ClickHouse/dbms/src/Functions/IFunction.h
2017-12-01 22:34:51 +03:00

210 lines
9.9 KiB
C++

#pragma once
#include <memory>
#include <Core/Names.h>
#include <Core/Field.h>
#include <Core/Block.h>
#include <Core/ColumnNumbers.h>
#include <DataTypes/IDataType.h>
namespace DB
{
namespace ErrorCodes
{
extern const int ILLEGAL_TYPE_OF_ARGUMENT;
extern const int NOT_IMPLEMENTED;
}
struct ExpressionAction;
/** Interface for normal functions.
* Normal functions are functions that do not change the number of rows in the table,
* and the result of which for each row does not depend on other rows.
*
* A function can take an arbitrary number of arguments; returns exactly one value.
* The type of the result depends on the type and number of arguments.
*
* The function is dispatched for the whole block. This allows you to perform all kinds of checks rarely,
* and do the main job as an efficient loop.
*
* The function is applied to one or more columns of the block, and writes its result,
* adding a new column to the block. The function does not modify its arguments.
*/
class IFunction
{
public:
/** The successor of IFunction must implement:
* - getName
* - either getReturnType, or getReturnTypeAndPrerequisites
* - one of the overloads of `execute`.
*/
/// Get the main function name.
virtual String getName() const = 0;
/// Override and return true if function could take different number of arguments.
virtual bool isVariadic() const { return false; }
/// For non-variadic functions, return number of arguments; otherwise return zero (that should be ignored).
virtual size_t getNumberOfArguments() const = 0;
/// Throw if number of arguments is incorrect. Default implementation will check only in non-variadic case.
/// It is called inside getReturnType.
virtual void checkNumberOfArguments(size_t number_of_arguments) const;
/** Should we evaluate this function while constant folding, if arguments are constants?
* Usually this is true. Notable counterexample is function 'sleep'.
* If we will call it during query analysis, we will sleep extra amount of time.
*/
virtual bool isSuitableForConstantFolding() const { return true; }
/** Function is called "injective" if it returns different result for different values of arguments.
* Example: hex, negate, tuple...
*
* Function could be injective with some arguments fixed to some constant values.
* Examples:
* plus(const, x);
* multiply(const, x) where x is an integer and constant is not divisable by two;
* concat(x, 'const');
* concat(x, 'const', y) where const contain at least one non-numeric character;
* concat with FixedString
* dictGet... functions takes name of dictionary as its argument,
* and some dictionaries could be explicitly defined as injective.
*
* It could be used, for example, to remove useless function applications from GROUP BY.
*
* Sometimes, function is not really injective, but considered as injective, for purpose of query optimization.
* For example, toString function is not injective for Float64 data type,
* as it returns 'nan' for many different representation of NaNs.
* But we assume, that it is injective. This could be documented as implementation-specific behaviour.
*
* sample_block should contain data types of arguments and values of constants, if relevant.
*/
virtual bool isInjective(const Block & /*sample_block*/) { return false; }
/** Function is called "deterministic", if it returns same result for same values of arguments.
* Most of functions are deterministic. Notable counterexample is rand().
* Sometimes, functions are "deterministic" in scope of single query
* (even for distributed query), but not deterministic it general.
* Example: now(). Another example: functions that work with periodically updated dictionaries.
*/
virtual bool isDeterministicInScopeOfQuery() { return true; }
/// Get the result type by argument type. If the function does not apply to these arguments, throw an exception.
/// Overloading for those who do not need prerequisites and values of constant arguments. Not called from outside.
DataTypePtr getReturnType(const DataTypes & arguments) const;
virtual DataTypePtr getReturnTypeImpl(const DataTypes & /*arguments*/) const
{
throw Exception("getReturnType is not implemented for " + getName(), ErrorCodes::NOT_IMPLEMENTED);
}
/** Get the result type by argument types and constant argument values.
* If the function does not apply to these arguments, throw an exception.
* You can also return a description of the additional columns that are required to perform the function.
* For non-constant columns `arguments[i].column = nullptr`.
* Meaningful element types in out_prerequisites: APPLY_FUNCTION, ADD_COLUMN.
