mirror of
https://github.com/ClickHouse/ClickHouse.git
synced 2024-12-15 10:52:30 +00:00
749 lines
21 KiB
C++
749 lines
21 KiB
C++
/*
|
|
* PCG Random Number Generation for C++
|
|
*
|
|
* Copyright 2014-2017 Melissa O'Neill <oneill@pcg-random.org>,
|
|
* and the PCG Project contributors.
|
|
*
|
|
* SPDX-License-Identifier: (Apache-2.0 OR MIT)
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (provided in
|
|
* LICENSE-APACHE.txt and at http://www.apache.org/licenses/LICENSE-2.0)
|
|
* or under the MIT license (provided in LICENSE-MIT.txt and at
|
|
* http://opensource.org/licenses/MIT), at your option. This file may not
|
|
* be copied, modified, or distributed except according to those terms.
|
|
*
|
|
* Distributed on an "AS IS" BASIS, WITHOUT WARRANTY OF ANY KIND, either
|
|
* express or implied. See your chosen license for details.
|
|
*
|
|
* For additional information about the PCG random number generation scheme,
|
|
* visit http://www.pcg-random.org/.
|
|
*/
|
|
|
|
/*
|
|
* This code provides a a C++ class that can provide 128-bit (or higher)
|
|
* integers. To produce 2K-bit integers, it uses two K-bit integers,
|
|
* placed in a union that allowes the code to also see them as four K/2 bit
|
|
* integers (and access them either directly name, or by index).
|
|
*
|
|
* It may seem like we're reinventing the wheel here, because several
|
|
* libraries already exist that support large integers, but most existing
|
|
* libraries provide a very generic multiprecision code, but here we're
|
|
* operating at a fixed size. Also, most other libraries are fairly
|
|
* heavyweight. So we use a direct implementation. Sadly, it's much slower
|
|
* than hand-coded assembly or direct CPU support.
|
|
*/
|
|
|
|
#ifndef PCG_UINT128_HPP_INCLUDED
|
|
#define PCG_UINT128_HPP_INCLUDED 1
|
|
|
|
#include <cstdint>
|
|
#include <cstdio>
|
|
#include <cassert>
|
|
#include <climits>
|
|
#include <utility>
|
|
#include <initializer_list>
|
|
#include <type_traits>
|
|
|
|
/*
|
|
* We want to lay the type out the same way that a native type would be laid
|
|
* out, which means we must know the machine's endian, at compile time.
|
|
* This ugliness attempts to do so.
|
|
*/
|
|
|
|
#ifndef PCG_LITTLE_ENDIAN
|
|
#if defined(__BYTE_ORDER__)
|
|
#if __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__
|
|
#define PCG_LITTLE_ENDIAN 1
|
|
#elif __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__
|
|
#define PCG_LITTLE_ENDIAN 0
|
|
#else
|
|
#error __BYTE_ORDER__ does not match a standard endian, pick a side
|
|
#endif
|
|
#elif __LITTLE_ENDIAN__ || _LITTLE_ENDIAN
|
|
#define PCG_LITTLE_ENDIAN 1
|
|
#elif __BIG_ENDIAN__ || _BIG_ENDIAN
|
|
#define PCG_LITTLE_ENDIAN 0
|
|
#elif __x86_64 || __x86_64__ || _M_X64 || __i386 || __i386__ || _M_IX86
|
|
#define PCG_LITTLE_ENDIAN 1
|
|
#elif __powerpc__ || __POWERPC__ || __ppc__ || __PPC__ \
|
|
|| __m68k__ || __mc68000__
|
|
#define PCG_LITTLE_ENDIAN 0
|
|
#else
|
|
#error Unable to determine target endianness
|
|
#endif
|
|
#endif
|
|
|
|
namespace pcg_extras {
|
|
|
|
// Recent versions of GCC have intrinsics we can use to quickly calculate
|
|
// the number of leading and trailing zeros in a number. If possible, we
|
|
// use them, otherwise we fall back to old-fashioned bit twiddling to figure
|
|
// them out.
