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343 lines
15 KiB
C++
343 lines
15 KiB
C++
#pragma once
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#include <Core/ColumnsWithTypeAndName.h>
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#include <Core/NamesAndTypes.h>
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#include <Core/Names.h>
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#include <Interpreters/Context_fwd.h>
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#include "config.h"
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namespace DB
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{
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class ActionsDAG;
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using ActionsDAGPtr = std::shared_ptr<ActionsDAG>;
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class IExecutableFunction;
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using ExecutableFunctionPtr = std::shared_ptr<IExecutableFunction>;
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class IFunctionBase;
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using FunctionBasePtr = std::shared_ptr<IFunctionBase>;
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class IFunctionOverloadResolver;
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using FunctionOverloadResolverPtr = std::shared_ptr<IFunctionOverloadResolver>;
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class IDataType;
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using DataTypePtr = std::shared_ptr<const IDataType>;
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namespace JSONBuilder
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{
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class JSONMap;
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class IItem;
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using ItemPtr = std::unique_ptr<IItem>;
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}
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class SortDescription;
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/// Directed acyclic graph of expressions.
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/// This is an intermediate representation of actions which is usually built from expression list AST.
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/// Node of DAG describe calculation of a single column with known type, name, and constant value (if applicable).
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///
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/// DAG representation is useful in case we need to know explicit dependencies between actions.
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/// It is helpful when it is needed to optimize actions, remove unused expressions, compile subexpressions,
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/// split or merge parts of graph, calculate expressions on partial input.
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///
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/// Built DAG is used by ExpressionActions, which calculates expressions on block.
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class ActionsDAG
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{
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public:
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enum class ActionType
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{
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/// Column which must be in input.
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INPUT,
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/// Constant column with known value.
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COLUMN,
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/// Another one name for column.
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ALIAS,
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/// Function arrayJoin. Specially separated because it changes the number of rows.
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ARRAY_JOIN,
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FUNCTION,
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};
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struct Node;
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using NodeRawPtrs = std::vector<Node *>;
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using NodeRawConstPtrs = std::vector<const Node *>;
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struct Node
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{
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NodeRawConstPtrs children;
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ActionType type{};
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std::string result_name;
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DataTypePtr result_type;
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FunctionOverloadResolverPtr function_builder;
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/// Can be used to get function signature or properties like monotonicity.
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FunctionBasePtr function_base;
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/// Prepared function which is used in function execution.
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ExecutableFunctionPtr function;
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/// If function is a compiled statement.
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bool is_function_compiled = false;
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/// It is deterministic (See IFunction::isDeterministic).
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/// This property is kept after constant folding of non-deterministic functions like 'now', 'today'.
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bool is_deterministic = true;
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/// For COLUMN node and propagated constants.
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ColumnPtr column;
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void toTree(JSONBuilder::JSONMap & map) const;
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};
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/// NOTE: std::list is an implementation detail.
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/// It allows to add and remove new nodes inplace without reallocation.
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/// Raw pointers to nodes remain valid.
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using Nodes = std::list<Node>;
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private:
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Nodes nodes;
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NodeRawConstPtrs inputs;
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NodeRawConstPtrs outputs;
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bool project_input = false;
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bool projected_output = false;
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public:
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ActionsDAG() = default;
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ActionsDAG(ActionsDAG &&) = default;
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ActionsDAG(const ActionsDAG &) = delete;
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ActionsDAG & operator=(const ActionsDAG &) = delete;
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explicit ActionsDAG(const NamesAndTypesList & inputs_);
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explicit ActionsDAG(const ColumnsWithTypeAndName & inputs_);
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const Nodes & getNodes() const { return nodes; }
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const NodeRawConstPtrs & getOutputs() const { return outputs; }
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/** Output nodes can contain any column returned from DAG.
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* You may manually change it if needed.
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*/
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NodeRawConstPtrs & getOutputs() { return outputs; }
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const NodeRawConstPtrs & getInputs() const { return inputs; }
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NamesAndTypesList getRequiredColumns() const;
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Names getRequiredColumnsNames() const;
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ColumnsWithTypeAndName getResultColumns() const;
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NamesAndTypesList getNamesAndTypesList() const;
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Names getNames() const;
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std::string dumpNames() const;
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std::string dumpDAG() const;
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const Node & addInput(std::string name, DataTypePtr type);
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const Node & addInput(ColumnWithTypeAndName column);
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const Node & addColumn(ColumnWithTypeAndName column);
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const Node & addAlias(const Node & child, std::string alias);
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const Node & addArrayJoin(const Node & child, std::string result_name);
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const Node & addFunction(
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const FunctionOverloadResolverPtr & function,
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NodeRawConstPtrs children,
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std::string result_name);
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/// Find first column by name in output nodes. This search is linear.
