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#pragma once
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#include <map>
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#include <mutex>
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#include <unordered_map>
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#include <unordered_set>
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#include <Core/QualifiedTableName.h>
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#include <Core/Types.h>
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#include <Databases/LoadingStrictnessLevel.h>
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#include <Databases/TablesDependencyGraph.h>
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#include <Interpreters/Context_fwd.h>
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#include <Parsers/IAST_fwd.h>
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#include <Common/Stopwatch.h>
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#include <Common/AsyncLoader.h>
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namespace Poco
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{
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class Logger; // NOLINT(cppcoreguidelines-virtual-class-destructor)
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}
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class AtomicStopwatch;
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namespace DB
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{
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class IDatabase;
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using DatabasePtr = std::shared_ptr<IDatabase>;
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struct ParsedTableMetadata
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{
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String path;
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ASTPtr ast;
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};
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using ParsedMetadata = std::map<QualifiedTableName, ParsedTableMetadata>;
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struct ParsedTablesMetadata
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{
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String default_database;
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std::mutex mutex;
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ParsedMetadata parsed_tables;
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/// For logging
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size_t total_dictionaries = 0;
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};
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/// Loads tables (and dictionaries) from specified databases
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/// taking into account dependencies between them.
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class TablesLoader
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{
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public:
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using Databases = std::map<String, DatabasePtr>;
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TablesLoader(ContextMutablePtr global_context_, Databases databases_, LoadingStrictnessLevel strictness_mode_);
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TablesLoader() = delete;
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/// Create tasks for async loading of all tables in `databases` after specified jobs `load_after`.
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[[nodiscard]] LoadTaskPtrs loadTablesAsync(LoadJobSet load_after = {});
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/// Create tasks for async startup of all tables in `databases` after specified jobs `startup_after`.
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/// Note that for every table startup an extra dependency on that table loading will be added along with `startup_after`.
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/// Must be called only after `loadTablesAsync()`.
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[[nodiscard]] LoadTaskPtrs startupTablesAsync(LoadJobSet startup_after = {});
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private:
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ContextMutablePtr global_context;
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Databases databases;
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LoadingStrictnessLevel strictness_mode;
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Strings databases_to_load;
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ParsedTablesMetadata metadata;
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TablesDependencyGraph referential_dependencies;
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TablesDependencyGraph loading_dependencies;
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TablesDependencyGraph all_loading_dependencies;
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LoggerPtr log;
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std::atomic<size_t> tables_processed{0};
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AtomicStopwatch stopwatch;
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AsyncLoader & async_loader;
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std::unordered_map<String, LoadTaskPtr> load_table; /// table_id -> load task
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void buildDependencyGraph();
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void removeUnresolvableDependencies();
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};
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}
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