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# pragma once
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# include <Core/Names.h>
# include <Common/Exception.h>
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# include <Common/RWLockFIFO.h>
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# include <Core/QueryProcessingStage.h>
# include <Storages/ITableDeclaration.h>
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# include <Storages/SelectQueryInfo.h>
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# include <shared_mutex>
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# include <memory>
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# include <optional>
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# include <Common/ActionLock.h>
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namespace DB
{
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namespace ErrorCodes
{
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extern const int TABLE_IS_DROPPED ;
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}
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class Context ;
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class IBlockInputStream ;
class IBlockOutputStream ;
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class RWLockFIFO ;
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using RWLockFIFOPtr = std : : shared_ptr < RWLockFIFO > ;
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using StorageActionBlockType = size_t ;
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using BlockOutputStreamPtr = std : : shared_ptr < IBlockOutputStream > ;
using BlockInputStreamPtr = std : : shared_ptr < IBlockInputStream > ;
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using BlockInputStreams = std : : vector < BlockInputStreamPtr > ;
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class ASTCreateQuery ;
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class IStorage ;
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using StoragePtr = std : : shared_ptr < IStorage > ;
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using StorageWeakPtr = std : : weak_ptr < IStorage > ;
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struct Settings ;
class AlterCommands ;
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class MutationCommands ;
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/** Does not allow changing the table description (including rename and delete the table).
* If during any operation the table structure should remain unchanged , you need to hold such a lock for all of its time .
* For example , you need to hold such a lock for the duration of the entire SELECT or INSERT query and for the whole time the merge of the set of parts
* ( but between the selection of parts for the merge and their merging , the table structure can change ) .
* NOTE : This is a lock to " read " the table ' s description . To change the table description , you need to take the TableStructureWriteLock .
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*/
class TableStructureReadLock
{
private :
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friend class IStorage ;
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StoragePtr storage ;
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/// Order is important.
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RWLockFIFO : : LockHandler data_lock ;
RWLockFIFO : : LockHandler structure_lock ;
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public :
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TableStructureReadLock ( StoragePtr storage_ , bool lock_structure , bool lock_data , const std : : string & who ) ;
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} ;
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using TableStructureReadLockPtr = std : : shared_ptr < TableStructureReadLock > ;
using TableStructureReadLocks = std : : vector < TableStructureReadLockPtr > ;
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using TableStructureWriteLock = RWLockFIFO : : LockHandler ;
using TableDataWriteLock = RWLockFIFO : : LockHandler ;
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using TableFullWriteLock = std : : pair < TableDataWriteLock , TableStructureWriteLock > ;
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/** Storage. Responsible for
* - storage of the table data ;
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* - the definition in which files ( or not in files ) the data is stored ;
* - data lookups and appends ;
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* - data storage structure ( compression , etc . )
* - concurrent access to data ( locks , etc . )
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*/
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class IStorage : public std : : enable_shared_from_this < IStorage > , private boost : : noncopyable , public ITableDeclaration
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{
public :
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/// The main name of the table type (for example, StorageMergeTree).
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virtual std : : string getName ( ) const = 0 ;
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/** The name of the table.
*/
virtual std : : string getTableName ( ) const = 0 ;
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/** Returns true if the storage receives data from a remote server or servers. */
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virtual bool isRemote ( ) const { return false ; }
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/** Returns true if the storage supports queries with the SAMPLE section. */
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virtual bool supportsSampling ( ) const { return false ; }
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/** Returns true if the storage supports queries with the FINAL section. */
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virtual bool supportsFinal ( ) const { return false ; }
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/** Returns true if the storage supports queries with the PREWHERE section. */
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virtual bool supportsPrewhere ( ) const { return false ; }
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/** Returns true if the storage replicates SELECT, INSERT and ALTER commands among replicas. */
virtual bool supportsReplication ( ) const { return false ; }
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/** Returns true if the storage supports deduplication of inserted data blocks . */
virtual bool supportsDeduplication ( ) const { return false ; }
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/** Does not allow you to change the structure or name of the table.
* If you change the data in the table , you will need to specify will_modify_data = true .
