2011-08-27 22:43:31 +00:00
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#pragma once
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2010-03-04 19:20:28 +00:00
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2017-06-06 17:18:32 +00:00
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#include <ext/shared_ptr_helper.h>
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2019-02-05 17:05:33 +00:00
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#include <optional>
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2017-04-01 09:19:00 +00:00
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#include <Storages/IStorage.h>
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2010-03-04 19:20:28 +00:00
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namespace DB
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{
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2016-12-08 02:49:04 +00:00
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class Context;
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2017-06-25 00:17:08 +00:00
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/** Implements a table engine for the system table "numbers".
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2017-04-16 15:00:33 +00:00
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* The table contains the only column number UInt64.
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* From this table, you can read all natural numbers, starting from 0 (to 2^64 - 1, and then again).
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2017-06-10 09:04:31 +00:00
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*
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* You could also specify a limit (how many numbers to give).
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* If multithreaded is specified, numbers will be generated in several streams
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* (and result could be out of order). If both multithreaded and limit are specified,
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2018-10-13 14:33:43 +00:00
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* the table could give you not exactly 1..limit range, but some arbitrary 'limit' numbers.
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2019-08-20 16:13:18 +00:00
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*
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* In multithreaded case, if even_distributed is False, implementation with atomic is used,
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* and result is always in [0 ... limit - 1] range.
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2010-03-04 19:20:28 +00:00
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*/
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2017-06-06 18:36:13 +00:00
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class StorageSystemNumbers : public ext::shared_ptr_helper<StorageSystemNumbers>, public IStorage
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2010-03-04 19:20:28 +00:00
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{
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2019-08-26 19:07:29 +00:00
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friend struct ext::shared_ptr_helper<StorageSystemNumbers>;
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2010-03-04 19:20:28 +00:00
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public:
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2017-04-01 07:20:54 +00:00
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std::string getName() const override { return "SystemNumbers"; }
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2011-08-15 02:24:44 +00:00
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2019-11-15 16:23:48 +00:00
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Pipes readWithProcessors(
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2017-04-01 07:20:54 +00:00
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const Names & column_names,
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2017-07-15 03:48:36 +00:00
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const SelectQueryInfo & query_info,
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2017-04-01 07:20:54 +00:00
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const Context & context,
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2018-04-19 15:18:26 +00:00
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QueryProcessingStage::Enum processed_stage,
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2019-02-18 23:38:44 +00:00
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size_t max_block_size,
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2017-06-02 15:54:39 +00:00
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unsigned num_streams) override;
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2011-08-15 02:24:44 +00:00
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2019-11-15 16:23:48 +00:00
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bool supportProcessorsPipeline() const override { return true; }
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2020-01-20 07:24:28 +00:00
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bool hasEvenlyDistributedRead() const override { return true; }
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2011-08-15 02:24:44 +00:00
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private:
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2017-04-01 07:20:54 +00:00
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bool multithreaded;
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2019-08-20 10:29:04 +00:00
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bool even_distribution;
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2019-02-19 01:53:58 +00:00
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std::optional<UInt64> limit;
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UInt64 offset;
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2014-10-10 15:45:43 +00:00
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2017-11-04 03:20:18 +00:00
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protected:
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2019-08-20 10:28:20 +00:00
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/// If even_distribution is true, numbers are distributed evenly between streams.
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/// Otherwise, streams concurrently increment atomic.
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StorageSystemNumbers(const std::string & name_, bool multithreaded_, std::optional<UInt64> limit_ = std::nullopt, UInt64 offset_ = 0, bool even_distribution_ = true);
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2010-03-04 19:20:28 +00:00
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};
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}
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