ClickHouse/src/IO/LimitReadBuffer.cpp

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#include <IO/LimitReadBuffer.h>
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#include <Common/Exception.h>
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namespace DB
{
namespace ErrorCodes
{
extern const int LIMIT_EXCEEDED;
}
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bool LimitReadBuffer::nextImpl()
{
assert(position() >= in->position());
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/// Let underlying buffer calculate read bytes in `next()` call.
in->position() = position();
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if (bytes >= limit)
{
if (throw_exception)
throw Exception("Limit for LimitReadBuffer exceeded: " + exception_message, ErrorCodes::LIMIT_EXCEEDED);
else
return false;
}
if (!in->next())
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{
working_buffer = in->buffer();
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return false;
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}
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working_buffer = in->buffer();
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if (limit - bytes < working_buffer.size())
working_buffer.resize(limit - bytes);
return true;
}
LimitReadBuffer::LimitReadBuffer(ReadBuffer * in_, bool owns, UInt64 limit_, bool throw_exception_, std::string exception_message_)
: ReadBuffer(in_ ? in_->position() : nullptr, 0)
, in(in_)
, owns_in(owns)
, limit(limit_)
, throw_exception(throw_exception_)
, exception_message(std::move(exception_message_))
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{
assert(in);
size_t remaining_bytes_in_buffer = in->buffer().end() - in->position();
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if (remaining_bytes_in_buffer > limit)
remaining_bytes_in_buffer = limit;
working_buffer = Buffer(in->position(), in->position() + remaining_bytes_in_buffer);
}
LimitReadBuffer::LimitReadBuffer(ReadBuffer & in_, UInt64 limit_, bool throw_exception_, std::string exception_message_)
: LimitReadBuffer(&in_, false, limit_, throw_exception_, exception_message_)
{
}
LimitReadBuffer::LimitReadBuffer(std::unique_ptr<ReadBuffer> in_, UInt64 limit_, bool throw_exception_, std::string exception_message_)
: LimitReadBuffer(in_.release(), true, limit_, throw_exception_, exception_message_)
{
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}
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LimitReadBuffer::~LimitReadBuffer()
{
/// Update underlying buffer's position in case when limit wasn't reached.
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if (!working_buffer.empty())
in->position() = position();
if (owns_in)
delete in;
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}
}