|
|
|
|
#ifndef PCG_BITCOUNT_T
|
|
typedef uint8_t bitcount_t;
|
|
#else
|
|
typedef PCG_BITCOUNT_T bitcount_t;
|
|
#endif
|
|
|
|
/*
|
|
* Provide some useful helper functions
|
|
* * flog2 floor(log2(x))
|
|
* * trailingzeros number of trailing zero bits
|
|
*/
|
|
|
|
#ifdef __GNUC__ // Any GNU-compatible compiler supporting C++11 has
|
|
// some useful intrinsics we can use.
|
|
|
|
inline bitcount_t flog2(uint32_t v)
|
|
{
|
|
return 31 - __builtin_clz(v);
|
|
}
|
|
|
|
inline bitcount_t trailingzeros(uint32_t v)
|
|
{
|
|
return __builtin_ctz(v);
|
|
}
|
|
|
|
inline bitcount_t flog2(uint64_t v)
|
|
{
|
|
#if UINT64_MAX == ULONG_MAX
|
|
return 63 - __builtin_clzl(v);
|
|
#elif UINT64_MAX == ULLONG_MAX
|
|
return 63 - __builtin_clzll(v);
|
|
#else
|
|
#error Cannot find a function for uint64_t
|
|
#endif
|
|
}
|
|
|
|
inline bitcount_t trailingzeros(uint64_t v)
|
|
{
|
|
#if UINT64_MAX == ULONG_MAX
|
|
return __builtin_ctzl(v);
|
|
#elif UINT64_MAX == ULLONG_MAX
|
|
return __builtin_ctzll(v);
|
|
#else
|
|
#error Cannot find a function for uint64_t
|
|
#endif
|
|
}
|
|
|
|
#else // Otherwise, we fall back to bit twiddling
|
|
// implementations
|
|
|
|
inline bitcount_t flog2(uint32_t v)
|
|
{
|
|
// Based on code by Eric Cole and Mark Dickinson, which appears at
|
|
// https://graphics.stanford.edu/~seander/bithacks.html#IntegerLogDeBruijn
|
|
|
|
static const uint8_t multiplyDeBruijnBitPos[32] = {
|
|
0, 9, 1, 10, 13, 21, 2, 29, 11, 14, 16, 18, 22, 25, 3, 30,
|
|
8, 12, 20, 28, 15, 17, 24, 7, 19, 27, 23, 6, 26, 5, 4, 31
|
|
};
|
|
|
|
v |= v >> 1; // first round down to one less than a power of 2
|
|
v |= v >> 2;
|
|
v |= v >> 4;
|
|
v |= v >> 8;
|
|
v |= v >> 16;
|
|
|
|
return multiplyDeBruijnBitPos[(uint32_t)(v * 0x07C4ACDDU) >> 27];
|
|
}
|
|
|
|
inline bitcount_t trailingzeros(uint32_t v)
|
|
{
|
|
static const uint8_t multiplyDeBruijnBitPos[32] = {
|
|
0, 1, 28, 2, 29, 14, 24, 3, 30, 22, 20, 15, 25, 17, 4, 8,
|
|
31, 27, 13, 23, 21, 19, 16, 7, 26, 12, 18, 6, 11, 5, 10, 9
|
|
};
|
|
|
|
return multiplyDeBruijnBitPos[((uint32_t)((v & -v) * 0x077CB531U)) >> 27];
|
|
}
|
|
|
|
inline bitcount_t flog2(uint64_t v)
|
|
{
|
|
uint32_t high = v >> 32;
|
|
uint32_t low = uint32_t(v);
|
|
|
|
return high ? 32+flog2(high) : flog2(low);
|
|
}
|
|
|
|
inline bitcount_t trailingzeros(uint64_t v)
|
|
{
|
|
uint32_t high = v >> 32;
|
|
uint32_t low = uint32_t(v);
|
|
|
|
return low ? trailingzeros(low) : trailingzeros(high)+32;
|
|
}
|
|
|
|
#endif
|
|
|
|
template <typename UInt>
|
|
inline bitcount_t clog2(UInt v)
|
|
{
