ClickHouse/src/Interpreters/DatabaseCatalog.cpp

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#include <Interpreters/DatabaseCatalog.h>
#include <Interpreters/Context.h>
#include <Interpreters/loadMetadata.h>
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#include <Storages/IStorage.h>
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#include <Databases/IDatabase.h>
#include <Databases/DatabaseMemory.h>
#include <Databases/DatabaseOnDisk.h>
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#include <Poco/File.h>
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#include <Common/quoteString.h>
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#include <Storages/StorageMemory.h>
#include <Storages/LiveView/TemporaryLiveViewCleaner.h>
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#include <Core/BackgroundSchedulePool.h>
#include <Parsers/formatAST.h>
#include <IO/ReadHelpers.h>
#include <Poco/DirectoryIterator.h>
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#include <Common/renameat2.h>
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#include <Common/CurrentMetrics.h>
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#include <common/logger_useful.h>
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#if !defined(ARCADIA_BUILD)
# include "config_core.h"
#endif
#if USE_MYSQL
# include <Databases/MySQL/MaterializeMySQLSyncThread.h>
# include <Storages/StorageMaterializeMySQL.h>
#endif
#include <filesystem>
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namespace CurrentMetrics
{
extern const Metric TablesToDropQueueSize;
}
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namespace DB
{
namespace ErrorCodes
{
extern const int UNKNOWN_DATABASE;
extern const int UNKNOWN_TABLE;
extern const int TABLE_ALREADY_EXISTS;
extern const int DATABASE_ALREADY_EXISTS;
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extern const int DATABASE_NOT_EMPTY;
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extern const int DATABASE_ACCESS_DENIED;
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extern const int LOGICAL_ERROR;
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}
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TemporaryTableHolder::TemporaryTableHolder(const Context & context_,
const TemporaryTableHolder::Creator & creator, const ASTPtr & query)
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: global_context(context_.getGlobalContext())
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, temporary_tables(DatabaseCatalog::instance().getDatabaseForTemporaryTables().get())
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{
ASTPtr original_create;
ASTCreateQuery * create = dynamic_cast<ASTCreateQuery *>(query.get());
String global_name;
if (query)
{
original_create = create->clone();
if (create->uuid == UUIDHelpers::Nil)
create->uuid = UUIDHelpers::generateV4();
id = create->uuid;
create->table = "_tmp_" + toString(id);
global_name = create->table;
create->database = DatabaseCatalog::TEMPORARY_DATABASE;
}
else
{
id = UUIDHelpers::generateV4();
global_name = "_tmp_" + toString(id);
}
auto table_id = StorageID(DatabaseCatalog::TEMPORARY_DATABASE, global_name, id);
auto table = creator(table_id);
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temporary_tables->createTable(global_context, global_name, table, original_create);
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table->startup();
}
TemporaryTableHolder::TemporaryTableHolder(
const Context & context_,
const ColumnsDescription & columns,
const ConstraintsDescription & constraints,
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const ASTPtr & query,
bool create_for_global_subquery)
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: TemporaryTableHolder
(
context_,
[&](const StorageID & table_id)
{
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auto storage = StorageMemory::create(
table_id, ColumnsDescription{columns}, ConstraintsDescription{constraints});
if (create_for_global_subquery)
storage->delayReadForGlobalSubqueries();
return storage;
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},
query
)
{
}
TemporaryTableHolder::TemporaryTableHolder(TemporaryTableHolder && rhs)
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: global_context(rhs.global_context), temporary_tables(rhs.temporary_tables), id(rhs.id)
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{
rhs.id = UUIDHelpers::Nil;
}
TemporaryTableHolder & TemporaryTableHolder::operator = (TemporaryTableHolder && rhs)
{
id = rhs.id;
rhs.id = UUIDHelpers::Nil;
return *this;
}
TemporaryTableHolder::~TemporaryTableHolder()
{
if (id != UUIDHelpers::Nil)
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temporary_tables->dropTable(global_context, "_tmp_" + toString(id));
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}
StorageID TemporaryTableHolder::getGlobalTableID() const
{
return StorageID{DatabaseCatalog::TEMPORARY_DATABASE, "_tmp_" + toString(id), id};
}
StoragePtr TemporaryTableHolder::getTable() const
{
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auto table = temporary_tables->tryGetTable("_tmp_" + toString(id), global_context);
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if (!table)
throw Exception("Temporary table " + getGlobalTableID().getNameForLogs() + " not found", ErrorCodes::LOGICAL_ERROR);
return table;
}
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void DatabaseCatalog::loadDatabases()
{
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drop_delay_sec = global_context.getConfigRef().getInt("database_atomic_delay_before_drop_table_sec", default_drop_delay_sec);
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auto db_for_temporary_and_external_tables = std::make_shared<DatabaseMemory>(TEMPORARY_DATABASE, global_context);
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attachDatabase(TEMPORARY_DATABASE, db_for_temporary_and_external_tables);
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loadMarkedAsDroppedTables();
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auto task_holder = global_context.getSchedulePool().createTask("DatabaseCatalog", [this](){ this->dropTableDataTask(); });
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drop_task = std::make_unique<BackgroundSchedulePoolTaskHolder>(std::move(task_holder));
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(*drop_task)->activate();
std::lock_guard lock{tables_marked_dropped_mutex};
if (!tables_marked_dropped.empty())
(*drop_task)->schedule();
/// Another background thread which drops temporary LiveViews.
/// We should start it after loadMarkedAsDroppedTables() to avoid race condition.
