mirror of
https://github.com/ClickHouse/ClickHouse.git
synced 2024-11-25 00:52:02 +00:00
167 lines
4.2 KiB
C++
167 lines
4.2 KiB
C++
//
|
|
// Random.h
|
|
//
|
|
// Library: Foundation
|
|
// Package: Crypt
|
|
// Module: Random
|
|
//
|
|
// Definition of class Random.
|
|
//
|
|
// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
|
|
// and Contributors.
|
|
//
|
|
// SPDX-License-Identifier: BSL-1.0
|
|
//
|
|
//
|
|
// Based on the FreeBSD random number generator.
|
|
// src/lib/libc/stdlib/random.c,v 1.25
|
|
//
|
|
// Copyright (c) 1983, 1993
|
|
// The Regents of the University of California. All rights reserved.
|
|
// Redistribution and use in source and binary forms, with or without
|
|
// modification, are permitted provided that the following conditions
|
|
// are met:
|
|
// 1. Redistributions of source code must retain the above copyright
|
|
// notice, this list of conditions and the following disclaimer.
|
|
// 2. Redistributions in binary form must reproduce the above copyright
|
|
// notice, this list of conditions and the following disclaimer in the
|
|
// documentation and/or other materials provided with the distribution.
|
|
// 4. Neither the name of the University nor the names of its contributors
|
|
// may be used to endorse or promote products derived from this software
|
|
// without specific prior written permission.
|
|
//
|
|
// THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
|
|
// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
|
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
|
// ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
|
|
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
|
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
|
|
// OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
|
|
// HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
|
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
|
|
// OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
|
|
// SUCH DAMAGE.
|
|
//
|
|
|
|
|
|
#ifndef Foundation_Random_INCLUDED
|
|
#define Foundation_Random_INCLUDED
|
|
|
|
|
|
#include "Poco/Foundation.h"
|
|
|
|
|
|
namespace Poco
|
|
{
|
|
|
|
|
|
class Foundation_API Random
|
|
/// A better random number generator.
|
|
/// Random implements a pseudo random number generator
|
|
/// (PRNG). The PRNG is a nonlinear additive
|
|
/// feedback random number generator using 256 bytes
|
|
/// of state information and a period of up to 2^69.
|
|
{
|
|
public:
|
|
enum Type
|
|
{
|
|
RND_STATE_0 = 8, /// linear congruential
|
|
RND_STATE_32 = 32, /// x**7 + x**3 + 1
|
|
RND_STATE_64 = 64, /// x**15 + x + 1
|
|
RND_STATE_128 = 128, /// x**31 + x**3 + 1
|
|
RND_STATE_256 = 256 /// x**63 + x + 1
|
|
};
|
|
|
|
Random(int stateSize = 256);
|
|
/// Creates and initializes the PRNG.
|
|
/// Specify either a state buffer size
|
|
/// (8 to 256 bytes) or one of the Type values.
|
|
|
|
~Random();
|
|
/// Destroys the PRNG.
|
|
|
|
void seed(UInt32 seed);
|
|
/// Seeds the pseudo random generator with the given seed.
|
|
|
|
void seed();
|
|
/// Seeds the pseudo random generator with a random seed
|
|
/// obtained from a RandomInputStream.
|
|
|
|
UInt32 next();
|
|
/// Returns the next 31-bit pseudo random number.
|
|
|
|
UInt32 next(UInt32 n);
|
|
/// Returns the next 31-bit pseudo random number modulo n.
|
|
|
|
char nextChar();
|
|
/// Returns the next pseudo random character.
|
|
|
|
bool nextBool();
|
|
/// Returns the next boolean pseudo random value.
|
|
|
|
float nextFloat();
|
|
/// Returns the next float pseudo random number between 0.0 and 1.0.
|
|
|
|
double nextDouble();
|
|
/// Returns the next double pseudo random number between 0.0 and 1.0.
|
|
|
|
protected:
|
|
void initState(UInt32 seed, char * arg_state, Int32 n);
|
|
static UInt32 goodRand(Int32 x);
|
|
|
|
private:
|
|
enum
|
|
{
|
|
MAX_TYPES = 5,
|
|
NSHUFF = 50
|
|
};
|
|
|
|
UInt32 * _fptr;
|
|
UInt32 * _rptr;
|
|
UInt32 * _state;
|
|
int _randType;
|
|
int _randDeg;
|
|
int _randSep;
|
|
UInt32 * _endPtr;
|
|
char * _pBuffer;
|
|
};
|
|
|
|
|
|
//
|
|
// inlines
|
|
//
|
|
inline UInt32 Random::next(UInt32 n)
|
|
{
|
|
return next() % n;
|
|
}
|
|
|
|
|
|
inline char Random::nextChar()
|
|
{
|
|
return char((next() >> 3) & 0xFF);
|
|
}
|
|
|
|
|
|
inline bool Random::nextBool()
|
|
{
|
|
return (next() & 0x1000) != 0;
|
|
}
|
|
|
|
|
|
inline float Random::nextFloat()
|
|
{
|
|
return float(next()) / 0x7FFFFFFF;
|
|
}
|
|
|
|
|
|
inline double Random::nextDouble()
|
|
{
|
|
return double(next()) / 0x7FFFFFFF;
|
|
}
|
|
|
|
|
|
} // namespace Poco
|
|
|
|
|
|
#endif // Foundation_Random_INCLUDED
|