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const Node & findInOutputs(const std::string & name) const;
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/// Same, but return nullptr if node not found.
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const Node * tryFindInOutputs(const std::string & name) const;
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/// Find first node with the same name in output nodes and replace it.
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/// If was not found, add node to outputs end.
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void addOrReplaceInOutputs(const Node & node);
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/// Call addAlias several times.
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void addAliases(const NamesWithAliases & aliases);
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/// Add alias actions and remove unused columns from outputs. Also specify result columns order in outputs.
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void project(const NamesWithAliases & projection);
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/// If column is not in outputs, try to find it in nodes and insert back into outputs.
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bool tryRestoreColumn(const std::string & column_name);
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/// Find column in result. Remove it from outputs.
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/// If columns is in inputs and has no dependent nodes, remove it from inputs too.
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/// Return true if column was removed from inputs.
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bool removeUnusedResult(const std::string & column_name);
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void projectInput(bool project = true) { project_input = project; }
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bool isInputProjected() const { return project_input; }
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bool isOutputProjected() const { return projected_output; }
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/// Remove actions that are not needed to compute output nodes
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void removeUnusedActions(bool allow_remove_inputs = true, bool allow_constant_folding = true);
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/// Remove actions that are not needed to compute output nodes with required names
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void removeUnusedActions(const Names & required_names, bool allow_remove_inputs = true, bool allow_constant_folding = true);
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/// Remove actions that are not needed to compute output nodes with required names
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void removeUnusedActions(const NameSet & required_names, bool allow_remove_inputs = true, bool allow_constant_folding = true);
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/// Transform the current DAG in a way that leaf nodes get folded into their parents. It's done
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/// because each projection can provide some columns as inputs to substitute certain sub-DAGs
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/// (expressions). Consider the following example:
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/// CREATE TABLE tbl (dt DateTime, val UInt64,
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/// PROJECTION p_hour (SELECT sum(val) GROUP BY toStartOfHour(dt)));
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///
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/// Query: SELECT toStartOfHour(dt), sum(val) FROM tbl GROUP BY toStartOfHour(dt);
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///
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/// We will have an ActionsDAG like this:
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/// FUNCTION: toStartOfHour(dt) sum(val)
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/// ^ ^
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/// | |
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/// INPUT: dt val
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///
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/// Now we traverse the DAG and see if any FUNCTION node can be replaced by projection's INPUT node.
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/// The result DAG will be:
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/// INPUT: toStartOfHour(dt) sum(val)
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///
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/// We don't need aggregate columns from projection because they are matched after DAG.
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/// Currently we use canonical names of each node to find matches. It can be improved after we
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/// have a full-featured name binding system.
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///
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/// @param required_columns should contain columns which this DAG is required to produce after folding. It used for result actions.
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/// @param projection_block_for_keys contains all key columns of given projection.
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/// @param predicate_column_name means we need to produce the predicate column after folding.
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/// @param add_missing_keys means whether to add additional missing columns to input nodes from projection key columns directly.
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/// @return required columns for this folded DAG. It's expected to be fewer than the original ones if some projection is used.
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NameSet foldActionsByProjection(
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const NameSet & required_columns,
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const Block & projection_block_for_keys,
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const String & predicate_column_name = {},
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bool add_missing_keys = true);
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/// Reorder the output nodes using given position mapping.
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void reorderAggregationKeysForProjection(const std::unordered_map<std::string_view, size_t> & key_names_pos_map);
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/// Add aggregate columns to output nodes from projection
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void addAggregatesViaProjection(const Block & aggregates);
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bool hasArrayJoin() const;
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bool hasStatefulFunctions() const;
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bool trivial() const; /// If actions has no functions or array join.
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void assertDeterministic() const; /// Throw if not isDeterministic.
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#if USE_EMBEDDED_COMPILER
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void compileExpressions(size_t min_count_to_compile_expression, const std::unordered_set<const Node *> & lazy_executed_nodes = {});
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#endif
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ActionsDAGPtr clone() const;
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/// Execute actions for header. Input block must have empty columns.
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/// Result should be equal to the execution of ExpressionActions built from this DAG.
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/// Actions are not changed, no expressions are compiled.
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///
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/// In addition, check that result constants are constants according to DAG.
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/// In case if function return constant, but arguments are not constant, materialize it.
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Block updateHeader(Block header) const;
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/// For apply materialize() function for every output.
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/// Also add aliases so the result names remain unchanged.
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void addMaterializingOutputActions();
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/// Apply materialize() function to node. Result node has the same name.
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const Node & materializeNode(const Node & node);
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enum class MatchColumnsMode
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{
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/// Require same number of columns in source and result. Match columns by corresponding positions, regardless to names.
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Position,
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/// Find columns in source by their names. Allow excessive columns in source.
