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238 lines
6.0 KiB
C++
238 lines
6.0 KiB
C++
#pragma once
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#include <limits>
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#include <algorithm>
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#include <climits>
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#include <sstream>
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#include <common/Common.h>
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#include <DB/IO/ReadBuffer.h>
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#include <DB/IO/ReadHelpers.h>
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#include <DB/IO/WriteHelpers.h>
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#include <DB/Common/PODArray.h>
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#include <Poco/Exception.h>
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#include <boost/random.hpp>
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/// Implementing the Reservoir Sampling algorithm. Incrementally selects from the added objects a random subset of the sample_count size.
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/// Can approximately get quantiles.
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/// Call `quantile` takes O(sample_count log sample_count), if after the previous call `quantile` there was at least one call `insert`. Otherwise O(1).
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/// That is, it makes sense to first add, then get quantiles without adding.
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const size_t DEFAULT_SAMPLE_COUNT = 8192;
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/// What if there is not a single value - throw an exception, or return 0 or NaN in the case of double?
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namespace ReservoirSamplerOnEmpty
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{
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enum Enum
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{
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THROW,
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RETURN_NAN_OR_ZERO,
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};
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}
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template<typename ResultType, bool IsFloatingPoint>
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struct NanLikeValueConstructor
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{
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static ResultType getValue()
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{
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return std::numeric_limits<ResultType>::quiet_NaN();
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}
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};
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template<typename ResultType>
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struct NanLikeValueConstructor<ResultType, false>
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{
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static ResultType getValue()
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{
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return ResultType();
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}
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};
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template<typename T, ReservoirSamplerOnEmpty::Enum OnEmpty = ReservoirSamplerOnEmpty::THROW, typename Comparer = std::less<T> >
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class ReservoirSampler
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{
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public:
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ReservoirSampler(size_t sample_count_ = DEFAULT_SAMPLE_COUNT)
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: sample_count(sample_count_)
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{
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rng.seed(123456);
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}
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void clear()
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{
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samples.clear();
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sorted = false;
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total_values = 0;
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rng.seed(123456);
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}
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void insert(const T & v)
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{
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sorted = false;
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++total_values;
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if (samples.size() < sample_count)
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{
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samples.push_back(v);
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}
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else
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{
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UInt64 rnd = genRandom(total_values);
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if (rnd < sample_count)
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samples[rnd] = v;
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}
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}
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size_t size() const
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{
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return total_values;
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}
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T quantileNearest(double level)
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{
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if (samples.empty())
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return onEmpty<T>();
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sortIfNeeded();
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double index = level * (samples.size() - 1);
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size_t int_index = static_cast<size_t>(index + 0.5);
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int_index = std::max(0LU, std::min(samples.size() - 1, int_index));
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return samples[int_index];
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}
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/** If T is not a numeric type, using this method causes a compilation error,
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* but use of error class does not. SFINAE.
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*/
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double quantileInterpolated(double level)
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{
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if (samples.empty())
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return onEmpty<double>();
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sortIfNeeded();
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double index = std::max(0., std::min(samples.size() - 1., level * (samples.size() - 1)));
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/// To get the value of a fractional index, we linearly interpolate between neighboring values.
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size_t left_index = static_cast<size_t>(index);
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size_t right_index = left_index + 1;
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if (right_index == samples.size())
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return samples[left_index];
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double left_coef = right_index - index;
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double right_coef = index - left_index;
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return samples[left_index] * left_coef + samples[right_index] * right_coef;
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}
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void merge(const ReservoirSampler<T, OnEmpty> & b)
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{
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if (sample_count != b.sample_count)
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throw Poco::Exception("Cannot merge ReservoirSampler's with different sample_count");
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sorted = false;
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if (b.total_values <= sample_count)
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{
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for (size_t i = 0; i < b.samples.size(); ++i)
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insert(b.samples[i]);
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}
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else if (total_values <= sample_count)
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{
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Array from = std::move(samples);
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samples.assign(b.samples.begin(), b.samples.end());
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total_values = b.total_values;
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for (size_t i = 0; i < from.size(); ++i)
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insert(from[i]);
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}
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else
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{
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randomShuffle(samples);
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total_values += b.total_values;
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for (size_t i = 0; i < sample_count; ++i)
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{
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UInt64 rnd = genRandom(total_values);
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if (rnd < b.total_values)
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samples[i] = b.samples[i];
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}
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}
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}
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void read(DB::ReadBuffer & buf)
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{
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DB::readIntBinary<size_t>(sample_count, buf);
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DB::readIntBinary<size_t>(total_values, buf);
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samples.resize(std::min(total_values, sample_count));
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std::string rng_string;
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DB::readStringBinary(rng_string, buf);
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std::istringstream rng_stream(rng_string);
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rng_stream >> rng;
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for (size_t i = 0; i < samples.size(); ++i)
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DB::readBinary(samples[i], buf);
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sorted = false;
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}
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void write(DB::WriteBuffer & buf) const
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{
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DB::writeIntBinary<size_t>(sample_count, buf);
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DB::writeIntBinary<size_t>(total_values, buf);
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std::ostringstream rng_stream;
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rng_stream << rng;
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DB::writeStringBinary(rng_stream.str(), buf);
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for (size_t i = 0; i < std::min(sample_count, total_values); ++i)
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DB::writeBinary(samples[i], buf);
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}
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private:
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friend void qdigest_test(int normal_size, UInt64 value_limit, const std::vector<UInt64> & values, int queries_count, bool verbose);
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friend void rs_perf_test();
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/// We allocate a little memory on the stack - to avoid allocations when there are many objects with a small number of elements.
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static constexpr size_t bytes_on_stack = 64;
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using Array = DB::PODArray<T, bytes_on_stack / sizeof(T), AllocatorWithStackMemory<Allocator<false>, bytes_on_stack>>;
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size_t sample_count;
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size_t total_values = 0;
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Array samples;
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boost::taus88 rng;
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bool sorted = false;
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UInt64 genRandom(size_t lim)
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{
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/// With a large number of values, we will generate random numbers several times slower.
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if (lim <= static_cast<UInt64>(rng.max()))
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return static_cast<UInt32>(rng()) % static_cast<UInt32>(lim);
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else
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return (static_cast<UInt64>(rng()) * (static_cast<UInt64>(rng.max()) + 1ULL) + static_cast<UInt64>(rng())) % lim;
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}
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void randomShuffle(Array & v)
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{
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for (size_t i = 1; i < v.size(); ++i)
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{
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size_t j = genRandom(i + 1);
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std::swap(v[i], v[j]);
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}
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}
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void sortIfNeeded()
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{
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if (sorted)
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return;
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sorted = true;
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std::sort(samples.begin(), samples.end(), Comparer());
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}
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template <typename ResultType>
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ResultType onEmpty() const
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{
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if (OnEmpty == ReservoirSamplerOnEmpty::THROW)
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throw Poco::Exception("Quantile of empty ReservoirSampler");
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else
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return NanLikeValueConstructor<ResultType, std::is_floating_point<ResultType>::value>::getValue();
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}
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};
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