|
|
return flog2(v) + ((v & (-v)) != v);
|
|
}
|
|
|
|
template <typename UInt>
|
|
inline UInt addwithcarry(UInt x, UInt y, bool carryin, bool* carryout)
|
|
{
|
|
UInt half_result = y + carryin;
|
|
UInt result = x + half_result;
|
|
*carryout = (half_result < y) || (result < x);
|
|
return result;
|
|
}
|
|
|
|
template <typename UInt>
|
|
inline UInt subwithcarry(UInt x, UInt y, bool carryin, bool* carryout)
|
|
{
|
|
UInt half_result = y + carryin;
|
|
UInt result = x - half_result;
|
|
*carryout = (half_result < y) || (result > x);
|
|
return result;
|
|
}
|
|
|
|
|
|
template <typename UInt, typename UIntX2>
|
|
class uint_x4 {
|
|
// private:
|
|
public:
|
|
union {
|
|
#if PCG_LITTLE_ENDIAN
|
|
struct {
|
|
UInt v0, v1, v2, v3;
|
|
} w;
|
|
struct {
|
|
UIntX2 v01, v23;
|
|
} d;
|
|
#else
|
|
struct {
|
|
UInt v3, v2, v1, v0;
|
|
} w;
|
|
struct {
|
|
UIntX2 v23, v01;
|
|
} d;
|
|
#endif
|
|
// For the array access versions, the code that uses the array
|
|
// must handle endian itself. Yuck.
|
|
UInt wa[4];
|
|
UIntX2 da[2];
|
|
};
|
|
|
|
public:
|
|
uint_x4() = default;
|
|
|
|
constexpr uint_x4(UInt v3, UInt v2, UInt v1, UInt v0)
|
|
#if PCG_LITTLE_ENDIAN
|
|
: w{v0, v1, v2, v3}
|
|
#else
|
|
: w{v3, v2, v1, v0}
|
|
#endif
|
|
{
|
|
// Nothing (else) to do
|
|
}
|
|
|
|
constexpr uint_x4(UIntX2 v23, UIntX2 v01)
|
|
#if PCG_LITTLE_ENDIAN
|
|
: d{v01,v23}
|
|
#else
|
|
: d{v23,v01}
|
|
#endif
|
|
{
|
|
// Nothing (else) to do
|
|
}
|
|
|
|
template<class Integral,
|
|
typename std::enable_if<(std::is_integral<Integral>::value
|
|
&& sizeof(Integral) <= sizeof(UIntX2))
|
|
>::type* = nullptr>
|
|
constexpr uint_x4(Integral v01)
|
|
#if PCG_LITTLE_ENDIAN
|
|
: d{UIntX2(v01),0UL}
|
|
#else
|
|
: d{0UL,UIntX2(v01)}
|
|
#endif
|
|
{
|
|
// Nothing (else) to do
|
|
}
|
|
|
|
explicit constexpr operator uint64_t() const
|
|
{
|
|
return d.v01;
|
|
}
|
|
|
|
explicit constexpr operator uint32_t() const
|
|
{
|
|
return w.v0;
|
|
}
|
|
|
|
explicit constexpr operator int() const
|
|
{
|
|
return w.v0;
|
|
}
|
|
|
|
explicit constexpr operator uint16_t() const
|
|
{
|
|
return w.v0;
|
|
}
|
|
|
|
explicit constexpr operator uint8_t() const
|
|
{
|
|
return w.v0;
|
|
}
|
|
|
|
typedef typename std::conditional<std::is_same<uint64_t,
|
|
unsigned long>::value,
|
|
unsigned long long,
|
|
unsigned long>::type
|
|
uint_missing_t;
|
|
|
|
explicit constexpr operator uint_missing_t() const
|
|
{
|
|
return d.v01;
|
|
}
|
|
|
|
explicit constexpr operator bool() const
|
|
{
|
|
return d.v01 || d.v23;
|
|
}
|
|
|
|
