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377 lines
16 KiB
C++
377 lines
16 KiB
C++
#pragma once
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#include <Core/Names.h>
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#include <Common/Exception.h>
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#include <Common/RWLockFIFO.h>
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#include <Core/QueryProcessingStage.h>
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#include <Storages/ITableDeclaration.h>
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#include <Storages/SelectQueryInfo.h>
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#include <shared_mutex>
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#include <memory>
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#include <optional>
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#include <Common/ActionLock.h>
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namespace DB
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{
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namespace ErrorCodes
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{
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extern const int TABLE_IS_DROPPED;
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}
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class Context;
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class IBlockInputStream;
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class IBlockOutputStream;
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class RWLockFIFO;
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using RWLockFIFOPtr = std::shared_ptr<RWLockFIFO>;
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using StorageActionBlockType = size_t;
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using BlockOutputStreamPtr = std::shared_ptr<IBlockOutputStream>;
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using BlockInputStreamPtr = std::shared_ptr<IBlockInputStream>;
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using BlockInputStreams = std::vector<BlockInputStreamPtr>;
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class ASTCreateQuery;
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class IStorage;
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using StoragePtr = std::shared_ptr<IStorage>;
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using StorageWeakPtr = std::weak_ptr<IStorage>;
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struct Settings;
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class AlterCommands;
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class MutationCommands;
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/** Does not allow changing the table description (including rename and delete the table).
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* If during any operation the table structure should remain unchanged, you need to hold such a lock for all of its time.
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* For example, you need to hold such a lock for the duration of the entire SELECT or INSERT query and for the whole time the merge of the set of parts
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* (but between the selection of parts for the merge and their merging, the table structure can change).
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* NOTE: This is a lock to "read" the table's description. To change the table description, you need to take the TableStructureWriteLock.
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*/
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class TableStructureReadLock
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{
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private:
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friend class IStorage;
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StoragePtr storage;
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/// Order is important.
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RWLockFIFO::LockHandler data_lock;
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RWLockFIFO::LockHandler structure_lock;
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public:
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TableStructureReadLock(StoragePtr storage_, bool lock_structure, bool lock_data, const std::string & who);
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};
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using TableStructureReadLockPtr = std::shared_ptr<TableStructureReadLock>;
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using TableStructureReadLocks = std::vector<TableStructureReadLockPtr>;
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using TableStructureWriteLock = RWLockFIFO::LockHandler;
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using TableDataWriteLock = RWLockFIFO::LockHandler;
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using TableFullWriteLock = std::pair<TableDataWriteLock, TableStructureWriteLock>;
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/** Storage. Responsible for
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* - storage of the table data;
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* - the definition in which files (or not in files) the data is stored;
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* - data lookups and appends;
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* - data storage structure (compression, etc.)
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* - concurrent access to data (locks, etc.)
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*/
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class IStorage : public std::enable_shared_from_this<IStorage>, private boost::noncopyable, public ITableDeclaration
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{
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public:
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/// The main name of the table type (for example, StorageMergeTree).
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virtual std::string getName() const = 0;
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/** The name of the table.
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*/
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virtual std::string getTableName() const = 0;
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/** Returns true if the storage receives data from a remote server or servers. */
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virtual bool isRemote() const { return false; }
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/** Returns true if the storage supports queries with the SAMPLE section. */
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virtual bool supportsSampling() const { return false; }
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/** Returns true if the storage supports queries with the FINAL section. */
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virtual bool supportsFinal() const { return false; }
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/** Returns true if the storage supports queries with the PREWHERE section. */
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virtual bool supportsPrewhere() const { return false; }
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/** Returns true if the storage replicates SELECT, INSERT and ALTER commands among replicas. */
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virtual bool supportsReplication() const { return false; }
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/** Returns true if the storage supports deduplication of inserted data blocks . */
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virtual bool supportsDeduplication() const { return false; }
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/** Does not allow you to change the structure or name of the table.
