ClickHouse/dbms/src/Interpreters/ExternalDictionariesLoader.h

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#pragma once
#include <Dictionaries/IDictionary.h>
#include <Interpreters/ExternalLoader.h>
#include <memory>
namespace DB
{
class Context;
class IExternalLoaderConfigRepository;
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/// Manages user-defined dictionaries.
class ExternalDictionariesLoader : public ExternalLoader
{
public:
using DictPtr = std::shared_ptr<const IDictionaryBase>;
/// Dictionaries will be loaded immediately and then will be updated in separate thread, each 'reload_period' seconds.
ExternalDictionariesLoader(Context & context_);
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DictPtr getDictionary(const std::string & name) const
{
return std::static_pointer_cast<const IDictionaryBase>(load(name));
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}
DictPtr tryGetDictionary(const std::string & name) const
{
return std::static_pointer_cast<const IDictionaryBase>(tryLoad(name));
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}
protected:
LoadablePtr create(const std::string & name, const Poco::Util::AbstractConfiguration & config,
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const std::string & key_in_config, const std::string & repository_name) const override;
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friend class StorageSystemDictionaries;
friend class DatabaseDictionary;
private:
Context & context;
};
}