*/
void getReturnTypeAndPrerequisites(
const ColumnsWithTypeAndName & arguments,
DataTypePtr & out_return_type,
std::vector<ExpressionAction> & out_prerequisites);
virtual void getReturnTypeAndPrerequisitesImpl(
const ColumnsWithTypeAndName & arguments,
DataTypePtr & out_return_type,
std::vector<ExpressionAction> & /*out_prerequisites*/)
{
DataTypes types(arguments.size());
for (size_t i = 0; i < arguments.size(); ++i)
types[i] = arguments[i].type;
out_return_type = getReturnTypeImpl(types);
}
/// For higher-order functions (functions, that have lambda expression as at least one argument).
/// You pass data types with empty DataTypeExpression for lambda arguments.
/// This function will replace it with DataTypeExpression containing actual types.
void getLambdaArgumentTypes(DataTypes & arguments) const;
virtual void getLambdaArgumentTypesImpl(DataTypes & /*arguments*/) const
{
throw Exception("Function " + getName() + " can't have lambda-expressions as arguments", ErrorCodes::ILLEGAL_TYPE_OF_ARGUMENT);
}
/// Execute the function on the block. Note: can be called simultaneously from several threads, for one object.
/// Overloading for those who do not need `prerequisites`. Not called from outside.
void execute(Block & block, const ColumnNumbers & arguments, size_t result);
/// Execute the function above the block. Note: can be called simultaneously from several threads, for one object.
/// `prerequisites` go in the same order as `out_prerequisites` obtained from getReturnTypeAndPrerequisites.
void execute(Block & block, const ColumnNumbers & arguments, const ColumnNumbers & prerequisites, size_t result);
virtual void executeImpl(Block & /*block*/, const ColumnNumbers & /*arguments*/, size_t /*result*/)
{
throw Exception("executeImpl is not implemented for " + getName(), ErrorCodes::NOT_IMPLEMENTED);
}
virtual void executeImpl(Block & block, const ColumnNumbers & arguments, const ColumnNumbers & /*prerequisites*/, size_t result)
{
executeImpl(block, arguments, result);
}
/** Default implementation in presense of Nullable arguments or NULL constants as arguments is the following:
* if some of arguments are NULL constants then return NULL constant,
* if some of arguments are Nullable, then execute function as usual for block,
* where Nullable columns are substituted with nested columns (they have arbitary values in rows corresponding to NULL value)
* and wrap result in Nullable column where NULLs are in all rows where any of arguments are NULL.
*/
virtual bool useDefaultImplementationForNulls() const { return true; }
/** If the function have non-zero number of arguments,
* and if all arguments are constant, that we could automatically provide default implementation:
* arguments are converted to ordinary columns with single value, then function is executed as usual,
* and then the result is converted to constant column.
*/
virtual bool useDefaultImplementationForConstants() const { return false; }
/** Some arguments could remain constant during this implementation.
*/
virtual ColumnNumbers getArgumentsThatAreAlwaysConstant() const { return {}; }
/** Lets you know if the function is monotonic in a range of values.
* This is used to work with the index in a sorted chunk of data.
* And allows to use the index not only when it is written, for example `date >= const`, but also, for example, `toMonth(date) >= 11`.
* All this is considered only for functions of one argument.
*/
virtual bool hasInformationAboutMonotonicity() const { return false; }
/// The property of monotonicity for a certain range.
struct Monotonicity
{
bool is_monotonic = false; /// Is the function monotonous (nondecreasing or nonincreasing).
bool is_positive = true; /// true if the function is nondecreasing, false, if notincreasing. If is_monotonic = false, then it does not matter.
bool is_always_monotonic = false; /// Is true if function is monotonic on the whole input range I
Monotonicity(bool is_monotonic_ = false, bool is_positive_ = true, bool is_always_monotonic_ = false)
: is_monotonic(is_monotonic_), is_positive(is_positive_), is_always_monotonic(is_always_monotonic_) {}
};
/** Get information about monotonicity on a range of values. Call only if hasInformationAboutMonotonicity.
* NULL can be passed as one of the arguments. This means that the corresponding range is unlimited on the left or on the right.
*/
virtual Monotonicity getMonotonicityForRange(const IDataType & /*type*/, const Field & /*left*/, const Field & /*right*/) const
{
throw Exception("Function " + getName() + " has no information about its monotonicity.", ErrorCodes::NOT_IMPLEMENTED);
}
virtual ~IFunction() {}
};
using FunctionPtr = std::shared_ptr<IFunction>;
}