ClickHouse/src/Databases/DatabaseMemory.cpp

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#include <common/logger_useful.h>
#include <Databases/DatabaseMemory.h>
#include <Databases/DatabasesCommon.h>
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#include <Interpreters/Context.h>
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#include <Parsers/ASTCreateQuery.h>
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#include <Storages/IStorage.h>
#include <Poco/File.h>
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#include <filesystem>
namespace DB
{
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namespace ErrorCodes
{
extern const int UNKNOWN_TABLE;
}
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DatabaseMemory::DatabaseMemory(const String & name_, const Context & context)
: DatabaseWithOwnTablesBase(name_, "DatabaseMemory(" + name_ + ")", context)
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, data_path("data/" + escapeForFileName(database_name) + "/")
{}
void DatabaseMemory::createTable(
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const Context & /*context*/,
const String & table_name,
const StoragePtr & table,
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const ASTPtr & query)
{
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std::unique_lock lock{mutex};
attachTableUnlocked(table_name, table, lock);
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create_queries.emplace(table_name, query);
}
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void DatabaseMemory::dropTable(
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const Context & /*context*/,
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const String & table_name,
bool /*no_delay*/)
{
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std::unique_lock lock{mutex};
auto table = detachTableUnlocked(table_name, lock);
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try
{
table->drop();
Poco::File table_data_dir{getTableDataPath(table_name)};
if (table_data_dir.exists())
table_data_dir.remove(true);
}
catch (...)
{
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attachTableUnlocked(table_name, table, lock);
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throw;
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}
table->is_dropped = true;
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create_queries.erase(table_name);
}
ASTPtr DatabaseMemory::getCreateDatabaseQuery() const
{
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auto create_query = std::make_shared<ASTCreateQuery>();
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create_query->database = getDatabaseName();
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create_query->set(create_query->storage, std::make_shared<ASTStorage>());
create_query->storage->set(create_query->storage->engine, makeASTFunction(getEngineName()));
return create_query;
}
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ASTPtr DatabaseMemory::getCreateTableQueryImpl(const String & table_name, const Context &, bool throw_on_error) const
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{
std::lock_guard lock{mutex};
auto it = create_queries.find(table_name);
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if (it == create_queries.end() || !it->second)
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{
if (throw_on_error)
throw Exception("There is no metadata of table " + table_name + " in database " + database_name, ErrorCodes::UNKNOWN_TABLE);
else
return {};
}
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return it->second;
}
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UUID DatabaseMemory::tryGetTableUUID(const String & table_name) const
{
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if (auto table = tryGetTable(table_name, global_context))
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return table->getStorageID().uuid;
return UUIDHelpers::Nil;
}
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void DatabaseMemory::drop(const Context & context)
{
/// Remove data on explicit DROP DATABASE
std::filesystem::remove_all(context.getPath() + data_path);
}
}