TemporaryLiveViewCleaner::instance().startupIfNecessary();
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}
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void DatabaseCatalog::shutdownImpl()
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{
TemporaryLiveViewCleaner::shutdown();
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if (drop_task)
(*drop_task)->deactivate();
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/** At this point, some tables may have threads that block our mutex.
* To shutdown them correctly, we will copy the current list of tables,
* and ask them all to finish their work.
* Then delete all objects with tables.
*/
Databases current_databases;
{
std::lock_guard lock(databases_mutex);
current_databases = databases;
}
/// We still hold "databases" (instead of std::move) for Buffer tables to flush data correctly.
for (auto & database : current_databases)
database.second->shutdown();
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tables_marked_dropped.clear();
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std::lock_guard lock(databases_mutex);
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assert(std::find_if(uuid_map.begin(), uuid_map.end(), [](const auto & elem)
{
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/// Ensure that all UUID mappings are empty (i.e. all mappings contain nullptr instead of a pointer to storage)
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const auto & not_empty_mapping = [] (const auto & mapping)
{
auto & table = mapping.second.second;
return table;
};
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auto it = std::find_if(elem.map.begin(), elem.map.end(), not_empty_mapping);
return it != elem.map.end();
}) == uuid_map.end());
databases.clear();
db_uuid_map.clear();
view_dependencies.clear();
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}
DatabaseAndTable DatabaseCatalog::tryGetByUUID(const UUID & uuid) const
{
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assert(uuid != UUIDHelpers::Nil && getFirstLevelIdx(uuid) < uuid_map.size());
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const UUIDToStorageMapPart & map_part = uuid_map[getFirstLevelIdx(uuid)];
std::lock_guard lock{map_part.mutex};
auto it = map_part.map.find(uuid);
if (it == map_part.map.end())
return {};
return it->second;
}
DatabaseAndTable DatabaseCatalog::getTableImpl(
const StorageID & table_id,
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const Context & context,
std::optional<Exception> * exception) const
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{
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if (!table_id)
{
if (exception)
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exception->emplace(ErrorCodes::UNKNOWN_TABLE, "Cannot find table: StorageID is empty");
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return {};
}
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if (table_id.hasUUID())
{
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/// Shortcut for tables which have persistent UUID
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auto db_and_table = tryGetByUUID(table_id.uuid);
if (!db_and_table.first || !db_and_table.second)
{
assert(!db_and_table.first && !db_and_table.second);
if (exception)
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exception->emplace(ErrorCodes::UNKNOWN_TABLE, "Table {} doesn't exist", table_id.getNameForLogs());
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return {};
}
#if USE_MYSQL
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/// It's definitely not the best place for this logic, but behaviour must be consistent with DatabaseMaterializeMySQL::tryGetTable(...)
if (db_and_table.first->getEngineName() == "MaterializeMySQL")
{
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if (!MaterializeMySQLSyncThread::isMySQLSyncThread())
db_and_table.second = std::make_shared<StorageMaterializeMySQL>(std::move(db_and_table.second), db_and_table.first.get());
}
#endif
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return db_and_table;
}
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if (table_id.database_name == TEMPORARY_DATABASE)
{
/// For temporary tables UUIDs are set in Context::resolveStorageID(...).
/// If table_id has no UUID, then the name of database was specified by user and table_id was not resolved through context.
/// Do not allow access to TEMPORARY_DATABASE because it contains all temporary tables of all contexts and users.
if (exception)
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exception->emplace(ErrorCodes::DATABASE_ACCESS_DENIED, "Direct access to `{}` database is not allowed", String(TEMPORARY_DATABASE));
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return {};
}
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DatabasePtr database;
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{
std::lock_guard lock{databases_mutex};
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auto it = databases.find(table_id.getDatabaseName());
if (databases.end() == it)
{
if (exception)
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exception->emplace(ErrorCodes::UNKNOWN_DATABASE, "Database {} doesn't exist", backQuoteIfNeed(table_id.getDatabaseName()));
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return {};
}
database = it->second;
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}
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auto table = database->tryGetTable(table_id.table_name, context);
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if (!table && exception)
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exception->emplace(ErrorCodes::UNKNOWN_TABLE, "Table {} doesn't exist", table_id.getNameForLogs());
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if (!table)
database = nullptr;
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return {database, table};
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}
void DatabaseCatalog::assertDatabaseExists(const String & database_name) const
{
std::lock_guard lock{databases_mutex};