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* If you change the data in the table, you will need to specify will_modify_data = true.
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* This will take an extra lock that does not allow starting ALTER MODIFY.
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* Parameter 'who' identifies a client of the lock (ALTER query, merge process, etc), used for diagnostic purposes.
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*
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* WARNING: You need to call methods from ITableDeclaration under such a lock. Without it, they are not thread safe.
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* WARNING: To avoid deadlocks, this method must not be called under lock of Context.
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*/
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TableStructureReadLockPtr lockStructure(bool will_modify_data, const std::string & who)
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{
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TableStructureReadLockPtr res = std::make_shared<TableStructureReadLock>(shared_from_this(), true, will_modify_data, who);
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if (is_dropped)
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throw Exception("Table is dropped", ErrorCodes::TABLE_IS_DROPPED);
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return res;
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}
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/** Does not allow reading the table structure. It is taken for ALTER, RENAME and DROP.
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*/
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TableFullWriteLock lockForAlter(const std::string & who = "Alter")
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{
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/// The calculation order is important.
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auto res_data_lock = lockDataForAlter(who);
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auto res_structure_lock = lockStructureForAlter(who);
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return {std::move(res_data_lock), std::move(res_structure_lock)};
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}
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/** Does not allow changing the data in the table. (Moreover, does not give a look at the structure of the table with the intention to change the data).
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* It is taken during write temporary data in ALTER MODIFY.
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* Under this lock, you can take lockStructureForAlter() to change the structure of the table.
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*/
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TableDataWriteLock lockDataForAlter(const std::string & who = "Alter")
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{
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auto res = data_lock->getLock(RWLockFIFO::Write, who);
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if (is_dropped)
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throw Exception("Table is dropped", ErrorCodes::TABLE_IS_DROPPED);
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return res;
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}
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TableStructureWriteLock lockStructureForAlter(const std::string & who = "Alter")
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{
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auto res = structure_lock->getLock(RWLockFIFO::Write, who);
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if (is_dropped)
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throw Exception("Table is dropped", ErrorCodes::TABLE_IS_DROPPED);
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return res;
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}
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/** Read a set of columns from the table.
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* Accepts a list of columns to read, as well as a description of the query,
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* from which information can be extracted about how to retrieve data
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* (indexes, locks, etc.)
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* Returns a stream with which you can read data sequentially
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* or multiple streams for parallel data reading.
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* The `processed_stage` info is also written to what stage the request was processed.
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* (Normally, the function only reads the columns from the list, but in other cases,
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* for example, the request can be partially processed on a remote server.)
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*
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* context contains settings for one query.
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* Usually Storage does not care about these settings, since they are used in the interpreter.
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* But, for example, for distributed query processing, the settings are passed to the remote server.
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*
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* num_streams - a recommendation, how many streams to return,
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* if the storage can return a different number of streams.
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*
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* It is guaranteed that the structure of the table will not change over the lifetime of the returned streams (that is, there will not be ALTER, RENAME and DROP).
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*/
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virtual BlockInputStreams read(
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const Names & /*column_names*/,
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const SelectQueryInfo & /*query_info*/,
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const Context & /*context*/,
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QueryProcessingStage::Enum & /*processed_stage*/,
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size_t /*max_block_size*/,
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unsigned /*num_streams*/)
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{
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throw Exception("Method read is not supported by storage " + getName(), ErrorCodes::NOT_IMPLEMENTED);
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}
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/** Writes the data to a table.
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* Receives a description of the query, which can contain information about the data write method.
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* Returns an object by which you can write data sequentially.
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*
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* It is guaranteed that the table structure will not change over the lifetime of the returned streams (that is, there will not be ALTER, RENAME and DROP).
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*/
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virtual BlockOutputStreamPtr write(
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const ASTPtr & /*query*/,
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const Settings & /*settings*/)
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{
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throw Exception("Method write is not supported by storage " + getName(), ErrorCodes::NOT_IMPLEMENTED);
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}
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/** Delete the table data. Called before deleting the directory with the data.
