2017-12-29 22:32:04 +00:00
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#pragma once
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#include <Poco/Notification.h>
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#include <Poco/NotificationQueue.h>
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#include <Poco/Timestamp.h>
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#include <thread>
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#include <atomic>
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#include <mutex>
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#include <condition_variable>
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#include <vector>
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#include <map>
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#include <functional>
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#include <boost/noncopyable.hpp>
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2018-03-22 12:34:42 +00:00
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#include <Common/ZooKeeper/Types.h>
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2017-12-29 22:32:04 +00:00
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namespace DB
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{
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class TaskNotification;
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/** Executes functions scheduled at a specific point in time.
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* Basically all tasks are added in a queue and precessed by worker threads.
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*
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* The most important difference between this and BackgroundProcessingPool
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* is that we have the guarantee that the same function is not executed from many workers in the same time.
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*
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* The usage scenario: instead starting a separate thread for each task,
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* register a task in BackgroundSchedulePool and when you need to run the task,
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* call schedule or scheduleAfter(duration) method.
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*/
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class BackgroundSchedulePool
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{
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public:
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class TaskInfo;
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using TaskHandle = std::shared_ptr<TaskInfo>;
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using Tasks = std::multimap<Poco::Timestamp, TaskHandle>;
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using Task = std::function<void()>;
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class TaskInfo : public std::enable_shared_from_this<TaskInfo>, private boost::noncopyable
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{
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public:
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TaskInfo(BackgroundSchedulePool & pool, const std::string & name, const Task & function);
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/// All these methods waits for current execution of task.
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/// Schedule for execution as soon as possible (if not already scheduled).
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/// If the task was already scheduled with delay, the delay will be ignored.
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bool schedule();
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/// Schedule for execution after specified delay.
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bool scheduleAfter(size_t ms);
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/// Further attempts to schedule become no-op.
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void deactivate();
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void activate();
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2018-03-22 12:34:42 +00:00
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/// get zkutil::WatchCallback needed for zookeeper callbacks.
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zkutil::WatchCallback getWatchCallback();
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2017-12-29 22:32:04 +00:00
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private:
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friend class TaskNotification;
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friend class BackgroundSchedulePool;
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void execute();
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2018-01-01 20:35:29 +00:00
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std::mutex schedule_mutex;
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std::mutex exec_mutex;
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2017-12-29 22:32:04 +00:00
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std::string name;
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bool deactivated = false;
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bool scheduled = false;
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bool delayed = false;
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BackgroundSchedulePool & pool;
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Task function;
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/// If the task is scheduled with delay, points to element of delayed_tasks.
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Tasks::iterator iterator;
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};
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BackgroundSchedulePool(size_t size);
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~BackgroundSchedulePool();
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TaskHandle addTask(const std::string & name, const Task & task);
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void removeTask(const TaskHandle & task);
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size_t getNumberOfThreads() const { return size; }
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private:
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using Threads = std::vector<std::thread>;
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void threadFunction();
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void delayExecutionThreadFunction();
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/// Schedule task for execution after specified delay from now.
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2018-01-01 20:35:29 +00:00
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void scheduleDelayedTask(const TaskHandle & task, size_t ms, std::lock_guard<std::mutex> &);
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2017-12-29 22:32:04 +00:00
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/// Remove task, that was scheduled with delay, from schedule.
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2018-01-01 20:35:29 +00:00
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void cancelDelayedTask(const TaskHandle & task, std::lock_guard<std::mutex> &);
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2017-12-29 22:32:04 +00:00
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/// Number for worker threads.
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const size_t size;
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std::atomic<bool> shutdown {false};
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Threads threads;
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Poco::NotificationQueue queue;
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/// Delayed notifications.
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2018-03-22 10:31:05 +00:00
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std::condition_variable wakeup_cond;
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2017-12-29 22:32:04 +00:00
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std::mutex delayed_tasks_lock;
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/// Thread waiting for next delayed task.
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std::thread delayed_thread;
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/// Tasks ordered by scheduled time.
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Tasks delayed_tasks;
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};
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using BackgroundSchedulePoolPtr = std::shared_ptr<BackgroundSchedulePool>;
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}
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