assertDatabaseExistsUnlocked(database_name);
}
void DatabaseCatalog::assertDatabaseDoesntExist(const String & database_name) const
{
std::lock_guard lock{databases_mutex};
assertDatabaseDoesntExistUnlocked(database_name);
}
void DatabaseCatalog::assertDatabaseExistsUnlocked(const String & database_name) const
{
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assert(!database_name.empty());
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if (databases.end() == databases.find(database_name))
throw Exception("Database " + backQuoteIfNeed(database_name) + " doesn't exist", ErrorCodes::UNKNOWN_DATABASE);
}
void DatabaseCatalog::assertDatabaseDoesntExistUnlocked(const String & database_name) const
{
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assert(!database_name.empty());
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if (databases.end() != databases.find(database_name))
throw Exception("Database " + backQuoteIfNeed(database_name) + " already exists.", ErrorCodes::DATABASE_ALREADY_EXISTS);
}
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void DatabaseCatalog::attachDatabase(const String & database_name, const DatabasePtr & database)
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{
std::lock_guard lock{databases_mutex};
assertDatabaseDoesntExistUnlocked(database_name);
databases.emplace(database_name, database);
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UUID db_uuid = database->getUUID();
if (db_uuid != UUIDHelpers::Nil)
db_uuid_map.emplace(db_uuid, database);
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}
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DatabasePtr DatabaseCatalog::detachDatabase(const String & database_name, bool drop, bool check_empty)
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{
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if (database_name == TEMPORARY_DATABASE)
throw Exception("Cannot detach database with temporary tables.", ErrorCodes::DATABASE_ACCESS_DENIED);
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DatabasePtr db;
Fix deadlock on failed database attach at start with materialized view This is not the problem for plain DROP DATABASE query since it first remove tables. (gdb) bt 0 __lll_lock_wait () at ../sysdeps/unix/sysv/linux/x86_64/lowlevellock.S:103 1 0x00007f353c262774 in __GI___pthread_mutex_lock (mutex=mutex@entry=0x11049288 <DB::DatabaseCatalog::init(DB::Context const*)::database_catalog+8>) at ../nptl/pthread_mutex_lock.c:80 2 0x0000000004fd5d1e in DB::pthread_mutex_lock (arg=arg@entry=0x11049288 <DB::DatabaseCatalog::init(DB::Context const*)::database_catalog+8>) at ../src/Common/ThreadFuzzer.cpp:253 3 0x000000000c70b3a9 in std::__1::__libcpp_mutex_lock (__m=__m@entry=0x11049288 <DB::DatabaseCatalog::init(DB::Context const*)::database_catalog+8>) at ../contrib/libcxx/include/__threading_support:322 4 std::__1::mutex::lock (this=this@entry=0x11049288 <DB::DatabaseCatalog::init(DB::Context const*)::database_catalog+8>) at ../contrib/libcxx/src/mutex.cpp:33 5 0x0000000008acd4e2 in std::__1::lock_guard<std::__1::mutex>::lock_guard (__m=..., this=<synthetic pointer>) at ../contrib/libcxx/include/__mutex_base:90 6 DB::DatabaseCatalog::removeDependency (this=this@entry=0x11049280 <DB::DatabaseCatalog::init(DB::Context const*)::database_catalog>, from=..., where=...) at ../src/Interpreters/DatabaseCatalog.cpp:388 7 0x000000000975044b in DB::StorageMaterializedView::shutdown (this=0x7f338d178a00) at ../src/Storages/StorageMaterializedView.cpp:362 8 0x0000000008a79602 in DB::DatabaseWithOwnTablesBase::shutdown (this=0x7f353be3cc60) at ../contrib/libcxx/include/__tree:184 9 0x0000000009546196 in DB::DatabaseWithDictionaries::shutdown (this=0x7f353be3cc60) at ../src/Databases/DatabaseWithDictionaries.cpp:265 10 0x0000000008acecdb in DB::DatabaseCatalog::detachDatabase (this=0x11049280 <DB::DatabaseCatalog::init(DB::Context const*)::database_catalog>, database_name=..., drop=drop@entry=false, check_empty=check_empty@entry=false) at ../contrib/libcxx/include/memory:3826 11 0x0000000004bf0aa5 in DB::InterpreterCreateQuery::createDatabase (this=0x7ffd6e1bab80, create=...) at ../src/Interpreters/InterpreterCreateQuery.cpp:162 12 0x0000000008b04327 in DB::InterpreterCreateQuery::execute (this=this@entry=0x7ffd6e1bab80) at ../src/Interpreters/InterpreterCreateQuery.cpp:722 13 0x0000000008d0fdaa in DB::executeCreateQuery (has_force_restore_data_flag=false, file_name=..., database=..., context=..., query=...) at ../src/Interpreters/loadMetadata.cpp:48 14 DB::loadDatabase (context=..., database=..., database_path=..., force_restore_data=<optimized out>) at ../src/Interpreters/loadMetadata.cpp:72 15 0x0000000008d103c3 in DB::loadMetadata (context=...) at ../src/Interpreters/loadMetadata.cpp:111 16 0x0000000004f4d25e in DB::Server::main (this=<optimized out>) at ../contrib/libcxx/include/memory:2582 17 0x000000000bbc8963 in Poco::Util::Application::run (this=this@entry=0x7ffd6e1bcc60) at ../contrib/poco/Util/src/Application.cpp:334 18 0x0000000004ffe1de in DB::Server::run (this=0x7ffd6e1bcc60) at ../programs/server/Server.cpp:178 19 0x0000000004ff36cc in mainEntryClickHouseServer (argc=3, argv=0x7f353be58bc0) at ../programs/server/Server.cpp:1060 20 0x0000000004f49b99 in main (argc_=<optimized out>, argv_=<optimized out>) at ../contrib/libcxx/include/vector:655
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{
std::lock_guard lock{databases_mutex};
assertDatabaseExistsUnlocked(database_name);
db = databases.find(database_name)->second;
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db_uuid_map.erase(db->getUUID());
databases.erase(database_name);
}
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if (check_empty)
{
try
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{
if (!db->empty())
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throw Exception("New table appeared in database being dropped or detached. Try again.",
ErrorCodes::DATABASE_NOT_EMPTY);
if (!drop)
db->assertCanBeDetached(false);
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}
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catch (...)