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* The method can be called only after detaching table from Context (when no queries are performed with table).
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* The table is not usable during and after call to this method.
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* If you do not need any action other than deleting the directory with data, you can leave this method blank.
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*/
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virtual void drop() {}
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/** Clear the table data and leave it empty.
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* Must be called under lockForAlter.
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*/
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virtual void truncate(const ASTPtr & /*query*/)
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{
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throw Exception("Truncate is not supported by storage " + getName(), ErrorCodes::NOT_IMPLEMENTED);
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}
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/** Rename the table.
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* Renaming a name in a file with metadata, the name in the list of tables in the RAM, is done separately.
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* In this function, you need to rename the directory with the data, if any.
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* Called when the table structure is locked for write.
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*/
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virtual void rename(const String & /*new_path_to_db*/, const String & /*new_database_name*/, const String & /*new_table_name*/)
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{
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throw Exception("Method rename is not supported by storage " + getName(), ErrorCodes::NOT_IMPLEMENTED);
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}
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/** ALTER tables in the form of column changes that do not affect the change to Storage or its parameters.
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* This method must fully execute the ALTER query, taking care of the locks itself.
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* To update the table metadata on disk, this method should call InterpreterAlterQuery::updateMetadata.
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*/
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virtual void alter(const AlterCommands & /*params*/, const String & /*database_name*/, const String & /*table_name*/, const Context & /*context*/)
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{
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throw Exception("Method alter is not supported by storage " + getName(), ErrorCodes::NOT_IMPLEMENTED);
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}
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/** Execute CLEAR COLUMN ... IN PARTITION query which removes column from given partition. */
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virtual void clearColumnInPartition(const ASTPtr & /*partition*/, const Field & /*column_name*/, const Context & /*context*/)
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{
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throw Exception("Method dropColumnFromPartition is not supported by storage " + getName(), ErrorCodes::NOT_IMPLEMENTED);
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}
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/** Execute ALTER TABLE dst.table REPLACE(ATTACH) PARTITION partition FROM src.table */
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virtual void replacePartitionFrom(const StoragePtr & /*source_table*/, const ASTPtr & /*partition*/, bool /*replace*/, const Context &)
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{
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throw Exception("Method replacePartitionFrom is not supported by storage " + getName(), ErrorCodes::NOT_IMPLEMENTED);
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}
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/** Run the query (DROP|DETACH) PARTITION.
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*/
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virtual void dropPartition(const ASTPtr & /*query*/, const ASTPtr & /*partition*/, bool /*detach*/, const Context & /*context*/)
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{
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throw Exception("Method dropPartition is not supported by storage " + getName(), ErrorCodes::NOT_IMPLEMENTED);
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}
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/** Run the ATTACH request (PART|PARTITION).
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*/
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virtual void attachPartition(const ASTPtr & /*partition*/, bool /*part*/, const Context & /*context*/)
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{
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throw Exception("Method attachPartition is not supported by storage " + getName(), ErrorCodes::NOT_IMPLEMENTED);
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}
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/** Run the FETCH PARTITION query.
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*/
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virtual void fetchPartition(const ASTPtr & /*partition*/, const String & /*from*/, const Context & /*context*/)
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{
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throw Exception("Method fetchPartition is not supported by storage " + getName(), ErrorCodes::NOT_IMPLEMENTED);
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}
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/** Run the FREEZE PARTITION request. That is, create a local backup (snapshot) of data using the `localBackup` function (see localBackup.h)
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*/
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virtual void freezePartition(const ASTPtr & /*partition*/, const String & /*with_name*/, const Context & /*context*/)
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{
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throw Exception("Method freezePartition is not supported by storage " + getName(), ErrorCodes::NOT_IMPLEMENTED);
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}
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/** Perform any background work. For example, combining parts in a MergeTree type table.
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* Returns whether any work has been done.
