ClickHouse/dbms/src/AggregateFunctions/AggregateFunctionGroupBitmapData.h

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#pragma once
#include <IO/WriteHelpers.h>
#include <IO/ReadHelpers.h>
#include <boost/noncopyable.hpp>
#include <Common/HashTable/SmallTable.h>
#include <roaring.hh>
#include <roaring.h>
namespace DB
{
/**
* For a small number of values - an array of fixed size "on the stack".
* For large, roaring_bitmap_t is allocated.
* For a description of the roaring_bitmap_t, see: https://github.com/RoaringBitmap/CRoaring
*/
template <typename T, UInt8 small_set_size>
class RoaringBitmapWithSmallSet : private boost::noncopyable
{
private:
using Small = SmallSet<T, small_set_size>;
using ValueBuffer = std::vector<T>;
Small small;
roaring_bitmap_t * rb = nullptr;
void toLarge()
{
rb = roaring_bitmap_create();
for (const auto & x : small)
roaring_bitmap_add(rb, x);
}
public:
bool isLarge() const { return rb != nullptr; }
bool isSmall() const { return rb == nullptr; }
~RoaringBitmapWithSmallSet()
{
if (isLarge())
roaring_bitmap_free(rb);
}
void add(T value) {
if (isSmall())
{
if (small.find(value) == small.end())
{
if (!small.full())
small.insert(value);
else
{
toLarge();
roaring_bitmap_add(rb, value);
}
}
}
else
roaring_bitmap_add(rb, value);
}
UInt64 size() const
{
return isSmall() ? small.size() : roaring_bitmap_get_cardinality( rb );
}
void merge(const RoaringBitmapWithSmallSet & r1)
{
if (r1.isLarge())
{
if (isSmall())
toLarge();
roaring_bitmap_or_inplace( rb, r1.rb );
}
else
{
for (const auto & x : r1.small)
add(x);
}
}
void read(DB::ReadBuffer & in)
{
bool is_large;
readBinary(is_large, in);
if (is_large)
{
toLarge();
UInt32 cardinality;
readBinary( cardinality, in );
db_roaring_bitmap_add_many( in, rb, cardinality );
}
else
small.read(in);
}
void write(DB::WriteBuffer & out) const
{
writeBinary(isLarge(), out);
if (isLarge())
{
UInt32 cardinality = roaring_bitmap_get_cardinality(rb);
writePODBinary( cardinality, out );
db_ra_to_uint32_array( out, &rb->high_low_container );
} else
small.write(out);
}
roaring_bitmap_t * getRb() const
{
return rb;
}
Small& getSmall() const
{
return small;
}
/**
* Get a new roaring_bitmap_t from elements of small
*/
roaring_bitmap_t * getNewRbFromSmall() const
{
roaring_bitmap_t * smallRb = roaring_bitmap_create();
for (const auto & x : small)
roaring_bitmap_add(smallRb, x);
return smallRb;
}
/**
* Computes the intersection between two bitmaps
*/
void rb_and(const RoaringBitmapWithSmallSet & r1)
{
ValueBuffer buffer;
if(isSmall() && r1.isSmall())
{
// intersect
for (const auto & value : this->small)
if (r1.small.find(value) != r1.small.end()) buffer.push_back(value);
// Clear out the original values
this->small.clear();
for (const auto & value : buffer)
this->small.insert(value);
buffer.clear();
} else if(isSmall() && r1.isLarge()){
for (const auto & value : this->small)
if( roaring_bitmap_contains( r1.rb, value ) ) buffer.push_back( value );
// Clear out the original values
this->small.clear();
for (const auto & value : buffer)
this->small.insert(value);
buffer.clear();
} else {
roaring_bitmap_t * rb1 = r1.isSmall() ? r1.getNewRbFromSmall() : r1.getRb();
roaring_bitmap_and_inplace( rb, rb1 );
if ( r1.isSmall() ) roaring_bitmap_free(rb1);
}
}
/**
* Computes the union between two bitmaps.
*/
void rb_or(const RoaringBitmapWithSmallSet & r1)
{
this->merge( r1 );
}
/**
* Computes the symmetric difference (xor) between two bitmaps.