{
attachDatabase(database_name, db);
throw;
}
Fix deadlock on failed database attach at start with materialized view This is not the problem for plain DROP DATABASE query since it first remove tables. (gdb) bt 0 __lll_lock_wait () at ../sysdeps/unix/sysv/linux/x86_64/lowlevellock.S:103 1 0x00007f353c262774 in __GI___pthread_mutex_lock (mutex=mutex@entry=0x11049288 <DB::DatabaseCatalog::init(DB::Context const*)::database_catalog+8>) at ../nptl/pthread_mutex_lock.c:80 2 0x0000000004fd5d1e in DB::pthread_mutex_lock (arg=arg@entry=0x11049288 <DB::DatabaseCatalog::init(DB::Context const*)::database_catalog+8>) at ../src/Common/ThreadFuzzer.cpp:253 3 0x000000000c70b3a9 in std::__1::__libcpp_mutex_lock (__m=__m@entry=0x11049288 <DB::DatabaseCatalog::init(DB::Context const*)::database_catalog+8>) at ../contrib/libcxx/include/__threading_support:322 4 std::__1::mutex::lock (this=this@entry=0x11049288 <DB::DatabaseCatalog::init(DB::Context const*)::database_catalog+8>) at ../contrib/libcxx/src/mutex.cpp:33 5 0x0000000008acd4e2 in std::__1::lock_guard<std::__1::mutex>::lock_guard (__m=..., this=<synthetic pointer>) at ../contrib/libcxx/include/__mutex_base:90 6 DB::DatabaseCatalog::removeDependency (this=this@entry=0x11049280 <DB::DatabaseCatalog::init(DB::Context const*)::database_catalog>, from=..., where=...) at ../src/Interpreters/DatabaseCatalog.cpp:388 7 0x000000000975044b in DB::StorageMaterializedView::shutdown (this=0x7f338d178a00) at ../src/Storages/StorageMaterializedView.cpp:362 8 0x0000000008a79602 in DB::DatabaseWithOwnTablesBase::shutdown (this=0x7f353be3cc60) at ../contrib/libcxx/include/__tree:184 9 0x0000000009546196 in DB::DatabaseWithDictionaries::shutdown (this=0x7f353be3cc60) at ../src/Databases/DatabaseWithDictionaries.cpp:265 10 0x0000000008acecdb in DB::DatabaseCatalog::detachDatabase (this=0x11049280 <DB::DatabaseCatalog::init(DB::Context const*)::database_catalog>, database_name=..., drop=drop@entry=false, check_empty=check_empty@entry=false) at ../contrib/libcxx/include/memory:3826 11 0x0000000004bf0aa5 in DB::InterpreterCreateQuery::createDatabase (this=0x7ffd6e1bab80, create=...) at ../src/Interpreters/InterpreterCreateQuery.cpp:162 12 0x0000000008b04327 in DB::InterpreterCreateQuery::execute (this=this@entry=0x7ffd6e1bab80) at ../src/Interpreters/InterpreterCreateQuery.cpp:722 13 0x0000000008d0fdaa in DB::executeCreateQuery (has_force_restore_data_flag=false, file_name=..., database=..., context=..., query=...) at ../src/Interpreters/loadMetadata.cpp:48 14 DB::loadDatabase (context=..., database=..., database_path=..., force_restore_data=<optimized out>) at ../src/Interpreters/loadMetadata.cpp:72 15 0x0000000008d103c3 in DB::loadMetadata (context=...) at ../src/Interpreters/loadMetadata.cpp:111 16 0x0000000004f4d25e in DB::Server::main (this=<optimized out>) at ../contrib/libcxx/include/memory:2582 17 0x000000000bbc8963 in Poco::Util::Application::run (this=this@entry=0x7ffd6e1bcc60) at ../contrib/poco/Util/src/Application.cpp:334 18 0x0000000004ffe1de in DB::Server::run (this=0x7ffd6e1bcc60) at ../programs/server/Server.cpp:178 19 0x0000000004ff36cc in mainEntryClickHouseServer (argc=3, argv=0x7f353be58bc0) at ../programs/server/Server.cpp:1060 20 0x0000000004f49b99 in main (argc_=<optimized out>, argv_=<optimized out>) at ../contrib/libcxx/include/vector:655
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}
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db->shutdown();
if (drop)
{
/// Delete the database.
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db->drop(global_context);
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/// Old ClickHouse versions did not store database.sql files
Poco::File database_metadata_file(
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global_context.getPath() + "metadata/" + escapeForFileName(database_name) + ".sql");
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if (database_metadata_file.exists())
database_metadata_file.remove(false);
}
return db;
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}
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void DatabaseCatalog::updateDatabaseName(const String & old_name, const String & new_name)
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{
std::lock_guard lock{databases_mutex};
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assert(databases.find(new_name) == databases.end());
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auto it = databases.find(old_name);
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assert(it != databases.end());
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auto db = it->second;
databases.erase(it);
databases.emplace(new_name, db);
}
DatabasePtr DatabaseCatalog::getDatabase(const String & database_name) const
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{
std::lock_guard lock{databases_mutex};
assertDatabaseExistsUnlocked(database_name);
return databases.find(database_name)->second;
}
DatabasePtr DatabaseCatalog::tryGetDatabase(const String & database_name) const
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{
assert(!database_name.empty());
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std::lock_guard lock{databases_mutex};
auto it = databases.find(database_name);
if (it == databases.end())
return {};
return it->second;
}
DatabasePtr DatabaseCatalog::getDatabase(const UUID & uuid) const
{
std::lock_guard lock{databases_mutex};
auto it = db_uuid_map.find(uuid);
if (it == db_uuid_map.end())
throw Exception(ErrorCodes::UNKNOWN_DATABASE, "Database UUID {} does not exist", toString(uuid));
return it->second;
}
DatabasePtr DatabaseCatalog::tryGetDatabase(const UUID & uuid) const
{
assert(uuid != UUIDHelpers::Nil);
std::lock_guard lock{databases_mutex};
auto it = db_uuid_map.find(uuid);
if (it == db_uuid_map.end())
return {};
return it->second;
}
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bool DatabaseCatalog::isDatabaseExist(const String & database_name) const
{
assert(!database_name.empty());
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std::lock_guard lock{databases_mutex};
return databases.end() != databases.find(database_name);
}
Databases DatabaseCatalog::getDatabases() const
{
std::lock_guard lock{databases_mutex};
return databases;
}
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bool DatabaseCatalog::isTableExist(const DB::StorageID & table_id, const Context & context) const
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{
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if (table_id.hasUUID())
