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9788b0e38a
Rework clickhouse_embed_binaries() to compile asm files properly and avoid duplicate symbols when linking in macOS
135 lines
3.5 KiB
Markdown
135 lines
3.5 KiB
Markdown
---
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toc_priority: 65
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toc_title: Build on Mac OS X
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---
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# How to Build ClickHouse on Mac OS X {#how-to-build-clickhouse-on-mac-os-x}
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Build should work on x86_64 (Intel) and arm64 (Apple Silicon) based macOS 10.15 (Catalina) and higher with recent Xcode's native AppleClang, or Homebrew's vanilla Clang or GCC compilers.
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## Install Homebrew {#install-homebrew}
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``` bash
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/bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh)"
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# ...and follow the printed instructions on any additional steps required to complete the installation.
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```
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## Install Xcode and Command Line Tools {#install-xcode-and-command-line-tools}
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Install the latest [Xcode](https://apps.apple.com/am/app/xcode/id497799835?mt=12) from App Store.
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Open it at least once to accept the end-user license agreement and automatically install the required components.
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Then, make sure that the latest Command Line Tools are installed and selected in the system:
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``` bash
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sudo rm -rf /Library/Developer/CommandLineTools
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sudo xcode-select --install
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```
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Reboot.
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## Install Required Compilers, Tools, and Libraries {#install-required-compilers-tools-and-libraries}
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``` bash
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brew update
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brew install cmake ninja libtool gettext llvm gcc binutils
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```
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## Checkout ClickHouse Sources {#checkout-clickhouse-sources}
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``` bash
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git clone --recursive git@github.com:ClickHouse/ClickHouse.git
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# ...alternatively, you can use https://github.com/ClickHouse/ClickHouse.git as the repo URL.
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```
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## Build ClickHouse {#build-clickhouse}
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To build using Xcode's native AppleClang compiler:
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``` bash
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cd ClickHouse
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rm -rf build
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mkdir build
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cd build
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cmake -DCMAKE_BUILD_TYPE=RelWithDebInfo ..
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cmake --build . --config RelWithDebInfo
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cd ..
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```
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To build using Homebrew's vanilla Clang compiler:
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``` bash
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cd ClickHouse
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rm -rf build
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mkdir build
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cd build
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cmake -DCMAKE_C_COMPILER=$(brew --prefix llvm)/bin/clang -DCMAKE_CXX_COMPILER=$(brew --prefix llvm)/bin/clang++ -DCMAKE_BUILD_TYPE=RelWithDebInfo ..
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cmake --build . --config RelWithDebInfo
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cd ..
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```
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To build using Homebrew's vanilla GCC compiler:
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``` bash
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cd ClickHouse
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rm -rf build
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mkdir build
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cd build
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cmake -DCMAKE_C_COMPILER=$(brew --prefix gcc)/bin/gcc-10 -DCMAKE_CXX_COMPILER=$(brew --prefix gcc)/bin/g++-10 -DCMAKE_BUILD_TYPE=RelWithDebInfo ..
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cmake --build . --config RelWithDebInfo
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cd ..
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```
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## Caveats {#caveats}
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If you intend to run `clickhouse-server`, make sure to increase the system’s maxfiles variable.
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!!! info "Note"
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You’ll need to use sudo.
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To do so, create the `/Library/LaunchDaemons/limit.maxfiles.plist` file with the following content:
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``` xml
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN"
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"http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>Label</key>
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<string>limit.maxfiles</string>
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<key>ProgramArguments</key>
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<array>
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<string>launchctl</string>
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<string>limit</string>
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<string>maxfiles</string>
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<string>524288</string>
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<string>524288</string>
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</array>
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<key>RunAtLoad</key>
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<true/>
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<key>ServiceIPC</key>
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<false/>
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</dict>
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</plist>
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```
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Execute the following command:
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``` bash
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sudo chown root:wheel /Library/LaunchDaemons/limit.maxfiles.plist
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```
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Reboot.
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To check if it’s working, you can use `ulimit -n` command.
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## Run ClickHouse server:
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```
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cd ClickHouse
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./build/programs/clickhouse-server --config-file ./programs/server/config.xml
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```
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[Original article](https://clickhouse.tech/docs/en/development/build_osx/) <!--hide-->
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