template<typename U, typename V>
|
|
friend uint_x4<U,V> operator*(const uint_x4<U,V>&, const uint_x4<U,V>&);
|
|
|
|
template<typename U, typename V>
|
|
friend std::pair< uint_x4<U,V>,uint_x4<U,V> >
|
|
divmod(const uint_x4<U,V>&, const uint_x4<U,V>&);
|
|
|
|
template<typename U, typename V>
|
|
friend uint_x4<U,V> operator+(const uint_x4<U,V>&, const uint_x4<U,V>&);
|
|
|
|
template<typename U, typename V>
|
|
friend uint_x4<U,V> operator-(const uint_x4<U,V>&, const uint_x4<U,V>&);
|
|
|
|
template<typename U, typename V>
|
|
friend uint_x4<U,V> operator<<(const uint_x4<U,V>&, const uint_x4<U,V>&);
|
|
|
|
template<typename U, typename V>
|
|
friend uint_x4<U,V> operator>>(const uint_x4<U,V>&, const uint_x4<U,V>&);
|
|
|
|
template<typename U, typename V>
|
|
friend uint_x4<U,V> operator&(const uint_x4<U,V>&, const uint_x4<U,V>&);
|
|
|
|
template<typename U, typename V>
|
|
friend uint_x4<U,V> operator|(const uint_x4<U,V>&, const uint_x4<U,V>&);
|
|
|
|
template<typename U, typename V>
|
|
friend uint_x4<U,V> operator^(const uint_x4<U,V>&, const uint_x4<U,V>&);
|
|
|
|
template<typename U, typename V>
|
|
friend bool operator==(const uint_x4<U,V>&, const uint_x4<U,V>&);
|
|
|
|
template<typename U, typename V>
|
|
friend bool operator!=(const uint_x4<U,V>&, const uint_x4<U,V>&);
|
|
|
|
template<typename U, typename V>
|
|
friend bool operator<(const uint_x4<U,V>&, const uint_x4<U,V>&);
|
|
|
|
template<typename U, typename V>
|
|
friend bool operator<=(const uint_x4<U,V>&, const uint_x4<U,V>&);
|
|
|
|
template<typename U, typename V>
|
|
friend bool operator>(const uint_x4<U,V>&, const uint_x4<U,V>&);
|
|
|
|
template<typename U, typename V>
|
|
friend bool operator>=(const uint_x4<U,V>&, const uint_x4<U,V>&);
|
|
|
|
template<typename U, typename V>
|
|
friend uint_x4<U,V> operator~(const uint_x4<U,V>&);
|
|
|
|
template<typename U, typename V>
|
|
friend uint_x4<U,V> operator-(const uint_x4<U,V>&);
|
|
|
|
template<typename U, typename V>
|
|
friend bitcount_t flog2(const uint_x4<U,V>&);
|
|
|
|
template<typename U, typename V>
|
|
friend bitcount_t trailingzeros(const uint_x4<U,V>&);
|
|
|
|
uint_x4& operator*=(const uint_x4& rhs)
|
|
{
|
|
uint_x4 result = *this * rhs;
|
|
return *this = result;
|
|
}
|
|
|
|
uint_x4& operator/=(const uint_x4& rhs)
|
|
{
|
|
uint_x4 result = *this / rhs;
|
|
return *this = result;
|
|
}
|
|
|
|
uint_x4& operator%=(const uint_x4& rhs)
|
|
{
|
|
uint_x4 result = *this % rhs;
|
|
return *this = result;
|
|
}
|
|
|
|
uint_x4& operator+=(const uint_x4& rhs)
|
|
{
|
|
uint_x4 result = *this + rhs;
