2020-02-03 12:54:36 +00:00
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#include <Interpreters/DatabaseCatalog.h>
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#include <Interpreters/Context.h>
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#include <Interpreters/loadMetadata.h>
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#include <IO/WriteHelpers.h>
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#include <Storages/StorageID.h>
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#include <Databases/IDatabase.h>
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#include <Databases/DatabaseMemory.h>
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namespace DB
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{
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namespace ErrorCodes
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{
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extern const int UNKNOWN_DATABASE;
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extern const int UNKNOWN_TABLE;
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extern const int TABLE_ALREADY_EXISTS;
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extern const int DATABASE_ALREADY_EXISTS;
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2020-02-10 18:31:52 +00:00
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extern const int DDL_GUARD_IS_ACTIVE;
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2020-02-03 12:54:36 +00:00
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}
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2020-02-10 13:10:17 +00:00
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2020-02-03 12:54:36 +00:00
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void DatabaseCatalog::loadDatabases()
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{
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auto db_for_temporary_and_external_tables = std::make_shared<DatabaseMemory>(TEMPORARY_DATABASE);
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2020-02-10 13:10:17 +00:00
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attachDatabase(TEMPORARY_DATABASE, db_for_temporary_and_external_tables);
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2020-02-03 12:54:36 +00:00
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}
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void DatabaseCatalog::shutdown()
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{
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/** At this point, some tables may have threads that block our mutex.
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* To shutdown them correctly, we will copy the current list of tables,
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* and ask them all to finish their work.
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* Then delete all objects with tables.
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*/
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Databases current_databases;
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{
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std::lock_guard lock(databases_mutex);
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current_databases = databases;
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}
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/// We still hold "databases" (instead of std::move) for Buffer tables to flush data correctly.
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for (auto & database : current_databases)
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database.second->shutdown();
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std::lock_guard lock(databases_mutex);
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for (auto & elem : uuid_map)
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{
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std::lock_guard map_lock(elem.mutex);
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elem.map.clear();
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}
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2020-02-12 16:54:26 +00:00
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databases.clear();
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view_dependencies.clear();
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2020-02-03 12:54:36 +00:00
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}
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DatabaseAndTable DatabaseCatalog::tryGetByUUID(const UUID & uuid) const
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{
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assert(uuid != UUIDHelpers::Nil && 0 <= getFirstLevelIdx(uuid) && getFirstLevelIdx(uuid) < uuid_map.size());
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const UUIDToStorageMapPart & map_part = uuid_map[getFirstLevelIdx(uuid)];
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std::lock_guard lock{map_part.mutex};
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auto it = map_part.map.find(uuid);
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if (it == map_part.map.end())
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return {};
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return it->second;
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}
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StoragePtr DatabaseCatalog::getTable(const StorageID & table_id, const Context & local_context, std::optional<Exception> * exception) const
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{
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//if (table_id.hasUUID())
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//{
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// auto db_and_table = tryGetByUUID(table_id.uuid);
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// if (!db_and_table.first || !db_and_table.second)
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// {
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// assert(!db_and_table.first && !db_and_table.second);
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// if (exception)
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// exception->emplace("Table " + table_id.getNameForLogs() + " doesn't exist.", ErrorCodes::UNKNOWN_TABLE);
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// return {};
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//
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// }
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// return db_and_table.second;
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//}
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2020-02-11 17:25:26 +00:00
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DatabasePtr database;
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2020-02-03 12:54:36 +00:00
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{
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2020-02-11 17:25:26 +00:00
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std::lock_guard _lock{databases_mutex};
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auto it = databases.find(table_id.getDatabaseName());
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if (databases.end() == it)
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{
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if (exception)
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exception->emplace("Database " + backQuoteIfNeed(table_id.getDatabaseName()) + " doesn't exist",
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ErrorCodes::UNKNOWN_DATABASE);
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return {};
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}
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database = it->second;
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2020-02-03 12:54:36 +00:00
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}
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auto table = database->tryGetTable(local_context, table_id.table_name);
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if (!table && exception)
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exception->emplace("Table " + table_id.getNameForLogs() + " doesn't exist.", ErrorCodes::UNKNOWN_TABLE);
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return table;
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}
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void DatabaseCatalog::assertDatabaseExists(const String & database_name) const
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{
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std::lock_guard lock{databases_mutex};
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assertDatabaseExistsUnlocked(database_name);