*/
void rb_xor(const RoaringBitmapWithSmallSet & r1)
{
if( this->isSmall() ) toLarge();
roaring_bitmap_t * rb1 = r1.isSmall() ? r1.getNewRbFromSmall() : r1.getRb();
roaring_bitmap_xor_inplace( rb, rb1 );
if ( r1.isSmall() ) roaring_bitmap_free(rb1);
}
/**
* Computes the difference (andnot) between two bitmaps
*/
void rb_andnot(const RoaringBitmapWithSmallSet & r1)
{
ValueBuffer buffer;
if(isSmall() && r1.isSmall())
{
// subtract
for (const auto & value : this->small)
if (r1.small.find(value) == r1.small.end()) buffer.push_back(value);
// Clear out the original values
this->small.clear();
for (const auto & value : buffer)
this->small.insert(value);
buffer.clear();
} else if(isSmall() && r1.isLarge()){
for (const auto & value : this->small)
if( !roaring_bitmap_contains( r1.rb, value ) ) buffer.push_back( value );
// Clear out the original values
this->small.clear();
for (const auto & value : buffer)
this->small.insert(value);
buffer.clear();
} else {
roaring_bitmap_t * rb1 = r1.isSmall() ? r1.getNewRbFromSmall() : r1.getRb();
roaring_bitmap_andnot_inplace( rb, rb1 );
if ( r1.isSmall() ) roaring_bitmap_free(rb1);
}
}
/**
* Computes the cardinality of the intersection between two bitmaps.
*/
UInt64 rb_and_cardinality(const RoaringBitmapWithSmallSet & r1) const
{
UInt64 retSize = 0;
if( isSmall() && r1.isSmall() ){
for (const auto & value : this->small)
if (r1.small.find( value ) != r1.small.end()) retSize++;
} else if( isSmall() && r1.isLarge() ){
for (const auto & value : this->small)
if( roaring_bitmap_contains( r1.rb, value ) ) retSize++;
} else {
roaring_bitmap_t * rb1 = r1.isSmall() ? r1.getNewRbFromSmall() : r1.getRb();
retSize = roaring_bitmap_and_cardinality( rb, rb1 );
if ( r1.isSmall() ) roaring_bitmap_free(rb1);
}
return retSize;
}
/**
* Computes the cardinality of the union between two bitmaps.
*/
UInt64 rb_or_cardinality(const RoaringBitmapWithSmallSet & r1) const
{
UInt64 c1 = this->size();
UInt64 c2 = r1.size();
UInt64 inter = this->rb_and_cardinality( r1 );
return c1 + c2 - inter;
}
/**
* Computes the cardinality of the symmetric difference (andnot) between two bitmaps.
*/
UInt64 rb_xor_cardinality(const RoaringBitmapWithSmallSet & r1) const
{
UInt64 c1 = this->size();
UInt64 c2 = r1.size();
UInt64 inter = this->rb_and_cardinality( r1 );
return c1 + c2 - 2 * inter;
}
/**
* Computes the cardinality of the difference (andnot) between two bitmaps.
*/
UInt64 rb_andnot_cardinality(const RoaringBitmapWithSmallSet & r1) const
{
UInt64 c1 = this->size();
UInt64 inter = this->rb_and_cardinality( r1 );
return c1 - inter;
}
/**
* Return 1 if the two bitmaps contain the same elements.
*/
UInt8 rb_equals(const RoaringBitmapWithSmallSet & r1)
{
if( this->isSmall() ) toLarge();
roaring_bitmap_t * rb1 = r1.isSmall() ? r1.getNewRbFromSmall() : r1.getRb();
UInt8 is_true = roaring_bitmap_equals( rb, rb1 );
if ( r1.isSmall() ) roaring_bitmap_free(rb1);
return is_true;
}
/**
* Check whether two bitmaps intersect.
*/
UInt8 rb_intersect(const RoaringBitmapWithSmallSet & r1)
{
if( this->isSmall() ) toLarge();
roaring_bitmap_t * rb1 = r1.isSmall() ? r1.getNewRbFromSmall() : r1.getRb();
UInt8 is_true = roaring_bitmap_intersect( rb, rb1 );
if ( r1.isSmall() ) roaring_bitmap_free(rb1);
return is_true;
}
/**
* Remove value
*/
void rb_remove(UInt64 offsetid)
{
if( this->isSmall() ) toLarge();
roaring_bitmap_remove( rb, offsetid );
}
/**
* compute (in place) the negation of the roaring bitmap within a specified
* interval: [range_start, range_end). The number of negated values is
* range_end - range_start.
* Areas outside the range are passed through unchanged.
*/
void rb_flip(UInt64 offsetstart, UInt64 offsetend)
{
if( this->isSmall() ) toLarge();
roaring_bitmap_flip_inplace( rb, offsetstart, offsetend );
}
/**
* returns the number of integers that are smaller or equal to offsetid.