|
|
return *this = result;
|
|
}
|
|
|
|
uint_x4& operator-=(const uint_x4& rhs)
|
|
{
|
|
uint_x4 result = *this - rhs;
|
|
return *this = result;
|
|
}
|
|
|
|
uint_x4& operator&=(const uint_x4& rhs)
|
|
{
|
|
uint_x4 result = *this & rhs;
|
|
return *this = result;
|
|
}
|
|
|
|
uint_x4& operator|=(const uint_x4& rhs)
|
|
{
|
|
uint_x4 result = *this | rhs;
|
|
return *this = result;
|
|
}
|
|
|
|
uint_x4& operator^=(const uint_x4& rhs)
|
|
{
|
|
uint_x4 result = *this ^ rhs;
|
|
return *this = result;
|
|
}
|
|
|
|
uint_x4& operator>>=(bitcount_t shift)
|
|
{
|
|
uint_x4 result = *this >> shift;
|
|
return *this = result;
|
|
}
|
|
|
|
uint_x4& operator<<=(bitcount_t shift)
|
|
{
|
|
uint_x4 result = *this << shift;
|
|
return *this = result;
|
|
}
|
|
|
|
};
|
|
|
|
template<typename U, typename V>
|
|
bitcount_t flog2(const uint_x4<U,V>& v)
|
|
{
|
|
#if PCG_LITTLE_ENDIAN
|
|
for (uint8_t i = 4; i !=0; /* dec in loop */) {
|
|
--i;
|
|
#else
|
|
for (uint8_t i = 0; i < 4; ++i) {
|
|
#endif
|
|
if (v.wa[i] == 0)
|
|
continue;
|
|
return flog2(v.wa[i]) + (sizeof(U)*CHAR_BIT)*i;
|
|
}
|
|
abort();
|
|
}
|
|
|
|
template<typename U, typename V>
|
|
bitcount_t trailingzeros(const uint_x4<U,V>& v)
|
|
{
|
|
#if PCG_LITTLE_ENDIAN
|
|
for (uint8_t i = 0; i < 4; ++i) {
|
|
#else
|
|
for (uint8_t i = 4; i !=0; /* dec in loop */) {
|
|
--i;
|
|
#endif
|
|
if (v.wa[i] != 0)
|
|
return trailingzeros(v.wa[i]) + (sizeof(U)*CHAR_BIT)*i;
|
|
}
|
|
return (sizeof(U)*CHAR_BIT)*4;
|
|
}
|
|
|
|
template <typename UInt, typename UIntX2>
|
|
std::pair< uint_x4<UInt,UIntX2>, uint_x4<UInt,UIntX2> >
|
|
divmod(const uint_x4<UInt,UIntX2>& orig_dividend,
|
|
const uint_x4<UInt,UIntX2>& divisor)
|
|
{
|
|
// If the dividend is less than the divisor, the answer is always zero.
|
|
// This takes care of boundary cases like 0/x (which would otherwise be
|
|
// problematic because we can't take the log of zero. (The boundary case
|
|
// of division by zero is undefined.)
|
|
if (orig_dividend < divisor)
|
|
return { uint_x4<UInt,UIntX2>(0UL), orig_dividend };
|
|
|
|
auto dividend = orig_dividend;
|
|
|
|
auto log2_divisor = flog2(divisor);
|
|
auto log2_dividend = flog2(dividend);
|
|
// assert(log2_dividend >= log2_divisor);
|
|
bitcount_t logdiff = log2_dividend - log2_divisor;
|
|
|
|
constexpr uint_x4<UInt,UIntX2> ONE(1UL);
|
|
if (logdiff == 0)
|
|
return { ONE, dividend - divisor };
|
|
|
|
// Now we change the log difference to
|
|
// floor(log2(divisor)) - ceil(log2(dividend))
|
|
// to ensure that we *underestimate* the result.