* This will take an extra lock that does not allow starting ALTER MODIFY .
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* Parameter ' who ' identifies a client of the lock ( ALTER query , merge process , etc ) , used for diagnostic purposes .
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*
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* WARNING : You need to call methods from ITableDeclaration under such a lock . Without it , they are not thread safe .
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* WARNING : To avoid deadlocks , this method must not be called under lock of Context .
*/
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TableStructureReadLockPtr lockStructure ( bool will_modify_data , const std : : string & who )
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{
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TableStructureReadLockPtr res = std : : make_shared < TableStructureReadLock > ( shared_from_this ( ) , true , will_modify_data , who ) ;
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if ( is_dropped )
throw Exception ( " Table is dropped " , ErrorCodes : : TABLE_IS_DROPPED ) ;
return res ;
}
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/** Does not allow reading the table structure. It is taken for ALTER, RENAME and DROP.
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*/
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TableFullWriteLock lockForAlter ( const std : : string & who = " Alter " )
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{
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/// The calculation order is important.
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auto res_data_lock = lockDataForAlter ( who ) ;
auto res_structure_lock = lockStructureForAlter ( who ) ;
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return { std : : move ( res_data_lock ) , std : : move ( res_structure_lock ) } ;
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}
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/** Does not allow changing the data in the table. (Moreover, does not give a look at the structure of the table with the intention to change the data).
* It is taken during write temporary data in ALTER MODIFY .
* Under this lock , you can take lockStructureForAlter ( ) to change the structure of the table .
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*/
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TableDataWriteLock lockDataForAlter ( const std : : string & who = " Alter " )
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{
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auto res = data_lock - > getLock ( RWLockFIFO : : Write , who ) ;
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if ( is_dropped )
throw Exception ( " Table is dropped " , ErrorCodes : : TABLE_IS_DROPPED ) ;
return res ;
}
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TableStructureWriteLock lockStructureForAlter ( const std : : string & who = " Alter " )
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{
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auto res = structure_lock - > getLock ( RWLockFIFO : : Write , who ) ;
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if ( is_dropped )
throw Exception ( " Table is dropped " , ErrorCodes : : TABLE_IS_DROPPED ) ;
return res ;
}
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/** Read a set of columns from the table.
* Accepts a list of columns to read , as well as a description of the query ,
* from which information can be extracted about how to retrieve data
* ( indexes , locks , etc . )
* Returns a stream with which you can read data sequentially
* or multiple streams for parallel data reading .
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* The ` processed_stage ` info is also written to what stage the request was processed .
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* ( Normally , the function only reads the columns from the list , but in other cases ,
* for example , the request can be partially processed on a remote server . )
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*
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* context contains settings for one query .
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* Usually Storage does not care about these settings , since they are used in the interpreter .
* But , for example , for distributed query processing , the settings are passed to the remote server .
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*
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* num_streams - a recommendation , how many streams to return ,
* if the storage can return a different number of streams .
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*
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* It is guaranteed that the structure of the table will not change over the lifetime of the returned streams ( that is , there will not be ALTER , RENAME and DROP ) .
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*/
virtual BlockInputStreams read (
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const Names & /*column_names*/ ,
const SelectQueryInfo & /*query_info*/ ,
const Context & /*context*/ ,
QueryProcessingStage : : Enum & /*processed_stage*/ ,
size_t /*max_block_size*/ ,
unsigned /*num_streams*/ )
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{
throw Exception ( " Method read is not supported by storage " + getName ( ) , ErrorCodes : : NOT_IMPLEMENTED ) ;
}
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/** Writes the data to a table.
* Receives a description of the query , which can contain information about the data write method .
* Returns an object by which you can write data sequentially .
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*
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* It is guaranteed that the table structure will not change over the lifetime of the returned streams ( that is , there will not be ALTER , RENAME and DROP ) .
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*/
virtual BlockOutputStreamPtr write (
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const ASTPtr & /*query*/ ,
const Settings & /*settings*/ )
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{
throw Exception ( " Method write is not supported by storage " + getName ( ) , ErrorCodes : : NOT_IMPLEMENTED ) ;
}
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/** Delete the table data. Called before deleting the directory with the data.