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*/
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virtual bool optimize(const ASTPtr & /*query*/, const ASTPtr & /*partition*/, bool /*final*/, bool /*deduplicate*/, const Context & /*context*/)
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{
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throw Exception("Method optimize is not supported by storage " + getName(), ErrorCodes::NOT_IMPLEMENTED);
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}
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/// Mutate the table contents
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virtual void mutate(const MutationCommands &, const Context &)
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{
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throw Exception("Mutations are not supported by storage " + getName(), ErrorCodes::NOT_IMPLEMENTED);
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}
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/** If the table have to do some complicated work on startup,
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* that must be postponed after creation of table object
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* (like launching some background threads),
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* do it in this method.
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* You should call this method after creation of object.
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* By default, does nothing.
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* Cannot be called simultaneously by multiple threads.
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*/
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virtual void startup() {}
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/** If the table have to do some complicated work when destroying an object - do it in advance.
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* For example, if the table contains any threads for background work - ask them to complete and wait for completion.
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* By default, does nothing.
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* Can be called simultaneously from different threads, even after a call to drop().
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*/
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virtual void shutdown() {}
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/// Asks table to stop executing some action identified by action_type
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/// If table does not support such type of lock, and empty lock is returned
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virtual ActionLock getActionLock(StorageActionBlockType /* action_type */)
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{
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return {};
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}
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bool is_dropped{false};
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/// Does table support index for IN sections
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virtual bool supportsIndexForIn() const { return false; }
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/// Provides a hint that the storage engine may evaluate the IN-condition by using an index.
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virtual bool mayBenefitFromIndexForIn(const ASTPtr & /* left_in_operand */) const { return false; }
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/// Checks validity of the data
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virtual bool checkData() const { throw DB::Exception("Check query is not supported for " + getName() + " storage"); }
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/// Checks that table could be dropped right now
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/// Otherwise - throws an exception with detailed information.
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/// We do not use mutex because it is not very important that the size could change during the operation.
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virtual void checkTableCanBeDropped() const {}
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/// Checks that Partition could be dropped right now
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/// Otherwise - throws an exception with detailed information.
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/// We do not use mutex because it is not very important that the size could change during the operation.
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virtual void checkPartitionCanBeDropped(const ASTPtr & /*partition*/) {}
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/** Notify engine about updated dependencies for this storage. */
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virtual void updateDependencies() {}
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/// Returns data path if storage supports it, empty string otherwise.
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virtual String getDataPath() const { return {}; }
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protected:
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using ITableDeclaration::ITableDeclaration;
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using std::enable_shared_from_this<IStorage>::shared_from_this;
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private:
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friend class TableStructureReadLock;
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/// You always need to take the next two locks in this order.
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/** It is taken for read for the entire INSERT query and the entire merge of the parts (for MergeTree).
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* It is taken for write for the entire time ALTER MODIFY.
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*
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* Formally:
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* Taking a write lock ensures that:
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* 1) the data in the table will not change while the lock is alive,
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* 2) all changes to the data after releasing the lock will be based on the structure of the table at the time after the lock was released.
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* You need to take for read for the entire time of the operation that changes the data.
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*/
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mutable RWLockFIFOPtr data_lock = RWLockFIFO::create();
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/** Lock for multiple columns and path to table. It is taken for write at RENAME, ALTER (for ALTER MODIFY for a while) and DROP.
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* It is taken for read for the whole time of SELECT, INSERT and merge parts (for MergeTree).
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*
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* Taking this lock for writing is a strictly "stronger" operation than taking parts_writing_lock for write record.
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* That is, if this lock is taken for write, you should not worry about `parts_writing_lock`.
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* parts_writing_lock is only needed for cases when you do not want to take `table_structure_lock` for long operations (ALTER MODIFY).
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*/
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mutable RWLockFIFOPtr structure_lock = RWLockFIFO::create();
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};
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/// table name -> table
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using Tables = std::map<String, StoragePtr>;
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}
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