ClickHouse/docs/en/engines/table-engines/log-family/index.md
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Log Family 29 Introduction

Log Engine Family

These engines were developed for scenarios when you need to quickly write many small tables (up to about 1 million rows) and read them later as a whole.

Engines of the family:

Log family table engines can store data to HDFS or S3 distributed file systems.

Common Properties

Engines:

  • Store data on a disk.

  • Append data to the end of file when writing.

  • Support locks for concurrent data access.

    During INSERT queries, the table is locked, and other queries for reading and writing data both wait for the table to unlock. If there are no data writing queries, any number of data reading queries can be performed concurrently.

  • Do not support mutations.

  • Do not support indexes.

    This means that SELECT queries for ranges of data are not efficient.

  • Do not write data atomically.

    You can get a table with corrupted data if something breaks the write operation, for example, abnormal server shutdown.

Differences

The TinyLog engine is the simplest in the family and provides the poorest functionality and lowest efficiency. The TinyLog engine does not support parallel data reading by several threads in a single query. It reads data slower than other engines in the family that support parallel reading from a single query and it uses almost as many file descriptors as the Log engine because it stores each column in a separate file. Use it only in simple scenarios.

The Log and StripeLog engines support parallel data reading. When reading data, ClickHouse uses multiple threads. Each thread processes a separate data block. The Log engine uses a separate file for each column of the table. StripeLog stores all the data in one file. As a result, the StripeLog engine uses fewer file descriptors, but the Log engine provides higher efficiency when reading data.

Original article