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}
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void DatabaseCatalog::assertDatabaseDoesntExist(const String & database_name) const
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{
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std::lock_guard lock{databases_mutex};
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assertDatabaseDoesntExistUnlocked(database_name);
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}
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void DatabaseCatalog::assertDatabaseExistsUnlocked(const String & database_name) const
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{
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2020-02-10 18:19:35 +00:00
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assert(!database_name.empty());
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2020-02-03 12:54:36 +00:00
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if (databases.end() == databases.find(database_name))
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throw Exception("Database " + backQuoteIfNeed(database_name) + " doesn't exist", ErrorCodes::UNKNOWN_DATABASE);
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}
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void DatabaseCatalog::assertDatabaseDoesntExistUnlocked(const String & database_name) const
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{
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2020-02-10 18:19:35 +00:00
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assert(!database_name.empty());
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2020-02-03 12:54:36 +00:00
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if (databases.end() != databases.find(database_name))
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throw Exception("Database " + backQuoteIfNeed(database_name) + " already exists.", ErrorCodes::DATABASE_ALREADY_EXISTS);
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}
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2020-02-10 13:10:17 +00:00
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void DatabaseCatalog::attachDatabase(const String & database_name, const DatabasePtr & database)
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2020-02-03 12:54:36 +00:00
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{
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std::lock_guard lock{databases_mutex};
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assertDatabaseDoesntExistUnlocked(database_name);
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databases[database_name] = database;
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}
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2020-02-10 13:10:17 +00:00
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DatabasePtr DatabaseCatalog::detachDatabase(const String & database_name)
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2020-02-03 12:54:36 +00:00
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{
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std::lock_guard lock{databases_mutex};
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2020-02-10 18:19:35 +00:00
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assertDatabaseExistsUnlocked(database_name);
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auto res = databases.find(database_name)->second;
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2020-02-03 12:54:36 +00:00
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databases.erase(database_name);
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return res;
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}
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2020-02-10 13:10:17 +00:00
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DatabasePtr DatabaseCatalog::getDatabase(const String & database_name) const
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2020-02-03 12:54:36 +00:00
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{
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std::lock_guard lock{databases_mutex};
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assertDatabaseExistsUnlocked(database_name);
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return databases.find(database_name)->second;
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}
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2020-02-10 13:10:17 +00:00
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DatabasePtr DatabaseCatalog::tryGetDatabase(const String & database_name) const
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2020-02-03 12:54:36 +00:00
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{
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2020-02-10 13:10:17 +00:00
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assert(!database_name.empty());
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2020-02-03 12:54:36 +00:00
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std::lock_guard lock{databases_mutex};
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auto it = databases.find(database_name);
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if (it == databases.end())
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return {};
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return it->second;
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}
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bool DatabaseCatalog::isDatabaseExist(const String & database_name) const
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{
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2020-02-10 13:10:17 +00:00
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assert(!database_name.empty());
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2020-02-03 12:54:36 +00:00
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std::lock_guard lock{databases_mutex};
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return databases.end() != databases.find(database_name);
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}
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Databases DatabaseCatalog::getDatabases() const
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{
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std::lock_guard lock{databases_mutex};
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return databases;
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}
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bool DatabaseCatalog::isTableExist(const DB::StorageID & table_id, const DB::Context & context) const
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{
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//if (table_id.hasUUID())
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// return tryGetByUUID(table_id.uuid).second != nullptr;
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//else
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//{
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std::lock_guard lock{databases_mutex};
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auto db = databases.find(table_id.database_name);
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return db != databases.end() && db->second->isTableExist(context, table_id.table_name);
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//}
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}
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void DatabaseCatalog::assertTableDoesntExist(const StorageID & table_id, const Context & context) const
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{
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2020-02-10 18:19:35 +00:00
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if (isTableExist(table_id, context))
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2020-02-03 12:54:36 +00:00
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throw Exception("Table " + table_id.getNameForLogs() + " already exists.", ErrorCodes::TABLE_ALREADY_EXISTS);
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}
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DatabasePtr DatabaseCatalog::getDatabaseForTemporaryTables() const
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{
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2020-02-10 13:10:17 +00:00
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return getDatabase(TEMPORARY_DATABASE);
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}
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DatabasePtr DatabaseCatalog::getSystemDatabase() const
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{
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return getDatabase(SYSTEM_DATABASE);