|
|
logdiff -= 1;
|
|
|
|
uint_x4<UInt,UIntX2> quotient(0UL);
|
|
|
|
auto qfactor = ONE << logdiff;
|
|
auto factor = divisor << logdiff;
|
|
|
|
do {
|
|
dividend -= factor;
|
|
quotient += qfactor;
|
|
while (dividend < factor) {
|
|
factor >>= 1;
|
|
qfactor >>= 1;
|
|
}
|
|
} while (dividend >= divisor);
|
|
|
|
return { quotient, dividend };
|
|
}
|
|
|
|
template <typename UInt, typename UIntX2>
|
|
uint_x4<UInt,UIntX2> operator/(const uint_x4<UInt,UIntX2>& dividend,
|
|
const uint_x4<UInt,UIntX2>& divisor)
|
|
{
|
|
return divmod(dividend, divisor).first;
|
|
}
|
|
|
|
template <typename UInt, typename UIntX2>
|
|
uint_x4<UInt,UIntX2> operator%(const uint_x4<UInt,UIntX2>& dividend,
|
|
const uint_x4<UInt,UIntX2>& divisor)
|
|
{
|
|
return divmod(dividend, divisor).second;
|
|
}
|
|
|
|
|
|
template <typename UInt, typename UIntX2>
|
|
uint_x4<UInt,UIntX2> operator*(const uint_x4<UInt,UIntX2>& a,
|
|
const uint_x4<UInt,UIntX2>& b)
|
|
{
|
|
uint_x4<UInt,UIntX2> r = {0U, 0U, 0U, 0U};
|
|
bool carryin = false;
|
|
bool carryout;
|
|
UIntX2 a0b0 = UIntX2(a.w.v0) * UIntX2(b.w.v0);
|
|
r.w.v0 = UInt(a0b0);
|
|
r.w.v1 = UInt(a0b0 >> 32);
|
|
|
|
UIntX2 a1b0 = UIntX2(a.w.v1) * UIntX2(b.w.v0);
|
|
r.w.v2 = UInt(a1b0 >> 32);
|
|
r.w.v1 = addwithcarry(r.w.v1, UInt(a1b0), carryin, &carryout);
|
|
carryin = carryout;
|
|
r.w.v2 = addwithcarry(r.w.v2, UInt(0U), carryin, &carryout);
|
|
carryin = carryout;
|
|
r.w.v3 = addwithcarry(r.w.v3, UInt(0U), carryin, &carryout);
|
|
|
|
UIntX2 a0b1 = UIntX2(a.w.v0) * UIntX2(b.w.v1);
|
|
carryin = false;
|
|
r.w.v2 = addwithcarry(r.w.v2, UInt(a0b1 >> 32), carryin, &carryout);
|
|
carryin = carryout;
|
|
r.w.v3 = addwithcarry(r.w.v3, UInt(0U), carryin, &carryout);
|
|
|
|
carryin = false;
|
|
r.w.v1 = addwithcarry(r.w.v1, UInt(a0b1), carryin, &carryout);
|
|
carryin = carryout;
|
|
r.w.v2 = addwithcarry(r.w.v2, UInt(0U), carryin, &carryout);
|
|
carryin = carryout;
|
|
r.w.v3 = addwithcarry(r.w.v3, UInt(0U), carryin, &carryout);
|
|
|
|
UIntX2 a1b1 = UIntX2(a.w.v1) * UIntX2(b.w.v1);
|
|
carryin = false;
|
|
r.w.v2 = addwithcarry(r.w.v2, UInt(a1b1), carryin, &carryout);
|
|
carryin = carryout;
|
|
r.w.v3 = addwithcarry(r.w.v3, UInt(a1b1 >> 32), carryin, &carryout);
|
|
|
|
r.d.v23 += a.d.v01 * b.d.v23 + a.d.v23 * b.d.v01;
|
|
|
|
return r;
|
|
}
|
|
|
|
|
|
template <typename UInt, typename UIntX2>
|
|
uint_x4<UInt,UIntX2> operator+(const uint_x4<UInt,UIntX2>& a,
|
|
const uint_x4<UInt,UIntX2>& b)
|
|
{
|
|
uint_x4<UInt,UIntX2> r = {0U, 0U, 0U, 0U};
|
|
|
|
bool carryin = false;
|
|
bool carryout;
|
|
r.w.v0 = addwithcarry(a.w.v0, b.w.v0, carryin, &carryout);