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* The method can be called only after detaching table from Context ( when no queries are performed with table ) .
* The table is not usable during and after call to this method .
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* If you do not need any action other than deleting the directory with data , you can leave this method blank .
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*/
virtual void drop ( ) { }
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/** Clear the table data and leave it empty.
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* Must be called under lockForAlter .
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*/
virtual void truncate ( const ASTPtr & /*query*/ )
{
throw Exception ( " Truncate is not supported by storage " + getName ( ) , ErrorCodes : : NOT_IMPLEMENTED ) ;
}
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/** Rename the table.
* Renaming a name in a file with metadata , the name in the list of tables in the RAM , is done separately .
* In this function , you need to rename the directory with the data , if any .
* Called when the table structure is locked for write .
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*/
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virtual void rename ( const String & /*new_path_to_db*/ , const String & /*new_database_name*/ , const String & /*new_table_name*/ )
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{
throw Exception ( " Method rename is not supported by storage " + getName ( ) , ErrorCodes : : NOT_IMPLEMENTED ) ;
}
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/** ALTER tables in the form of column changes that do not affect the change to Storage or its parameters.
* This method must fully execute the ALTER query , taking care of the locks itself .
* To update the table metadata on disk , this method should call InterpreterAlterQuery : : updateMetadata .
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*/
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virtual void alter ( const AlterCommands & /*params*/ , const String & /*database_name*/ , const String & /*table_name*/ , const Context & /*context*/ )
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{
throw Exception ( " Method alter is not supported by storage " + getName ( ) , ErrorCodes : : NOT_IMPLEMENTED ) ;
}
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/** Execute CLEAR COLUMN ... IN PARTITION query which removes column from given partition. */
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virtual void clearColumnInPartition ( const ASTPtr & /*partition*/ , const Field & /*column_name*/ , const Context & /*context*/ )
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{
throw Exception ( " Method dropColumnFromPartition is not supported by storage " + getName ( ) , ErrorCodes : : NOT_IMPLEMENTED ) ;
}
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/** Execute ALTER TABLE dst.table REPLACE(ATTACH) PARTITION partition FROM src.table */
virtual void replacePartitionFrom ( const StoragePtr & /*source_table*/ , const ASTPtr & /*partition*/ , bool /*replace*/ , const Context & )
{
throw Exception ( " Method replacePartitionFrom is not supported by storage " + getName ( ) , ErrorCodes : : NOT_IMPLEMENTED ) ;
}
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/** Run the query (DROP|DETACH) PARTITION.
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*/
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virtual void dropPartition ( const ASTPtr & /*query*/ , const ASTPtr & /*partition*/ , bool /*detach*/ , const Context & /*context*/ )
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{
throw Exception ( " Method dropPartition is not supported by storage " + getName ( ) , ErrorCodes : : NOT_IMPLEMENTED ) ;
}
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/** Run the ATTACH request (PART|PARTITION).
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*/
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virtual void attachPartition ( const ASTPtr & /*partition*/ , bool /*part*/ , const Context & /*context*/ )
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{
throw Exception ( " Method attachPartition is not supported by storage " + getName ( ) , ErrorCodes : : NOT_IMPLEMENTED ) ;
}
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/** Run the FETCH PARTITION query.
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*/
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virtual void fetchPartition ( const ASTPtr & /*partition*/ , const String & /*from*/ , const Context & /*context*/ )
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{
throw Exception ( " Method fetchPartition is not supported by storage " + getName ( ) , ErrorCodes : : NOT_IMPLEMENTED ) ;
}
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/** Run the FREEZE PARTITION request. That is, create a local backup (snapshot) of data using the `localBackup` function (see localBackup.h)
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*/
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virtual void freezePartition ( const ASTPtr & /*partition*/ , const String & /*with_name*/ , const Context & /*context*/ )
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{
throw Exception ( " Method freezePartition is not supported by storage " + getName ( ) , ErrorCodes : : NOT_IMPLEMENTED ) ;
}
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/** Perform any background work. For example, combining parts in a MergeTree type table.
* Returns whether any work has been done .
