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133 lines
4.9 KiB
C++
133 lines
4.9 KiB
C++
#pragma once
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#include <Core/Defines.h>
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#include <algorithm>
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namespace DB
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{
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/** Base class for ReadBuffer and WriteBuffer.
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* Contains common types, variables, and functions.
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*
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* ReadBuffer and WriteBuffer are similar to istream and ostream, respectively.
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* They have to be used, because using iostreams it is impossible to effectively implement some operations.
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* For example, using istream, you can not quickly read string values from a tab-separated file,
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* so that after reading, the position remains immediately after the read value.
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* (The only option is to call the std::istream::get() function on each byte, but this slows down due to several virtual calls.)
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*
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* Read/WriteBuffers provide direct access to the internal buffer, so the necessary operations are implemented more efficiently.
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* Only one virtual function nextImpl() is used, which is rarely called:
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* - in the case of ReadBuffer - fill in the buffer with new data from the source;
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* - in the case of WriteBuffer - write data from the buffer into the receiver.
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*
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* Read/WriteBuffer can own or not own an own piece of memory.
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* In the second case, you can effectively read from an already existing piece of memory / std::string without copying it.
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*/
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class BufferBase
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{
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public:
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/** Cursor in the buffer. The position of write or read. */
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using Position = char *;
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/** A reference to the range of memory. */
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struct Buffer
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{
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Buffer(Position begin_pos_, Position end_pos_) : begin_pos(begin_pos_), end_pos(end_pos_) {}
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inline Position begin() const { return begin_pos; }
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inline Position end() const { return end_pos; }
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inline size_t size() const { return size_t(end_pos - begin_pos); }
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inline void resize(size_t size) { end_pos = begin_pos + size; }
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inline bool empty() const { return size() == 0; }
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inline void swap(Buffer & other)
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{
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std::swap(begin_pos, other.begin_pos);
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std::swap(end_pos, other.end_pos);
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}
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private:
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Position begin_pos;
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Position end_pos; /// 1 byte after the end of the buffer
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};
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/** The constructor takes a range of memory to use for the buffer.
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* offset - the starting point of the cursor. ReadBuffer must set it to the end of the range, and WriteBuffer - to the beginning.
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*/
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BufferBase(Position ptr, size_t size, size_t offset)
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: pos(ptr + offset), working_buffer(ptr, ptr + size), internal_buffer(ptr, ptr + size) {}
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void set(Position ptr, size_t size, size_t offset)
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{
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internal_buffer = Buffer(ptr, ptr + size);
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working_buffer = Buffer(ptr, ptr + size);
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pos = ptr + offset;
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}
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/// get buffer
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inline Buffer & internalBuffer() { return internal_buffer; }
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/// get the part of the buffer from which you can read / write data
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inline Buffer & buffer() { return working_buffer; }
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/// get (for reading and modifying) the position in the buffer
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inline Position & position() { return pos; }
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/// offset in bytes of the cursor from the beginning of the buffer
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inline size_t offset() const { return size_t(pos - working_buffer.begin()); }
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/// How many bytes are available for read/write
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inline size_t available() const { return size_t(working_buffer.end() - pos); }
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inline void swap(BufferBase & other)
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{
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internal_buffer.swap(other.internal_buffer);
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working_buffer.swap(other.working_buffer);
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std::swap(pos, other.pos);
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}
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/** How many bytes have been read/written, counting those that are still in the buffer. */
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size_t count() const { return bytes + offset(); }
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/** Check that there is more bytes in buffer after cursor. */
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bool ALWAYS_INLINE hasPendingData() const { return available() > 0; }
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bool isPadded() const { return padded; }
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protected:
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void resetWorkingBuffer()
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{
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/// Move position to the end of buffer to trigger call of 'next' on next reading.
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/// Discard all data in current working buffer to prevent wrong assumptions on content
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/// of buffer, e.g. for optimizations of seeks in seekable buffers.
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working_buffer.resize(0);
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pos = working_buffer.end();
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}
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/// Read/write position.
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Position pos;
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/** How many bytes have been read/written, not counting those that are now in the buffer.
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* (counting those that were already used and "removed" from the buffer)
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*/
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size_t bytes = 0;
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/** A piece of memory that you can use.
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* For example, if internal_buffer is 1MB, and from a file for reading it was loaded into the buffer
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* only 10 bytes, then working_buffer will be 10 bytes in size
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* (working_buffer.end() will point to the position immediately after the 10 bytes that can be read).
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*/
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Buffer working_buffer;
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/// A reference to a piece of memory for the buffer.
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Buffer internal_buffer;
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/// Indicator of 15 bytes pad_right
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bool padded{false};
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};
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}
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