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60 lines
1.6 KiB
C++
60 lines
1.6 KiB
C++
#pragma once
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#include <IO/BufferWithOwnMemory.h>
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#include <IO/CompressionMethod.h>
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#include <IO/WriteBuffer.h>
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#include <IO/WriteBufferDecorator.h>
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#include <zstd.h>
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namespace DB
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{
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/// Performs compression using zstd library and writes compressed data to out_ WriteBuffer.
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class ZstdDeflatingWriteBuffer : public WriteBufferWithOwnMemoryDecorator
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{
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public:
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template<typename WriteBufferT>
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ZstdDeflatingWriteBuffer(
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WriteBufferT && out_,
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int compression_level,
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int window_log = 0,
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size_t buf_size = DBMS_DEFAULT_BUFFER_SIZE,
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char * existing_memory = nullptr, /// NOLINT(readability-non-const-parameter)
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size_t alignment = 0,
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bool compress_empty_ = true)
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: WriteBufferWithOwnMemoryDecorator(std::move(out_), buf_size, existing_memory, alignment), compress_empty(compress_empty_) /// NOLINT(bugprone-move-forwarding-reference)
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{
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initialize(compression_level, window_log);
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}
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~ZstdDeflatingWriteBuffer() override;
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void sync() override
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{
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out->sync();
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}
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private:
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void initialize(int compression_level, int window_log);
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void nextImpl() override;
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/// Flush all pending data and write zstd footer to the underlying buffer.
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/// After the first call to this function, subsequent calls will have no effect and
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/// an attempt to write to this buffer will result in exception.
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void finalizeBefore() override;
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void finalizeAfter() override;
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void flush(ZSTD_EndDirective mode);
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ZSTD_CCtx * cctx;
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ZSTD_inBuffer input;
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ZSTD_outBuffer output;
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size_t total_out = 0;
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bool compress_empty = true;
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};
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}
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