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*/
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virtual bool optimize ( const ASTPtr & /*query*/ , const ASTPtr & /*partition*/ , bool /*final*/ , bool /*deduplicate*/ , const Context & /*context*/ )
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{
throw Exception ( " Method optimize is not supported by storage " + getName ( ) , ErrorCodes : : NOT_IMPLEMENTED ) ;
}
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/// Mutate the table contents
virtual void mutate ( const MutationCommands & , const Context & )
{
throw Exception ( " Mutations are not supported by storage " + getName ( ) , ErrorCodes : : NOT_IMPLEMENTED ) ;
}
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/** If the table have to do some complicated work on startup,
* that must be postponed after creation of table object
* ( like launching some background threads ) ,
* do it in this method .
* You should call this method after creation of object .
* By default , does nothing .
* Cannot be called simultaneously by multiple threads .
*/
virtual void startup ( ) { }
/** If the table have to do some complicated work when destroying an object - do it in advance.
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* For example , if the table contains any threads for background work - ask them to complete and wait for completion .
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* By default , does nothing .
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* Can be called simultaneously from different threads , even after a call to drop ( ) .
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*/
virtual void shutdown ( ) { }
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/// Asks table to stop executing some action identified by action_type
/// If table does not support such type of lock, and empty lock is returned
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virtual ActionLock getActionLock ( StorageActionBlockType /* action_type */ )
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{
return { } ;
}
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bool is_dropped { false } ;
/// Does table support index for IN sections
virtual bool supportsIndexForIn ( ) const { return false ; }
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/// Provides a hint that the storage engine may evaluate the IN-condition by using an index.
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virtual bool mayBenefitFromIndexForIn ( const ASTPtr & /* left_in_operand */ ) const { return false ; }
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/// Checks validity of the data
virtual bool checkData ( ) const { throw DB : : Exception ( " Check query is not supported for " + getName ( ) + " storage " ) ; }
/// Checks that table could be dropped right now
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/// Otherwise - throws an exception with detailed information.
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/// We do not use mutex because it is not very important that the size could change during the operation.
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virtual void checkTableCanBeDropped ( ) const { }
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/// Checks that Partition could be dropped right now
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/// Otherwise - throws an exception with detailed information.
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/// We do not use mutex because it is not very important that the size could change during the operation.
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virtual void checkPartitionCanBeDropped ( const ASTPtr & /*partition*/ ) { }
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/** Notify engine about updated dependencies for this storage. */
virtual void updateDependencies ( ) { }
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/// Returns data path if storage supports it, empty string otherwise.
virtual String getDataPath ( ) const { return { } ; }
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protected :
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using ITableDeclaration : : ITableDeclaration ;
using std : : enable_shared_from_this < IStorage > : : shared_from_this ;
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private :
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friend class TableStructureReadLock ;
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/// You always need to take the next two locks in this order.
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/** It is taken for read for the entire INSERT query and the entire merge of the parts (for MergeTree).
* It is taken for write for the entire time ALTER MODIFY .
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*
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* Formally :
* Taking a write lock ensures that :
* 1 ) the data in the table will not change while the lock is alive ,
* 2 ) all changes to the data after releasing the lock will be based on the structure of the table at the time after the lock was released .
* You need to take for read for the entire time of the operation that changes the data .
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*/
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mutable RWLockFIFOPtr data_lock = RWLockFIFO : : create ( ) ;
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/** Lock for multiple columns and path to table. It is taken for write at RENAME, ALTER (for ALTER MODIFY for a while) and DROP.
* It is taken for read for the whole time of SELECT , INSERT and merge parts ( for MergeTree ) .
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*
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* Taking this lock for writing is a strictly " stronger " operation than taking parts_writing_lock for write record .
* That is , if this lock is taken for write , you should not worry about ` parts_writing_lock ` .
* parts_writing_lock is only needed for cases when you do not want to take ` table_structure_lock ` for long operations ( ALTER MODIFY ) .
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*/
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mutable RWLockFIFOPtr structure_lock = RWLockFIFO : : create ( ) ;
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} ;
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/// table name -> table
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using Tables = std : : map < String , StoragePtr > ;
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}