*/
UInt64 rb_rank(UInt64 offsetid)
{
if( this->isSmall() ) toLarge();
return roaring_bitmap_rank( rb, offsetid );
}
/**
* Convert elements to integer array, return number of elements
*/
template <typename Element>
UInt64 rb_to_array(PaddedPODArray<Element> & res_data) const
{
UInt64 count = 0;
if (this->isSmall())
{
for (const auto & x : small)
{
res_data.emplace_back(x);
count++;
}
} else {
roaring_uint32_iterator_t iterator;
roaring_init_iterator(rb, &iterator);
while(iterator.has_value)
{
res_data.emplace_back(iterator.current_value);
roaring_advance_uint32_iterator(&iterator);
count++;
}
}
return count;
}
private:
/// To read and write the DB Buffer directly, migrate code from CRoaring
void db_roaring_bitmap_add_many( DB::ReadBuffer & dbBuf, roaring_bitmap_t * r, size_t n_args ) {
void *container = NULL; // hold value of last container touched
uint8_t typecode = 0; // typecode of last container touched
uint32_t prev = 0; // previous valued inserted
size_t i = 0; // index of value
int containerindex = 0;
if (n_args == 0) return;
uint32_t val;
readBinary( val, dbBuf );
container = containerptr_roaring_bitmap_add(r, val, &typecode, &containerindex);
prev = val;
i++;
for (; i < n_args; i++) {
readBinary( val, dbBuf );
if (((prev ^ val) >> 16) ==
0) { // no need to seek the container, it is at hand
// because we already have the container at hand, we can do the
// insertion
// automatically, bypassing the roaring_bitmap_add call
uint8_t newtypecode = typecode;
void * container2 =
container_add(container, val & 0xFFFF, typecode, &newtypecode);
// rare instance when we need to
if (container2 != container)
{
// change the container type
container_free(container, typecode);
ra_set_container_at_index(&r->high_low_container,
containerindex, container2,
newtypecode);
typecode = newtypecode;
container = container2;
}
} else {
container = containerptr_roaring_bitmap_add(r, val, &typecode,
&containerindex);
}
prev = val;
}
}
void db_ra_to_uint32_array( DB::WriteBuffer & dbBuf, roaring_array_t * ra ) const {
size_t ctr = 0;
for (Int32 i = 0; i < ra->size; ++i)
{
Int32 num_added = db_container_to_uint32_array( dbBuf, ra->containers[i], ra->typecodes[i],
((UInt32)ra->keys[i]) << 16);
ctr += num_added;
}
}
UInt32 db_container_to_uint32_array( DB::WriteBuffer & dbBuf, const void * container, UInt8 typecode, UInt32 base) const {
container = container_unwrap_shared(container, &typecode);
switch (typecode) {
case BITSET_CONTAINER_TYPE_CODE:
return db_bitset_container_to_uint32_array( dbBuf,
(const bitset_container_t *)container, base);
case ARRAY_CONTAINER_TYPE_CODE:
return db_array_container_to_uint32_array( dbBuf,
(const array_container_t *)container, base);
case RUN_CONTAINER_TYPE_CODE:
return db_run_container_to_uint32_array( dbBuf,
(const run_container_t *)container, base);
}
return 0;
}
UInt32 db_bitset_container_to_uint32_array( DB::WriteBuffer & dbBuf, const bitset_container_t * cont, UInt32 base) const {
return (UInt32) db_bitset_extract_setbits( dbBuf, cont->array, BITSET_CONTAINER_SIZE_IN_WORDS, base);
}
size_t db_bitset_extract_setbits( DB::WriteBuffer & dbBuf, UInt64 * bitset, size_t length, UInt32 base) const {
UInt32 outpos = 0;
for (size_t i = 0; i < length; ++i)
{
UInt64 w = bitset[i];
while (w != 0)
{
UInt64 t = w & (~w + 1); // on x64, should compile to BLSI (careful: the Intel compiler seems to fail)
UInt32 r = __builtin_ctzll(w); // on x64, should compile to TZCNT
UInt32 val = r + base;
writePODBinary( val, dbBuf );
outpos++;
w ^= t;
}
base += 64;
}
return outpos;
}
int db_array_container_to_uint32_array( DB::WriteBuffer & dbBuf, const array_container_t * cont, UInt32 base) const {
UInt32 outpos = 0;
for ( Int32 i = 0; i < cont->cardinality; ++i)
{
const UInt32 val = base + cont->array[i];
writePODBinary( val, dbBuf );
outpos++;
}
return outpos;
}
int db_run_container_to_uint32_array( DB::WriteBuffer & dbBuf, const run_container_t * cont, UInt32 base) const {
UInt32 outpos = 0;
for (Int32 i = 0; i < cont->n_runs; ++i)
{
UInt32 run_start = base + cont->runs[i].value;
UInt16 le = cont->runs[i].length;
for (Int32 j = 0; j <= le; ++j)
{
UInt32 val = run_start + j;
writePODBinary( val, dbBuf );
outpos++;
}
}
return outpos;
}
};
template <typename T>
struct AggregateFunctionGroupBitmapData
{
RoaringBitmapWithSmallSet<T,32> rbs;
static const char * name() { return "groupBitmap"; }
};
}