|
|
carryin = carryout;
|
|
r.w.v1 = addwithcarry(a.w.v1, b.w.v1, carryin, &carryout);
|
|
carryin = carryout;
|
|
r.w.v2 = addwithcarry(a.w.v2, b.w.v2, carryin, &carryout);
|
|
carryin = carryout;
|
|
r.w.v3 = addwithcarry(a.w.v3, b.w.v3, carryin, &carryout);
|
|
|
|
return r;
|
|
}
|
|
|
|
template <typename UInt, typename UIntX2>
|
|
uint_x4<UInt,UIntX2> operator-(const uint_x4<UInt,UIntX2>& a,
|
|
const uint_x4<UInt,UIntX2>& b)
|
|
{
|
|
uint_x4<UInt,UIntX2> r = {0U, 0U, 0U, 0U};
|
|
|
|
bool carryin = false;
|
|
bool carryout;
|
|
r.w.v0 = subwithcarry(a.w.v0, b.w.v0, carryin, &carryout);
|
|
carryin = carryout;
|
|
r.w.v1 = subwithcarry(a.w.v1, b.w.v1, carryin, &carryout);
|
|
carryin = carryout;
|
|
r.w.v2 = subwithcarry(a.w.v2, b.w.v2, carryin, &carryout);
|
|
carryin = carryout;
|
|
r.w.v3 = subwithcarry(a.w.v3, b.w.v3, carryin, &carryout);
|
|
|
|
return r;
|
|
}
|
|
|
|
|
|
template <typename UInt, typename UIntX2>
|
|
uint_x4<UInt,UIntX2> operator&(const uint_x4<UInt,UIntX2>& a,
|
|
const uint_x4<UInt,UIntX2>& b)
|
|
{
|
|
return uint_x4<UInt,UIntX2>(a.d.v23 & b.d.v23, a.d.v01 & b.d.v01);
|
|
}
|
|
|
|
template <typename UInt, typename UIntX2>
|
|
uint_x4<UInt,UIntX2> operator|(const uint_x4<UInt,UIntX2>& a,
|
|
const uint_x4<UInt,UIntX2>& b)
|
|
{
|
|
return uint_x4<UInt,UIntX2>(a.d.v23 | b.d.v23, a.d.v01 | b.d.v01);
|
|
}
|
|
|
|
template <typename UInt, typename UIntX2>
|
|
uint_x4<UInt,UIntX2> operator^(const uint_x4<UInt,UIntX2>& a,
|
|
const uint_x4<UInt,UIntX2>& b)
|
|
{
|
|
return uint_x4<UInt,UIntX2>(a.d.v23 ^ b.d.v23, a.d.v01 ^ b.d.v01);
|
|
}
|
|
|
|
template <typename UInt, typename UIntX2>
|
|
uint_x4<UInt,UIntX2> operator~(const uint_x4<UInt,UIntX2>& v)
|
|
{
|
|
return uint_x4<UInt,UIntX2>(~v.d.v23, ~v.d.v01);
|
|
}
|
|
|
|
template <typename UInt, typename UIntX2>
|
|
uint_x4<UInt,UIntX2> operator-(const uint_x4<UInt,UIntX2>& v)
|
|
{
|
|
return uint_x4<UInt,UIntX2>(0UL,0UL) - v;
|
|
}
|
|
|
|
template <typename UInt, typename UIntX2>
|
|
bool operator==(const uint_x4<UInt,UIntX2>& a, const uint_x4<UInt,UIntX2>& b)
|
|
{
|
|
return (a.d.v01 == b.d.v01) && (a.d.v23 == b.d.v23);
|
|
}
|
|
|
|
template <typename UInt, typename UIntX2>
|
|
bool operator!=(const uint_x4<UInt,UIntX2>& a, const uint_x4<UInt,UIntX2>& b)
|
|
{
|
|
return !operator==(a,b);
|
|
}
|
|
|
|
|
|
template <typename UInt, typename UIntX2>
|
|
bool operator<(const uint_x4<UInt,UIntX2>& a, const uint_x4<UInt,UIntX2>& b)
|
|
{
|
|
return (a.d.v23 < b.d.v23)
|
|
|| ((a.d.v23 == b.d.v23) && (a.d.v01 < b.d.v01));
|
|
}
|
|
|
|
template <typename UInt, typename UIntX2>