return tryGetByUUID(table_id.uuid).second != nullptr;
DatabasePtr db;
{
std::lock_guard lock{databases_mutex};
auto iter = databases.find(table_id.database_name);
if (iter != databases.end())
db = iter->second;
}
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return db && db->isTableExist(table_id.table_name, context);
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}
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void DatabaseCatalog::assertTableDoesntExist(const StorageID & table_id, const Context & context) const
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{
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if (isTableExist(table_id, context))
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throw Exception("Table " + table_id.getNameForLogs() + " already exists.", ErrorCodes::TABLE_ALREADY_EXISTS);
}
DatabasePtr DatabaseCatalog::getDatabaseForTemporaryTables() const
{
return getDatabase(TEMPORARY_DATABASE);
}
DatabasePtr DatabaseCatalog::getSystemDatabase() const
{
return getDatabase(SYSTEM_DATABASE);
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}
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void DatabaseCatalog::addUUIDMapping(const UUID & uuid)
{
addUUIDMapping(uuid, nullptr, nullptr);
}
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void DatabaseCatalog::addUUIDMapping(const UUID & uuid, const DatabasePtr & database, const StoragePtr & table)
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{
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assert(uuid != UUIDHelpers::Nil && getFirstLevelIdx(uuid) < uuid_map.size());
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assert((database && table) || (!database && !table));
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UUIDToStorageMapPart & map_part = uuid_map[getFirstLevelIdx(uuid)];
std::lock_guard lock{map_part.mutex};
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auto [it, inserted] = map_part.map.try_emplace(uuid, database, table);
if (inserted)
return;
auto & prev_database = it->second.first;
auto & prev_table = it->second.second;
assert((prev_database && prev_table) || (!prev_database && !prev_table));
if (!prev_table && table)
{
/// It's empty mapping, it was created to "lock" UUID and prevent collision. Just update it.
prev_database = database;
prev_table = table;
return;
}
/// We are trying to replace existing mapping (prev_table != nullptr), it's logical error
if (table)
throw Exception(ErrorCodes::LOGICAL_ERROR, "Mapping for table with UUID={} already exists", toString(uuid));
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/// Normally this should never happen, but it's possible when the same UUIDs are explicitly specified in different CREATE queries,
/// so it's not LOGICAL_ERROR
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throw Exception(ErrorCodes::TABLE_ALREADY_EXISTS, "Mapping for table with UUID={} already exists. It happened due to UUID collision, "
"most likely because some not random UUIDs were manually specified in CREATE queries.", toString(uuid));
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}
void DatabaseCatalog::removeUUIDMapping(const UUID & uuid)
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{
assert(uuid != UUIDHelpers::Nil && getFirstLevelIdx(uuid) < uuid_map.size());
UUIDToStorageMapPart & map_part = uuid_map[getFirstLevelIdx(uuid)];
std::lock_guard lock{map_part.mutex};
auto it = map_part.map.find(uuid);
if (it == map_part.map.end())
throw Exception(ErrorCodes::LOGICAL_ERROR, "Mapping for table with UUID={} doesn't exist", toString(uuid));
it->second = {};
}
void DatabaseCatalog::removeUUIDMappingFinally(const UUID & uuid)
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{
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assert(uuid != UUIDHelpers::Nil && getFirstLevelIdx(uuid) < uuid_map.size());
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UUIDToStorageMapPart & map_part = uuid_map[getFirstLevelIdx(uuid)];
std::lock_guard lock{map_part.mutex};
if (!map_part.map.erase(uuid))
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throw Exception(ErrorCodes::LOGICAL_ERROR, "Mapping for table with UUID={} doesn't exist", toString(uuid));
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}
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void DatabaseCatalog::updateUUIDMapping(const UUID & uuid, DatabasePtr database, StoragePtr table)
{
assert(uuid != UUIDHelpers::Nil && getFirstLevelIdx(uuid) < uuid_map.size());
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assert(database && table);
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UUIDToStorageMapPart & map_part = uuid_map[getFirstLevelIdx(uuid)];
std::lock_guard lock{map_part.mutex};
auto it = map_part.map.find(uuid);
if (it == map_part.map.end())
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throw Exception(ErrorCodes::LOGICAL_ERROR, "Mapping for table with UUID={} doesn't exist", toString(uuid));
auto & prev_database = it->second.first;
auto & prev_table = it->second.second;
assert(prev_database && prev_table);
prev_database = std::move(database);
prev_table = std::move(table);
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}
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std::unique_ptr<DatabaseCatalog> DatabaseCatalog::database_catalog;
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DatabaseCatalog::DatabaseCatalog(Context & global_context_)
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: global_context(global_context_), log(&Poco::Logger::get("DatabaseCatalog"))
{
TemporaryLiveViewCleaner::init(global_context);
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}
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DatabaseCatalog & DatabaseCatalog::init(Context & global_context_)
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{
if (database_catalog)
{
throw Exception("Database catalog is initialized twice. This is a bug.",
ErrorCodes::LOGICAL_ERROR);
}
database_catalog.reset(new DatabaseCatalog(global_context_));
return *database_catalog;
}
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DatabaseCatalog & DatabaseCatalog::instance()
{
if (!database_catalog)
{
throw Exception("Database catalog is not initialized. This is a bug.",
ErrorCodes::LOGICAL_ERROR);
}
return *database_catalog;
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}
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void DatabaseCatalog::shutdown()
{
// The catalog might not be initialized yet by init(global_context). It can
// happen if some exception was thrown on first steps of startup.