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Name,
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};
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/// Create ActionsDAG which converts block structure from source to result.
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/// It is needed to convert result from different sources to the same structure, e.g. for UNION query.
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/// Conversion should be possible with only usage of CAST function and renames.
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/// @param ignore_constant_values - Do not check that constants are same. Use value from result_header.
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/// @param add_casted_columns - Create new columns with converted values instead of replacing original.
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/// @param new_names - Output parameter for new column names when add_casted_columns is used.
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static ActionsDAGPtr makeConvertingActions(
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const ColumnsWithTypeAndName & source,
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const ColumnsWithTypeAndName & result,
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MatchColumnsMode mode,
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bool ignore_constant_values = false,
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bool add_casted_columns = false,
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NameToNameMap * new_names = nullptr);
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/// Create expression which add const column and then materialize it.
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static ActionsDAGPtr makeAddingColumnActions(ColumnWithTypeAndName column);
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/// Create ActionsDAG which represents expression equivalent to applying first and second actions consequently.
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/// Is used to replace `(first -> second)` expression chain to single `merge(first, second)` expression.
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/// If first.settings.project_input is set, then outputs of `first` must include inputs of `second`.
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/// Otherwise, any two actions may be combined.
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static ActionsDAGPtr merge(ActionsDAG && first, ActionsDAG && second);
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/// The result is similar to merge(*this, second);
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/// Invariant : no nodes are removed from the first (this) DAG.
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/// So that pointers to nodes are kept valid.
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void mergeInplace(ActionsDAG && second);
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using SplitResult = std::pair<ActionsDAGPtr, ActionsDAGPtr>;
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/// Split ActionsDAG into two DAGs, where first part contains all nodes from split_nodes and their children.
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/// Execution of first then second parts on block is equivalent to execution of initial DAG.
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/// First DAG and initial DAG have equal inputs, second DAG and initial DAG has equal outputs.
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/// Second DAG inputs may contain less inputs then first DAG (but also include other columns).
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SplitResult split(std::unordered_set<const Node *> split_nodes) const;
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/// Splits actions into two parts. Returned first half may be swapped with ARRAY JOIN.
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SplitResult splitActionsBeforeArrayJoin(const NameSet & array_joined_columns) const;
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/// Splits actions into two parts. First part has minimal size sufficient for calculation of column_name.
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/// Outputs of initial actions must contain column_name.
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SplitResult splitActionsForFilter(const std::string & column_name) const;
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/// Splits actions into two parts. The first part contains all the calculations required to calculate sort_columns.
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/// The second contains the rest.
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SplitResult splitActionsBySortingDescription(const NameSet & sort_columns) const;
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/// Create actions which may calculate part of filter using only available_inputs.
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/// If nothing may be calculated, returns nullptr.
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/// Otherwise, return actions which inputs are from available_inputs.
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/// Returned actions add single column which may be used for filter. Added column will be the first one.
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/// Also, replace some nodes of current inputs to constant 1 in case they are filtered.
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///
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/// @param all_inputs should contain inputs from previous step, which will be used for result actions.
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/// It is expected that all_inputs contain columns from available_inputs.
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/// This parameter is needed to enforce result actions save columns order in block.
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/// Otherwise for some queries, e.g. with GROUP BY, columns will be mixed.
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/// Example: SELECT sum(x), y, z FROM tab WHERE z > 0 and sum(x) > 0
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/// Pushed condition: z > 0
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/// GROUP BY step will transform columns `x, y, z` -> `sum(x), y, z`
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/// If we just add filter step with actions `z -> z > 0` before GROUP BY,
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/// columns will be transformed like `x, y, z` -> `z > 0, z, x, y` -(remove filter)-> `z, x, y`.
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/// To avoid it, add inputs from `all_inputs` list,
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/// so actions `x, y, z -> z > 0, x, y, z` -(remove filter)-> `x, y, z` will not change columns order.
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ActionsDAGPtr cloneActionsForFilterPushDown(
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const std::string & filter_name,
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bool can_remove_filter,
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const Names & available_inputs,
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const ColumnsWithTypeAndName & all_inputs);
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bool
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isSortingPreserved(const Block & input_header, const SortDescription & sort_description, const String & ignore_output_column = "") const;
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private:
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Node & addNode(Node node);
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#if USE_EMBEDDED_COMPILER
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void compileFunctions(size_t min_count_to_compile_expression, const std::unordered_set<const Node *> & lazy_executed_nodes = {});
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#endif
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static ActionsDAGPtr cloneActionsForConjunction(NodeRawConstPtrs conjunction, const ColumnsWithTypeAndName & all_inputs);
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};
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/// This is an ugly way to bypass impossibility to forward declare ActionDAG::Node.
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struct ActionDAGNodes
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{
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ActionsDAG::NodeRawConstPtrs nodes;
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};
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}
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