|
|
bool operator>(const uint_x4<UInt,UIntX2>& a, const uint_x4<UInt,UIntX2>& b)
|
|
{
|
|
return operator<(b,a);
|
|
}
|
|
|
|
template <typename UInt, typename UIntX2>
|
|
bool operator<=(const uint_x4<UInt,UIntX2>& a, const uint_x4<UInt,UIntX2>& b)
|
|
{
|
|
return !(operator<(b,a));
|
|
}
|
|
|
|
template <typename UInt, typename UIntX2>
|
|
bool operator>=(const uint_x4<UInt,UIntX2>& a, const uint_x4<UInt,UIntX2>& b)
|
|
{
|
|
return !(operator<(a,b));
|
|
}
|
|
|
|
|
|
|
|
template <typename UInt, typename UIntX2>
|
|
uint_x4<UInt,UIntX2> operator<<(const uint_x4<UInt,UIntX2>& v,
|
|
const bitcount_t shift)
|
|
{
|
|
uint_x4<UInt,UIntX2> r = {0U, 0U, 0U, 0U};
|
|
const bitcount_t bits = sizeof(UInt) * CHAR_BIT;
|
|
const bitcount_t bitmask = bits - 1;
|
|
const bitcount_t shiftdiv = shift / bits;
|
|
const bitcount_t shiftmod = shift & bitmask;
|
|
|
|
if (shiftmod) {
|
|
UInt carryover = 0;
|
|
#if PCG_LITTLE_ENDIAN
|
|
for (uint8_t out = shiftdiv, in = 0; out < 4; ++out, ++in) {
|
|
#else
|
|
for (uint8_t out = 4-shiftdiv, in = 4; out != 0; /* dec in loop */) {
|
|
--out, --in;
|
|
#endif
|
|
r.wa[out] = (v.wa[in] << shiftmod) | carryover;
|
|
carryover = (v.wa[in] >> (bits - shiftmod));
|
|
}
|
|
} else {
|
|
#if PCG_LITTLE_ENDIAN
|
|
for (uint8_t out = shiftdiv, in = 0; out < 4; ++out, ++in) {
|
|
#else
|
|
for (uint8_t out = 4-shiftdiv, in = 4; out != 0; /* dec in loop */) {
|
|
--out, --in;
|
|
#endif
|
|
r.wa[out] = v.wa[in];
|
|
}
|
|
}
|
|
|
|
return r;
|
|
}
|
|
|
|
template <typename UInt, typename UIntX2>
|
|
uint_x4<UInt,UIntX2> operator>>(const uint_x4<UInt,UIntX2>& v,
|
|
const bitcount_t shift)
|
|
{
|
|
uint_x4<UInt,UIntX2> r = {0U, 0U, 0U, 0U};
|
|
const bitcount_t bits = sizeof(UInt) * CHAR_BIT;
|
|
const bitcount_t bitmask = bits - 1;
|
|
const bitcount_t shiftdiv = shift / bits;
|
|
const bitcount_t shiftmod = shift & bitmask;
|
|
|
|
if (shiftmod) {
|
|
UInt carryover = 0;
|
|
#if PCG_LITTLE_ENDIAN
|
|
for (uint8_t out = 4-shiftdiv, in = 4; out != 0; /* dec in loop */) {
|
|
--out, --in;
|
|
#else
|
|
for (uint8_t out = shiftdiv, in = 0; out < 4; ++out, ++in) {
|
|
#endif
|
|
r.wa[out] = (v.wa[in] >> shiftmod) | carryover;
|
|
carryover = (v.wa[in] << (bits - shiftmod));
|
|
}
|
|
} else {
|
|
#if PCG_LITTLE_ENDIAN
|
|
for (uint8_t out = 4-shiftdiv, in = 4; out != 0; /* dec in loop */) {
|
|
--out, --in;
|
|
#else
|
|
for (uint8_t out = shiftdiv, in = 0; out < 4; ++out, ++in) {
|
|
#endif
|
|
r.wa[out] = v.wa[in];
|
|
}
|
|
}
|
|
|
|
return r;
|
|
}
|
|
|
|
} // namespace pcg_extras
|
|
|
|
#endif // PCG_UINT128_HPP_INCLUDED
|