if (database_catalog)
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{
database_catalog->shutdownImpl();
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}
}
DatabasePtr DatabaseCatalog::getDatabase(const String & database_name, const Context & local_context) const
{
String resolved_database = local_context.resolveDatabase(database_name);
return getDatabase(resolved_database);
}
void DatabaseCatalog::addDependency(const StorageID & from, const StorageID & where)
{
std::lock_guard lock{databases_mutex};
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// FIXME when loading metadata storage may not know UUIDs of it's dependencies, because they are not loaded yet,
// so UUID of `from` is not used here. (same for remove, get and update)
view_dependencies[{from.getDatabaseName(), from.getTableName()}].insert(where);
}
void DatabaseCatalog::removeDependency(const StorageID & from, const StorageID & where)
{
std::lock_guard lock{databases_mutex};
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view_dependencies[{from.getDatabaseName(), from.getTableName()}].erase(where);
}
Dependencies DatabaseCatalog::getDependencies(const StorageID & from) const
{
std::lock_guard lock{databases_mutex};
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auto iter = view_dependencies.find({from.getDatabaseName(), from.getTableName()});
if (iter == view_dependencies.end())
return {};
return Dependencies(iter->second.begin(), iter->second.end());
}
void
DatabaseCatalog::updateDependency(const StorageID & old_from, const StorageID & old_where, const StorageID & new_from,
const StorageID & new_where)
{
std::lock_guard lock{databases_mutex};
if (!old_from.empty())
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view_dependencies[{old_from.getDatabaseName(), old_from.getTableName()}].erase(old_where);
if (!new_from.empty())
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view_dependencies[{new_from.getDatabaseName(), new_from.getTableName()}].insert(new_where);
}
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std::unique_ptr<DDLGuard> DatabaseCatalog::getDDLGuard(const String & database, const String & table)
{
std::unique_lock lock(ddl_guards_mutex);
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auto db_guard_iter = ddl_guards.try_emplace(database).first;
DatabaseGuard & db_guard = db_guard_iter->second;
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return std::make_unique<DDLGuard>(db_guard.first, db_guard.second, std::move(lock), table, database);
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}
std::unique_lock<std::shared_mutex> DatabaseCatalog::getExclusiveDDLGuardForDatabase(const String & database)
{
DDLGuards::iterator db_guard_iter;
{
std::unique_lock lock(ddl_guards_mutex);
db_guard_iter = ddl_guards.try_emplace(database).first;
assert(db_guard_iter->second.first.count(""));
}
DatabaseGuard & db_guard = db_guard_iter->second;
return std::unique_lock{db_guard.second};
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}
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bool DatabaseCatalog::isDictionaryExist(const StorageID & table_id) const
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{
auto db = tryGetDatabase(table_id.getDatabaseName());
return db && db->isDictionaryExist(table_id.getTableName());
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}
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StoragePtr DatabaseCatalog::getTable(const StorageID & table_id, const Context & context) const
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{
std::optional<Exception> exc;
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auto res = getTableImpl(table_id, context, &exc);
if (!res.second)
throw Exception(*exc);
return res.second;
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}
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StoragePtr DatabaseCatalog::tryGetTable(const StorageID & table_id, const Context & context) const
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{
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return getTableImpl(table_id, context, nullptr).second;
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}
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DatabaseAndTable DatabaseCatalog::getDatabaseAndTable(const StorageID & table_id, const Context & context) const
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{
std::optional<Exception> exc;
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auto res = getTableImpl(table_id, context, &exc);
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if (!res.second)
throw Exception(*exc);
return res;
}
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DatabaseAndTable DatabaseCatalog::tryGetDatabaseAndTable(const StorageID & table_id, const Context & context) const
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{
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return getTableImpl(table_id, context, nullptr);
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}
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void DatabaseCatalog::loadMarkedAsDroppedTables()
{
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/// /clickhouse_root/metadata_dropped/ contains files with metadata of tables,
/// which where marked as dropped by Atomic databases.
/// Data directories of such tables still exists in store/
/// and metadata still exists in ZooKeeper for ReplicatedMergeTree tables.
