & left_in_operand, const Context & query_context) const override;
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/// The structure of the subordinate table is not checked and does not change.
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void alter(
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const AlterCommands & params, const String & database_name, const String & table_name,
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const Context & context, TableStructureWriteLockHolder & table_lock_holder) override;
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private:
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String name;
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Context global_context;
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struct Buffer
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{
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time_t first_write_time = 0;
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Block data;
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std::mutex mutex;
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};
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/// There are `num_shards` of independent buffers.
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const size_t num_shards;
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std::vector<Buffer> buffers;
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const Thresholds min_thresholds;
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const Thresholds max_thresholds;
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const String destination_database;
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const String destination_table;
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bool no_destination; /// If set, do not write data from the buffer, but simply empty the buffer.
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bool allow_materialized;
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Poco::Logger * log;
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Poco::Event shutdown_event;
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/// Resets data by timeout.
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ThreadFromGlobalPool flush_thread;
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void flushAllBuffers(bool check_thresholds = true);
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/// Reset the buffer. If check_thresholds is set - resets only if thresholds are exceeded.
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void flushBuffer(Buffer & buffer, bool check_thresholds, bool locked = false);
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bool checkThresholds(const Buffer & buffer, time_t current_time, size_t additional_rows = 0, size_t additional_bytes = 0) const;
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bool checkThresholdsImpl(size_t rows, size_t bytes, time_t time_passed) const;
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/// `table` argument is passed, as it is sometimes evaluated beforehand. It must match the `destination`.
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void writeBlockToDestination(const Block & block, StoragePtr table);
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void flushThread();
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protected:
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/** num_shards - the level of internal parallelism (the number of independent buffers)
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* The buffer is flushed if all minimum thresholds or at least one of the maximum thresholds are exceeded.
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*/
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StorageBuffer(const std::string & name_, const ColumnsDescription & columns_,
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Context & context_,
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size_t num_shards_, const Thresholds & min_thresholds_, const Thresholds & max_thresholds_,
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const String & destination_database_, const String & destination_table_, bool allow_materialized_);
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~StorageBuffer() override;
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};
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}
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