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https://github.com/ClickHouse/ClickHouse.git
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165 lines
5.1 KiB
C++
165 lines
5.1 KiB
C++
#include <Databases/DatabasesCommon.h>
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#include <Interpreters/InterpreterCreateQuery.h>
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#include <Interpreters/Context.h>
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#include <Parsers/ParserCreateQuery.h>
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#include <Parsers/formatAST.h>
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#include <Storages/StorageDictionary.h>
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#include <Storages/StorageFactory.h>
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#include <Common/typeid_cast.h>
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#include <Common/escapeForFileName.h>
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#include <TableFunctions/TableFunctionFactory.h>
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namespace DB
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{
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namespace ErrorCodes
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{
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extern const int TABLE_ALREADY_EXISTS;
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extern const int UNKNOWN_TABLE;
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extern const int UNKNOWN_DATABASE;
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}
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DatabaseWithOwnTablesBase::DatabaseWithOwnTablesBase(const String & name_, const String & logger, const Context & context)
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: IDatabase(name_), log(&Poco::Logger::get(logger)), global_context(context.getGlobalContext())
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{
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}
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bool DatabaseWithOwnTablesBase::isTableExist(const String & table_name, const Context &) const
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{
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std::lock_guard lock(mutex);
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return tables.find(table_name) != tables.end();
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}
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StoragePtr DatabaseWithOwnTablesBase::tryGetTable(const String & table_name, const Context &) const
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{
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std::lock_guard lock(mutex);
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auto it = tables.find(table_name);
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if (it != tables.end())
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return it->second;
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return {};
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}
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DatabaseTablesIteratorPtr DatabaseWithOwnTablesBase::getTablesIterator(const Context &, const FilterByNameFunction & filter_by_table_name)
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{
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std::lock_guard lock(mutex);
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if (!filter_by_table_name)
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return std::make_unique<DatabaseTablesSnapshotIterator>(tables, database_name);
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Tables filtered_tables;
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for (const auto & [table_name, storage] : tables)
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if (filter_by_table_name(table_name))
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filtered_tables.emplace(table_name, storage);
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return std::make_unique<DatabaseTablesSnapshotIterator>(std::move(filtered_tables), database_name);
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}
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bool DatabaseWithOwnTablesBase::empty() const
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{
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std::lock_guard lock(mutex);
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return tables.empty();
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}
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StoragePtr DatabaseWithOwnTablesBase::detachTable(const String & table_name)
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{
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std::unique_lock lock(mutex);
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return detachTableUnlocked(table_name, lock);
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}
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StoragePtr DatabaseWithOwnTablesBase::detachTableUnlocked(const String & table_name, std::unique_lock<std::mutex> &)
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{
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StoragePtr res;
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auto it = tables.find(table_name);
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if (it == tables.end())
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throw Exception(ErrorCodes::UNKNOWN_TABLE, "Table {}.{} doesn't exist.",
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backQuote(database_name), backQuote(table_name));
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res = it->second;
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tables.erase(it);
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auto table_id = res->getStorageID();
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if (table_id.hasUUID())
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{
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assert(database_name == DatabaseCatalog::TEMPORARY_DATABASE || getEngineName() == "Atomic");
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DatabaseCatalog::instance().removeUUIDMapping(table_id.uuid);
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}
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return res;
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}
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void DatabaseWithOwnTablesBase::attachTable(const String & table_name, const StoragePtr & table, const String &)
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{
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std::unique_lock lock(mutex);
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attachTableUnlocked(table_name, table, lock);
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}
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void DatabaseWithOwnTablesBase::attachTableUnlocked(const String & table_name, const StoragePtr & table, std::unique_lock<std::mutex> &)
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{
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auto table_id = table->getStorageID();
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if (table_id.database_name != database_name)
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throw Exception(ErrorCodes::UNKNOWN_DATABASE, "Database was renamed to `{}`, cannot create table in `{}`",
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database_name, table_id.database_name);
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if (table_id.hasUUID())
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{
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assert(database_name == DatabaseCatalog::TEMPORARY_DATABASE || getEngineName() == "Atomic");
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DatabaseCatalog::instance().addUUIDMapping(table_id.uuid, shared_from_this(), table);
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}
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if (!tables.emplace(table_name, table).second)
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{
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if (table_id.hasUUID())
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DatabaseCatalog::instance().removeUUIDMapping(table_id.uuid);
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throw Exception(ErrorCodes::TABLE_ALREADY_EXISTS, "Table {} already exists.", table_id.getFullTableName());
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}
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}
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void DatabaseWithOwnTablesBase::shutdown()
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{
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/// You can not hold a lock during shutdown.
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/// Because inside `shutdown` function tables can work with database, and mutex is not recursive.
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Tables tables_snapshot;
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{
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std::lock_guard lock(mutex);
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tables_snapshot = tables;
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}
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for (const auto & kv : tables_snapshot)
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{
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auto table_id = kv.second->getStorageID();
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kv.second->shutdown();
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if (table_id.hasUUID())
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{
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assert(getDatabaseName() == DatabaseCatalog::TEMPORARY_DATABASE || getEngineName() == "Atomic");
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DatabaseCatalog::instance().removeUUIDMapping(table_id.uuid);
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}
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}
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std::lock_guard lock(mutex);
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tables.clear();
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}
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DatabaseWithOwnTablesBase::~DatabaseWithOwnTablesBase()
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{
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try
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{
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DatabaseWithOwnTablesBase::shutdown();
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}
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catch (...)
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{
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tryLogCurrentException(__PRETTY_FUNCTION__);
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}
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}
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StoragePtr DatabaseWithOwnTablesBase::getTableUnlocked(const String & table_name, std::unique_lock<std::mutex> &) const
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{
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auto it = tables.find(table_name);
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if (it != tables.end())
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return it->second;
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throw Exception(ErrorCodes::UNKNOWN_TABLE, "Table {}.{} doesn't exist.",
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backQuote(database_name), backQuote(table_name));
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}
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}
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