/// If server restarts before such tables was completely dropped,
/// we should load them and enqueue cleanup to remove data from store/ and metadata from ZooKeeper
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std::map<String, StorageID> dropped_metadata;
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String path = global_context.getPath() + "metadata_dropped/";
if (!std::filesystem::exists(path))
{
return;
}
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Poco::DirectoryIterator dir_end;
for (Poco::DirectoryIterator it(path); it != dir_end; ++it)
{
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/// File name has the following format:
/// database_name.table_name.uuid.sql
/// Ignore unexpected files
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if (!it.name().ends_with(".sql"))
continue;
/// Process .sql files with metadata of tables which were marked as dropped
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StorageID dropped_id = StorageID::createEmpty();
size_t dot_pos = it.name().find('.');
if (dot_pos == std::string::npos)
continue;
dropped_id.database_name = unescapeForFileName(it.name().substr(0, dot_pos));
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size_t prev_dot_pos = dot_pos;
dot_pos = it.name().find('.', prev_dot_pos + 1);
if (dot_pos == std::string::npos)
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continue;
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dropped_id.table_name = unescapeForFileName(it.name().substr(prev_dot_pos + 1, dot_pos - prev_dot_pos - 1));
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prev_dot_pos = dot_pos;
dot_pos = it.name().find('.', prev_dot_pos + 1);
if (dot_pos == std::string::npos)
continue;
dropped_id.uuid = parse<UUID>(it.name().substr(prev_dot_pos + 1, dot_pos - prev_dot_pos - 1));
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String full_path = path + it.name();
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dropped_metadata.emplace(std::move(full_path), std::move(dropped_id));
}
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LOG_INFO(log, "Found {} partially dropped tables. Will load them and retry removal.", dropped_metadata.size());
ThreadPool pool;
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for (const auto & elem : dropped_metadata)
{
pool.scheduleOrThrowOnError([&]()
{
this->enqueueDroppedTableCleanup(elem.second, nullptr, elem.first);
});
}
pool.wait();
}
String DatabaseCatalog::getPathForDroppedMetadata(const StorageID & table_id) const
{
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return global_context.getPath() + "metadata_dropped/" +
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escapeForFileName(table_id.getDatabaseName()) + "." +
escapeForFileName(table_id.getTableName()) + "." +
toString(table_id.uuid) + ".sql";
}
void DatabaseCatalog::enqueueDroppedTableCleanup(StorageID table_id, StoragePtr table, String dropped_metadata_path, bool ignore_delay)
{
assert(table_id.hasUUID());
assert(!table || table->getStorageID().uuid == table_id.uuid);
assert(dropped_metadata_path == getPathForDroppedMetadata(table_id));
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/// Table was removed from database. Enqueue removal of its data from disk.
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time_t drop_time;
if (table)
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{
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drop_time = std::chrono::system_clock::to_time_t(std::chrono::system_clock::now());
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table->is_dropped = true;
}
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else
{
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/// Try load table from metadata to drop it correctly (e.g. remove metadata from zk or remove data from all volumes)
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LOG_INFO(log, "Trying load partially dropped table {} from {}", table_id.getNameForLogs(), dropped_metadata_path);
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ASTPtr ast = DatabaseOnDisk::parseQueryFromMetadata(log, global_context, dropped_metadata_path, /*throw_on_error*/ false, /*remove_empty*/false);
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auto * create = typeid_cast<ASTCreateQuery *>(ast.get());
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assert(!create || create->uuid == table_id.uuid);
if (create)
{
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String data_path = "store/" + getPathForUUID(table_id.uuid);
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create->database = table_id.database_name;
create->table = table_id.table_name;
try
{
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table = createTableFromAST(*create, table_id.getDatabaseName(), data_path, global_context, false).second;
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table->is_dropped = true;
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}
catch (...)
{
tryLogCurrentException(log, "Cannot load partially dropped table " + table_id.getNameForLogs() +
" from: " + dropped_metadata_path +
". Parsed query: " + serializeAST(*create) +
". Will remove metadata and " + data_path +
". Garbage may be left in ZooKeeper.");
}
}
else
{
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LOG_WARNING(log, "Cannot parse metadata of partially dropped table {} from {}. Will remove metadata file and data directory. Garbage may be left in /store directory and ZooKeeper.", table_id.getNameForLogs(), dropped_metadata_path);
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}
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addUUIDMapping(table_id.uuid);
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drop_time = Poco::File(dropped_metadata_path).getLastModified().epochTime();
}
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std::lock_guard lock(tables_marked_dropped_mutex);
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if (ignore_delay)
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tables_marked_dropped.push_front({table_id, table, dropped_metadata_path, drop_time});
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else
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tables_marked_dropped.push_back({table_id, table, dropped_metadata_path, drop_time + drop_delay_sec});
tables_marked_dropped_ids.insert(table_id.uuid);
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CurrentMetrics::add(CurrentMetrics::TablesToDropQueueSize, 1);
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/// If list of dropped tables was empty, start a drop task.
/// If ignore_delay is set, schedule drop task as soon as possible.
if (drop_task && (tables_marked_dropped.size() == 1 || ignore_delay))
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(*drop_task)->schedule();
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}
void DatabaseCatalog::dropTableDataTask()
{
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/// Background task that removes data of tables which were marked as dropped by Atomic databases.
/// Table can be removed when it's not used by queries and drop_delay_sec elapsed since it was marked as dropped.
bool need_reschedule = true;
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/// Default reschedule time for the case when we are waiting for reference count to become 1.
size_t schedule_after_ms = reschedule_time_ms;
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TableMarkedAsDropped table;
try
{
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std::lock_guard lock(tables_marked_dropped_mutex);
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assert(!tables_marked_dropped.empty());
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time_t current_time = std::chrono::system_clock::to_time_t(std::chrono::system_clock::now());
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time_t min_drop_time = std::numeric_limits<time_t>::max();
size_t tables_in_use_count = 0;
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auto it = std::find_if(tables_marked_dropped.begin(), tables_marked_dropped.end(), [&](const auto & elem)
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{
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bool not_in_use = !elem.table || elem.table.unique();
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bool old_enough = elem.drop_time <= current_time;
min_drop_time = std::min(min_drop_time, elem.drop_time);
tables_in_use_count += !not_in_use;
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return not_in_use && old_enough;
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});
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if (it != tables_marked_dropped.end())
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{
table = std::move(*it);
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LOG_INFO(log, "Have {} tables in drop queue ({} of them are in use), will try drop {}",
tables_marked_dropped.size(), tables_in_use_count, table.table_id.getNameForLogs());
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tables_marked_dropped.erase(it);
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/// Schedule the task as soon as possible, while there are suitable tables to drop.
schedule_after_ms = 0;
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}
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else if (current_time < min_drop_time)
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{
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/// We are waiting for drop_delay_sec to exceed, no sense to wakeup until min_drop_time.
