ClickHouse/src/Interpreters/JoinedTables.h

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#pragma once
#include <Core/NamesAndTypes.h>
#include <Interpreters/DatabaseAndTableWithAlias.h>
#include <Interpreters/InterpreterSelectWithUnionQuery.h>
#include <Interpreters/Context.h>
#include <Interpreters/StorageID.h>
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#include <Storages/IStorage_fwd.h>
namespace DB
{
class ASTSelectQuery;
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class TableJoin;
struct SelectQueryOptions;
struct StorageInMemoryMetadata;
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using StorageMetadataPtr = std::shared_ptr<const StorageInMemoryMetadata>;
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/// Joined tables' columns resolver.
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/// We want to get each table structure at most once per table occurrence. Or even better once per table.
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/// TODO: joins tree with costs to change joins order by CBO.
class JoinedTables
{
public:
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JoinedTables(ContextPtr context, const ASTSelectQuery & select_query, bool include_all_columns_ = false);
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void reset(const ASTSelectQuery & select_query);
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StoragePtr getLeftTableStorage();
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bool resolveTables();
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/// Make fake tables_with_columns[0] in case we have predefined input in InterpreterSelectQuery
void makeFakeTable(StoragePtr storage, const StorageMetadataPtr & metadata_snapshot, const Block & source_header);
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std::shared_ptr<TableJoin> makeTableJoin(const ASTSelectQuery & select_query);
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const TablesWithColumns & tablesWithColumns() const { return tables_with_columns; }
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bool isLeftTableSubquery() const;
bool isLeftTableFunction() const;
size_t tablesCount() const { return table_expressions.size(); }
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void rewriteDistributedInAndJoins(ASTPtr & query);
std::unique_ptr<InterpreterSelectWithUnionQuery> makeLeftTableSubquery(const SelectQueryOptions & select_options);
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private:
ContextPtr context;
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std::vector<const ASTTableExpression *> table_expressions;
TablesWithColumns tables_with_columns;
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const bool include_all_columns;
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/// Legacy (duplicated left table values)
ASTPtr left_table_expression;
std::optional<DatabaseAndTableWithAlias> left_db_and_table;
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};
}