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2020-02-03 12:54:36 +00:00
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}
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void DatabaseCatalog::addUUIDMapping(const UUID & uuid, DatabasePtr database, StoragePtr table)
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{
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assert(uuid != UUIDHelpers::Nil && 0 <= getFirstLevelIdx(uuid) && getFirstLevelIdx(uuid) < uuid_map.size());
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UUIDToStorageMapPart & map_part = uuid_map[getFirstLevelIdx(uuid)];
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std::lock_guard lock{map_part.mutex};
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auto [_, inserted] = map_part.map.try_emplace(uuid, std::move(database), std::move(table));
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if (!inserted)
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throw Exception("Mapping for table with UUID=" + toString(uuid) + " already exists", ErrorCodes::LOGICAL_ERROR);
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}
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void DatabaseCatalog::removeUUIDMapping(const UUID & uuid)
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{
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assert(uuid != UUIDHelpers::Nil && 0 <= getFirstLevelIdx(uuid) && getFirstLevelIdx(uuid) < uuid_map.size());
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UUIDToStorageMapPart & map_part = uuid_map[getFirstLevelIdx(uuid)];
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std::lock_guard lock{map_part.mutex};
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if (!map_part.map.erase(uuid))
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throw Exception("Mapping for table with UUID=" + toString(uuid) + " doesn't exist", ErrorCodes::LOGICAL_ERROR);
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}
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2020-02-10 13:10:17 +00:00
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DatabaseCatalog & DatabaseCatalog::instance()
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{
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static DatabaseCatalog database_catalog;
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return database_catalog;
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}
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DatabasePtr DatabaseCatalog::getDatabase(const String & database_name, const Context & local_context) const
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{
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String resolved_database = local_context.resolveDatabase(database_name);
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return getDatabase(resolved_database);
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}
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2020-02-12 16:54:26 +00:00
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void DatabaseCatalog::addDependency(const StorageID & from, const StorageID & where)
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{
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std::lock_guard lock{databases_mutex};
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2020-02-12 18:14:12 +00:00
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// FIXME when loading metadata storage may not know UUIDs of it's dependencies, because they are not loaded yet,
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// so UUID of `from` is not used here. (same for remove, get and update)
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view_dependencies[{from.getDatabaseName(), from.getTableName()}].insert(where);
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2020-02-12 16:54:26 +00:00
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}
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void DatabaseCatalog::removeDependency(const StorageID & from, const StorageID & where)
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{
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std::lock_guard lock{databases_mutex};
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2020-02-12 18:14:12 +00:00
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view_dependencies[{from.getDatabaseName(), from.getTableName()}].erase(where);
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2020-02-12 16:54:26 +00:00
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}
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Dependencies DatabaseCatalog::getDependencies(const StorageID & from) const
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{
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std::lock_guard lock{databases_mutex};
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2020-02-12 18:14:12 +00:00
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auto iter = view_dependencies.find({from.getDatabaseName(), from.getTableName()});
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2020-02-12 16:54:26 +00:00
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if (iter == view_dependencies.end())
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return {};
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return Dependencies(iter->second.begin(), iter->second.end());
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}
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void
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DatabaseCatalog::updateDependency(const StorageID & old_from, const StorageID & old_where, const StorageID & new_from,
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const StorageID & new_where)
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{
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std::lock_guard lock{databases_mutex};
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if (!old_from.empty())
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2020-02-12 18:14:12 +00:00
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view_dependencies[{old_from.getDatabaseName(), old_from.getTableName()}].erase(old_where);
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2020-02-12 16:54:26 +00:00
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if (!new_from.empty())
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2020-02-12 18:14:12 +00:00
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view_dependencies[{new_from.getDatabaseName(), new_from.getTableName()}].insert(new_where);
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2020-02-12 16:54:26 +00:00
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}
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2020-02-10 18:31:52 +00:00
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std::unique_ptr<DDLGuard> DatabaseCatalog::getDDLGuard(const String & database, const String & table)
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{
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std::unique_lock lock(ddl_guards_mutex);
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return std::make_unique<DDLGuard>(ddl_guards[database], std::move(lock), table);
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}
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DDLGuard::DDLGuard(Map & map_, std::unique_lock<std::mutex> guards_lock_, const String & elem)
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: map(map_), guards_lock(std::move(guards_lock_))
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{
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it = map.emplace(elem, Entry{std::make_unique<std::mutex>(), 0}).first;
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++it->second.counter;
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guards_lock.unlock();
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table_lock = std::unique_lock(*it->second.mutex);
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}
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DDLGuard::~DDLGuard()
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{
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guards_lock.lock();
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--it->second.counter;
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if (!it->second.counter)
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{
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table_lock.unlock();
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map.erase(it);
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}
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}
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2020-02-03 12:54:36 +00:00
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}
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