/// If new table is added to the queue with ignore_delay flag, schedule() is called to wakeup the task earlier.
schedule_after_ms = (min_drop_time - current_time) * 1000;
LOG_TRACE(log, "Not found any suitable tables to drop, still have {} tables in drop queue ({} of them are in use). "
"Will check again after {} seconds", tables_marked_dropped.size(), tables_in_use_count, min_drop_time - current_time);
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}
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need_reschedule = !tables_marked_dropped.empty();
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}
catch (...)
{
tryLogCurrentException(log, __PRETTY_FUNCTION__);
}
if (table.table_id)
{
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try
{
dropTableFinally(table);
std::lock_guard lock(tables_marked_dropped_mutex);
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[[maybe_unused]] auto removed = tables_marked_dropped_ids.erase(table.table_id.uuid);
assert(removed);
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}
catch (...)
{
tryLogCurrentException(log, "Cannot drop table " + table.table_id.getNameForLogs() +
". Will retry later.");
{
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table.drop_time = std::chrono::system_clock::to_time_t(std::chrono::system_clock::now()) + drop_error_cooldown_sec;
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std::lock_guard lock(tables_marked_dropped_mutex);
tables_marked_dropped.emplace_back(std::move(table));
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/// If list of dropped tables was empty, schedule a task to retry deletion.
if (tables_marked_dropped.size() == 1)
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{
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need_reschedule = true;
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schedule_after_ms = drop_error_cooldown_sec * 1000;
}
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}
}
wait_table_finally_dropped.notify_all();
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}
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/// Do not schedule a task if there is no tables to drop
if (need_reschedule)
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(*drop_task)->scheduleAfter(schedule_after_ms);
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}
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void DatabaseCatalog::dropTableFinally(const TableMarkedAsDropped & table)
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{
if (table.table)
{
table.table->drop();
}
/// Even if table is not loaded, try remove its data from disk.
/// TODO remove data from all volumes
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String data_path = global_context.getPath() + "store/" + getPathForUUID(table.table_id.uuid);
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Poco::File table_data_dir{data_path};
if (table_data_dir.exists())
{
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LOG_INFO(log, "Removing data directory {} of dropped table {}", data_path, table.table_id.getNameForLogs());
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table_data_dir.remove(true);
}
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LOG_INFO(log, "Removing metadata {} of dropped table {}", table.metadata_path, table.table_id.getNameForLogs());
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Poco::File(table.metadata_path).remove();
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removeUUIDMappingFinally(table.table_id.uuid);
CurrentMetrics::sub(CurrentMetrics::TablesToDropQueueSize, 1);
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}
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String DatabaseCatalog::getPathForUUID(const UUID & uuid)
{
const size_t uuid_prefix_len = 3;
return toString(uuid).substr(0, uuid_prefix_len) + '/' + toString(uuid) + '/';
}
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String DatabaseCatalog::resolveDictionaryName(const String & name) const
{
/// If it's dictionary from Atomic database, then we need to convert qualified name to UUID.
/// Try to split name and get id from associated StorageDictionary.
/// If something went wrong, return name as is.
/// TODO support dot in name for dictionaries in Atomic databases
auto pos = name.find('.');
if (pos == std::string::npos || name.find('.', pos + 1) != std::string::npos)
return name;
String maybe_database_name = name.substr(0, pos);
String maybe_table_name = name.substr(pos + 1);
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auto db_and_table = tryGetDatabaseAndTable({maybe_database_name, maybe_table_name}, global_context);
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if (!db_and_table.first)
return name;
assert(db_and_table.second);
if (db_and_table.first->getUUID() == UUIDHelpers::Nil)
return name;
if (db_and_table.second->getName() != "Dictionary")
return name;
return toString(db_and_table.second->getStorageID().uuid);
}
void DatabaseCatalog::waitTableFinallyDropped(const UUID & uuid)
{
if (uuid == UUIDHelpers::Nil)
return;
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LOG_DEBUG(log, "Waiting for table {} to be finally dropped", toString(uuid));
std::unique_lock lock{tables_marked_dropped_mutex};
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wait_table_finally_dropped.wait(lock, [&]()
{
return tables_marked_dropped_ids.count(uuid) == 0;
});
}
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DDLGuard::DDLGuard(Map & map_, std::shared_mutex & db_mutex_, std::unique_lock<std::mutex> guards_lock_, const String & elem, const String & database_name)
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: map(map_), db_mutex(db_mutex_), guards_lock(std::move(guards_lock_))
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{
it = map.emplace(elem, Entry{std::make_unique<std::mutex>(), 0}).first;
++it->second.counter;
guards_lock.unlock();
table_lock = std::unique_lock(*it->second.mutex);
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is_database_guard = elem.empty();
if (!is_database_guard)
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{
bool locked_database_for_read = db_mutex.try_lock_shared();
if (!locked_database_for_read)
{
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releaseTableLock();
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throw Exception(ErrorCodes::UNKNOWN_DATABASE, "Database {} is currently dropped or renamed", database_name);
}
}
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}
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void DDLGuard::releaseTableLock() noexcept
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{
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if (table_lock_removed)
return;
table_lock_removed = true;
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guards_lock.lock();
--it->second.counter;
if (!it->second.counter)
{
table_lock.unlock();
map.erase(it);
}
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guards_lock.unlock();
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}
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DDLGuard::~DDLGuard()
{
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if (!is_database_guard)
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db_mutex.unlock_shared();
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releaseTableLock();
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}
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}